Player Matchup

Cthulhu
Cthulhu
CyberverseHoly
Cthulhu
Level 16
God Stats
0W - 3L
1,527 SR
Queue Stats
0W - 5L
1,209 Elo+
Party 2
Janus
Janus
NaiDanac
Janus
Level 155
God Stats
1W - 5L
1,497 SR
Queue Stats
25W - 37L
1,487 Elo+
Party 2
Ares
Ares
SedzaLamont
Ares
Level 85
God Stats
11W - 21L
1,541 SR
Queue Stats
48W - 97L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
pirola1
Danzaburou
Level 148
God Stats
1W - 3L
1,786 SR
Queue Stats
84W - 122L
1,418 Elo+
Party 2
Camazotz
Camazotz
twofow
Camazotz
Level 118
God Stats
3W - 4L
1,402 SR
Queue Stats
62W - 121L
1,400 Elo+
Party 2
Team Averages
Level 104
1,550 SR
1,384 Elo+

VS

Team Averages
Level 60
1,641 SR
1,526 Elo+
Sylvanus
Sylvanus
Andinstir
Sylvanus
Level 44
God Stats
4W - 0L
1,768 SR
Queue Stats
80W - 32L
1,675 Elo+
Solo
Baron Samedi
Baron Samedi
Pronear
Baron Samedi
Level 153
God Stats
5W - 2L
1,842 SR
Queue Stats
66W - 69L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Tashbandicoot44
Danzaburou
Level 47
God Stats
1W - 0L
1,520 SR
Queue Stats
190W - 229L
1,452 Elo+
Solo
Osiris
Osiris
Taybuddy
Osiris
Level 22
God Stats
16W - 10L
1,500 SR
Queue Stats
46W - 51L
1,372 Elo+
Party 1
Fenrir
Fenrir
hartnoel12
Fenrir
Level 36
God Stats
6W - 5L
1,576 SR
Queue Stats
91W - 105L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,013
376
6,812
17,869
16,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
NaiDanac
Janus
14
1 / 13 / 5
9,822
409
13,007
16,248
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 8 / 2
9,161
382
8,748
23,026
24,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
pirola1
Danzaburou
15
1 / 7 / 2
10,123
422
17,371
21,936
6,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
twofow
Camazotz
17
6 / 8 / 2
10,881
453
16,363
22,145
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andinstir
Sylvanus
18
3 / 2 / 17
11,715
488
13,285
26,093
32,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Pronear
Baron Samedi
20
15 / 1 / 13
13,812
576
26,064
21,069
10,391
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tashbandicoot44
Danzaburou
20
11 / 1 / 10
14,082
587
21,147
16,018
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Taybuddy
Osiris
18
5 / 1 / 14
11,818
492
8,952
17,800
19,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
hartnoel12
Fenrir
19
8 / 6 / 9
12,762
532
11,891
19,532
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
10
Kills
42
42
Deaths
11
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Andinstir
Sylvanus
3
2
17
5.75
L
0
6
2
0.17
L
Janus
NaiDanac
Janus
1
13
5
0.27
W
Baron Samedi
Pronear
Baron Samedi
15
1
13
21.5
L
2
8
2
0.38
W
Danzaburou
Tashbandicoot44
Danzaburou
11
1
10
16
W
Osiris
Taybuddy
Osiris
5
1
14
12
W
Fenrir
hartnoel12
Fenrir
8
6
9
2.08
L
Danzaburou
pirola1
Danzaburou
1
7
2
0.29
L
Camazotz
twofow
Camazotz
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,301
Damage
81,339
101,224
Taken
100,512
58,849
Mitigated
78,065
20,710
Healing
45,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Andinstir
Sylvanus
13,285
3,275
7,544
10,897
26,093
32,478
338
7,227
18,866
57,238
20,468
L
6,812
201
60
2,972
17,869
16,425
398
6,472
11,397
39,132
0
L
Janus
NaiDanac
Janus
13,007
998
0
310
16,248
4,130
0
7,526
8,722
58,247
0
W
Baron Samedi
Pronear
Baron Samedi
26,064
5,105
3,219
9,484
21,069
10,391
2,645
7,490
13,579
95,357
0
L
8,748
515
350
1,797
23,026
24,182
0
8,898
14,128
23,950
0
W
Danzaburou
Tashbandicoot44
Danzaburou
21,147
10,651
0
6,238
16,018
7,289
8,997
2,946
13,072
0
105,416
W
Osiris
Taybuddy
Osiris
8,952
2,532
0
1,591
17,800
19,061
1,635
7,140
10,660
564
49,383
W
Fenrir
hartnoel12
Fenrir
11,891
853
0
6,560
19,532
8,846
0
3,822
15,710
0
90,796
L
Danzaburou
pirola1
Danzaburou
17,371
6,468
0
6,674
21,936
6,317
479
7,824
14,112
0
80,831
L
Camazotz
twofow
Camazotz
16,363
4,744
0
8,547
22,145
7,795
0
8,205
13,940
0
69,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
64,189
440
Minions Killed
600
0
Camps Cleared
0
2,160,498
Distance Traveled
2,156,760
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,715
488
91
4
0
404,956
0
L
Cthulhu
9,013
376
82
3
0
398,149
3
L
Janus
9,822
409
94
4
0
396,769
3
W
Baron Samedi
13,812
576
148
6
0
388,402
4
L
Ares
9,161
382
36
2
0
437,842
11
W
Danzaburou
14,082
587
155
6
0
441,251
6
W
Osiris
11,818
492
85
4
0
461,898
2
W
Fenrir
12,762
532
121
5
0
460,253
3
L
Danzaburou
10,123
422
129
5
0
429,362
3
L
Camazotz
10,881
453
99
4
0
498,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role