Player Matchup

Nike
Nike
Platinum V
 
Nike
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum I
DekiA1
Scylla
Platinum I
Level 113
God Stats
66W - 49L
1,645 SR
Queue Stats
253W - 208L
1,927 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Sir Blood Eagle
Cabrakan
Platinum II
Level 136
God Stats
19W - 8L
1,828 SR
Queue Stats
257W - 216L
1,753 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,658 SR
1,727 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,451 SR
1,653 MMR
Hercules
Hercules
Gold V
DoctorTiki
Hercules
Gold V
Level 68
God Stats
0W - 1L
1,462 SR
Queue Stats
28W - 36L
1,292 MMR
Party 2
Zeus
Zeus
Platinum I
Mikey-_-da-_goat
Zeus
Platinum I
Level 107
God Stats
1W - 2L
1,466 SR
Queue Stats
68W - 72L
2,151 MMR
Party 2
Fenrir
Fenrir
Gold III
Pecheras115
Fenrir
Gold III
Level 125
God Stats
0W - 5L
1,424 SR
Queue Stats
103W - 124L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 3 / 5
11,803
694
15,286
19,284
15,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DekiA1
Scylla
16
5 / 2 / 6
11,947
703
17,549
6,568
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
15
1 / 2 / 11
10,769
633
10,196
15,686
21,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesMorgan Le FayAthenaArtioChaac

VS

Bans
GilgameshBacchusChironGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoctorTiki
Hercules
13
1 / 4 / 5
9,755
574
8,537
26,939
21,130
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 5
10,193
600
19,777
11,554
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
4 / 5 / 2
10,113
595
5,633
16,599
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
7
7
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
3
5
2.83
W
Scylla
DekiA1
Scylla
5
2
6
4
L
Hercules
DoctorTiki
Hercules
1
4
5
0.88
L
2
3
5
1.5
L
Fenrir
4
5
2
1
W
Cabrakan
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
33,947
41,538
Taken
55,092
40,055
Mitigated
35,630
13,324
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
15,286
2,013
0
8,712
19,284
15,827
471
8,753
10,126
0
62,184
W
Scylla
DekiA1
Scylla
17,549
1,356
0
1,366
6,568
2,482
1,924
2,547
3,940
54,769
0
L
Hercules
DoctorTiki
Hercules
8,537
2,306
0
8,756
26,939
21,130
0
14,562
10,953
0
18,816
L
19,777
1,978
65
2,230
11,554
3,752
0
4,593
6,715
70,994
0
L
Fenrir
5,633
881
801
4,867
16,599
10,748
114
6,895
9,106
0
17,485
W
Cabrakan
10,196
1,257
0
3,246
15,686
21,746
450
9,247
6,192
19,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
30,061
199
Minions Killed
160
12
Camps Cleared
2
983,365
Distance Traveled
832,432
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,803
694
101
6
6
343,654
1
W
Scylla
11,947
703
78
5
5
329,352
1
L
Hercules
9,755
574
21
1
0
309,807
0
L
Zeus
10,193
600
108
6
1
237,739
4
L
Fenrir
10,113
595
31
2
1
284,886
1
W
Cabrakan
10,769
633
20
1
1
310,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role