Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FiruuLayS
Nemesis
Level 60
God Stats
3W - 1L
1,658 SR
Queue Stats
200W - 231L
1,424 Elo+
Solo
Chiron
Chiron
breezybrutal
Chiron
Level 107
God Stats
21W - 15L
1,595 SR
Queue Stats
169W - 164L
1,382 Elo+
Solo
Sylvanus
Sylvanus
lego_jeroen2004
Sylvanus
Level 63
God Stats
4W - 0L
1,619 SR
Queue Stats
258W - 306L
1,411 Elo+
Solo
Sol
Sol
sauf
Sol
Level 77
God Stats
8W - 6L
1,444 SR
Queue Stats
103W - 105L
1,434 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,430 Elo+

VS

Team Averages
Level 79
1,493 SR
1,374 Elo+
Nike
Nike
Gageman214
Nike
Level 69
God Stats
3W - 8L
1,266 SR
Queue Stats
192W - 221L
1,343 Elo+
Solo
Charybdis
Charybdis
Getting Results
Charybdis
Level 128
God Stats
10W - 9L
1,485 SR
Queue Stats
34W - 43L
1,353 Elo+
Solo
Ah Puch
Ah Puch
HolyKnightGoldan
Ah Puch
Level 69
God Stats
1W - 1L
1,666 SR
Queue Stats
28W - 39L
1,361 Elo+
Solo
Cliodhna
Cliodhna
Mussomania
Cliodhna
Level 66
God Stats
16W - 10L
1,609 SR
Queue Stats
145W - 176L
1,438 Elo+
Solo
Khepri
Khepri
Teasi234
Khepri
Level 63
God Stats
5W - 8L
1,438 SR
Queue Stats
220W - 248L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 0 / 0
3,861
772
599
2,205
796
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
FiruuLayS
Nemesis
3
0 / 0 / 1
3,083
617
574
902
248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
6
2 / 0 / 2
3,934
787
2,289
1,852
421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
6
1 / 0 / 2
4,062
812
963
3,003
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
sauf
Sol
7
2 / 0 / 0
4,058
812
1,896
1,312
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,935
587
149
938
391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Getting Results
Charybdis
4
0 / 3 / 0
2,914
583
1,252
2,953
774
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
0 / 1 / 0
2,717
543
0
1,033
255
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Mussomania
Cliodhna
6
0 / 0 / 0
3,479
696
886
3,189
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
Teasi234
Khepri
5
0 / 1 / 0
3,279
656
642
2,686
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
0
1
W
Nemesis
FiruuLayS
Nemesis
0
0
1
0.5
L
0
1
0
0
L
Charybdis
Getting Results
Charybdis
0
3
0
0
L
0
1
0
0
L
Cliodhna
Mussomania
Cliodhna
0
0
0
0
L
Khepri
Teasi234
Khepri
0
1
0
0
W
Chiron
2
0
2
3
W
Sylvanus
1
0
2
2
W
Sol
sauf
Sol
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,321
Damage
2,929
9,274
Taken
10,799
3,398
Mitigated
3,594
4,765
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
599
234
0
716
2,205
796
616
0
2,205
0
11,882
W
Nemesis
FiruuLayS
Nemesis
574
275
0
414
902
248
0
0
902
0
5,538
L
149
51
0
5
938
391
0
0
938
0
6,510
L
Charybdis
Getting Results
Charybdis
1,252
602
0
442
2,953
774
0
805
2,148
0
10,304
L
0
0
0
292
1,033
255
0
275
758
2,709
0
L
Cliodhna
Mussomania
Cliodhna
886
214
0
500
3,189
819
0
884
2,305
0
16,460
L
Khepri
Teasi234
Khepri
642
0
165
1,219
2,686
1,355
0
895
1,791
4,900
0
W
Chiron
2,289
464
207
898
1,852
421
42
202
1,650
0
13,891
W
Sylvanus
963
409
283
1,560
3,003
1,669
0
440
2,563
7,562
0
W
Sol
sauf
Sol
1,896
325
0
687
1,312
264
1,032
0
1,312
14,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,998
Gold Earned
15,324
108
Minions Killed
92
0
Camps Cleared
0
399,931
Distance Traveled
389,100
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,861
772
25
5
0
78,700
0
W
Nemesis
3,083
617
14
3
0
44,323
1
L
Nike
2,935
587
12
2
0
46,013
0
L
Charybdis
2,914
583
21
4
0
93,483
0
L
Ah Puch
2,717
543
9
2
0
28,436
0
L
Cliodhna
3,479
696
41
8
0
116,316
0
L
Khepri
3,279
656
9
2
0
104,852
0
W
Chiron
3,934
787
18
4
0
91,775
1
W
Sylvanus
4,062
812
21
4
0
89,138
1
W
Sol
4,058
812
30
6
0
95,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role