Player Matchup

Terra
Terra
Juicerino
Terra
Level 27
God Stats
1W - 3L
1,528 SR
Queue Stats
39W - 31L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
Prioen
Danzaburou
Level 23
God Stats
7W - 3L
1,359 SR
Queue Stats
190W - 159L
1,718 Elo+
Party 1
Ao Kuang
Ao Kuang
RaizingMayhem
Ao Kuang
Level 43
God Stats
6W - 3L
1,748 SR
Queue Stats
270W - 127L
1,780 Elo+
Party 1
Erlang Shen
Erlang Shen
SadBoiSushi
Erlang Shen
Level 25
God Stats
6W - 5L
1,407 SR
Queue Stats
87W - 72L
1,642 Elo+
Party 1
Agni
Agni
Typhoon
Agni
Level 159
God Stats
2W - 1L
1,552 SR
Queue Stats
315W - 196L
1,712 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,696 Elo+

VS

Team Averages
Level 115
1,643 SR
1,551 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ArtForce01
Fafnir
Level 147
God Stats
10W - 8L
1,508 SR
Queue Stats
195W - 198L
1,550 Elo+
Solo
Mulan
Mulan
Bxnnett
Mulan
Level 117
God Stats
6W - 2L
1,861 SR
Queue Stats
246W - 233L
1,598 Elo+
Party 2
Cliodhna
Cliodhna
Headlink123
Cliodhna
Level 28
God Stats
2W - 2L
1,852 SR
Queue Stats
95W - 91L
1,491 Elo+
Party 2
Tiamat
Tiamat
Taηgєrinє
Tiamat
Level 158
God Stats
5W - 10L
1,494 SR
Queue Stats
496W - 477L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Juicerino
Terra
14
4 / 1 / 13
10,169
535
8,298
18,274
18,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Prioen
Danzaburou
18
5 / 3 / 8
11,074
583
9,850
12,964
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
RaizingMayhem
Ao Kuang
17
5 / 2 / 3
10,897
574
11,770
16,760
13,478
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
SadBoiSushi
Erlang Shen
15
4 / 5 / 9
9,946
523
7,842
14,858
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Typhoon
Agni
19
15 / 2 / 6
12,379
652
24,887
13,319
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 5 / 4
9,440
497
10,536
14,950
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
ArtForce01
Fafnir
10
0 / 7 / 6
7,536
397
5,753
20,865
21,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Bxnnett
Mulan
16
1 / 7 / 2
9,484
499
7,148
18,312
13,611
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Headlink123
Cliodhna
14
4 / 6 / 2
8,772
462
11,333
14,318
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
14
5 / 8 / 1
9,479
499
14,387
15,143
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
33
Kills
13
13
Deaths
33
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
4
1
L
Fafnir
ArtForce01
Fafnir
0
7
6
0.43
L
Mulan
Bxnnett
Mulan
1
7
2
0.29
L
Cliodhna
Headlink123
Cliodhna
4
6
2
0.83
W
Terra
Juicerino
Terra
4
1
13
10.5
W
Danzaburou
Prioen
Danzaburou
5
3
8
3
W
Ao Kuang
RaizingMayhem
Ao Kuang
5
2
3
3.25
W
Erlang Shen
SadBoiSushi
Erlang Shen
4
5
9
1.7
L
Tiamat
5
8
1
0.69
W
Agni
Typhoon
Agni
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,647
Damage
49,157
76,175
Taken
83,588
50,597
Mitigated
51,918
25,906
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,536
5,358
0
2,488
14,950
4,410
650
7,131
7,674
0
57,314
L
Fafnir
ArtForce01
Fafnir
5,753
1,277
744
4,597
20,865
21,815
104
6,999
13,598
15,632
0
L
Mulan
Bxnnett
Mulan
7,148
1,032
0
3,343
18,312
13,611
226
11,358
6,886
5,712
55,909
L
Cliodhna
Headlink123
Cliodhna
11,333
1,455
0
3,318
14,318
4,976
0
8,670
5,390
0
51,985
W
Terra
Juicerino
Terra
8,298
1,484
3,853
4,161
18,274
18,813
120
5,257
12,773
22,164
0
W
Danzaburou
Prioen
Danzaburou
9,850
5,330
0
2,407
12,964
5,595
3,698
3,499
9,367
0
83,145
W
Ao Kuang
RaizingMayhem
Ao Kuang
11,770
2,014
0
7,414
16,760
13,478
358
2,669
14,023
69,988
0
W
Erlang Shen
SadBoiSushi
Erlang Shen
7,842
3,820
0
4,786
14,858
7,159
0
4,300
10,370
0
47,043
L
Tiamat
14,387
1,525
0
3,050
15,143
7,106
0
10,042
4,806
49,086
0
W
Agni
Typhoon
Agni
24,887
2,284
116
3,169
13,319
5,552
1,418
4,685
8,392
91,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,465
Gold Earned
44,711
483
Minions Killed
444
0
Camps Cleared
0
1,810,818
Distance Traveled
1,618,393
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,440
497
95
5
0
336,737
2
L
Fafnir
7,536
397
12
1
0
321,843
5
L
Mulan
9,484
499
154
8
0
317,529
1
L
Cliodhna
8,772
462
84
4
0
334,302
1
W
Terra
10,169
535
20
1
0
374,128
5
W
Danzaburou
11,074
583
122
6
0
357,720
0
W
Ao Kuang
10,897
574
126
7
0
313,624
3
W
Erlang Shen
9,946
523
69
4
0
385,609
0
L
Tiamat
9,479
499
99
5
0
307,982
4
W
Agni
12,379
652
146
8
0
379,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role