Player Matchup

Cthulhu
Cthulhu
DannyBeanFlick
Cthulhu
Level 25
God Stats
0W - 3L
1,374 SR
Queue Stats
76W - 68L
1,532 Elo+
Party 3
Hun Batz
Hun Batz
DanyP33
Hun Batz
Level 24
God Stats
1W - 1L
1,774 SR
Queue Stats
86W - 84L
1,568 Elo+
Solo
Anubis
Anubis
Xulapooo
Anubis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 34L
1,550 Elo+
Solo
Apollo
Apollo
dotcallum
Apollo
Level 26
God Stats
14W - 4L
1,848 SR
Queue Stats
80W - 67L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
polarh-
Gilgamesh
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
131W - 112L
1,490 Elo+
Solo
Team Averages
Level 25
1,565 SR
1,539 Elo+

VS

Team Averages
Level 19
1,489 SR
1,520 Elo+
Cernunnos
Cernunnos
Phantomic97
Cernunnos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Regem77
Tsukuyomi
Level 29
God Stats
2W - 1L
1,450 SR
Queue Stats
43W - 37L
1,479 Elo+
Party 2
Bacchus
Bacchus
Seemsalabim
Bacchus
Level 29
God Stats
8W - 1L
1,763 SR
Queue Stats
36W - 33L
1,475 Elo+
Party 2
Ymir
Ymir
puppertyr
Ymir
Level 12
God Stats
1W - 2L
1,230 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 1
Ullr
Ullr
tyrisgod
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 12
13,681
456
26,292
26,694
33,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
DanyP33
Hun Batz
20
6 / 8 / 8
14,513
484
8,809
23,775
10,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Xulapooo
Anubis
20
7 / 8 / 10
14,895
497
18,303
22,506
8,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
dotcallum
Apollo
20
15 / 9 / 11
17,446
582
35,173
33,061
11,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
polarh-
Gilgamesh
8
0 / 3 / 1
8,561
285
1,252
6,117
2,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Phantomic97
Cernunnos
20
1 / 11 / 7
14,522
484
8,897
27,982
10,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Regem77
Tsukuyomi
20
11 / 8 / 8
17,221
574
21,511
27,771
15,142
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Seemsalabim
Bacchus
18
2 / 5 / 13
14,906
497
10,155
28,139
48,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
20
6 / 6 / 5
17,896
597
16,856
27,084
45,154
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
14 / 5 / 2
19,553
652
30,183
23,911
11,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
35
Kills
34
34
Deaths
35
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
6
12
2.17
L
Hun Batz
DanyP33
Hun Batz
6
8
8
1.25
W
Cernunnos
Phantomic97
Cernunnos
1
11
7
0.41
W
Tsukuyomi
Regem77
Tsukuyomi
11
8
8
1.88
W
Bacchus
Seemsalabim
Bacchus
2
5
13
1.7
L
Anubis
Xulapooo
Anubis
7
8
10
1.5
L
Apollo
dotcallum
Apollo
15
9
11
2.28
L
Gilgamesh
polarh-
Gilgamesh
0
3
1
0.17
W
Ymir
6
6
5
1.42
W
Ullr
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,829
Damage
87,602
112,153
Taken
134,887
65,984
Mitigated
131,207
15,804
Healing
28,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,292
1,723
1,104
0
26,694
33,305
0
4,327
22,367
77,405
0
L
Hun Batz
DanyP33
Hun Batz
8,809
2,043
0
1,988
23,775
10,157
0
3,271
20,504
0
89,805
W
Cernunnos
Phantomic97
Cernunnos
8,897
5,255
60
8,588
27,982
10,909
5,560
10,752
17,230
0
106,192
W
Tsukuyomi
Regem77
Tsukuyomi
21,511
4,619
0
6,088
27,771
15,142
207
7,339
20,432
0
111,300
W
Bacchus
Seemsalabim
Bacchus
10,155
1,513
0
5,839
28,139
48,177
315
9,087
19,052
30,514
0
L
Anubis
Xulapooo
Anubis
18,303
961
0
6,014
22,506
8,381
56
5,206
17,300
100,561
0
L
Apollo
dotcallum
Apollo
35,173
23,231
0
5,650
33,061
11,299
3,205
11,233
21,828
0
104,356
L
Gilgamesh
polarh-
Gilgamesh
1,252
85
0
1,048
6,117
2,842
0
2,974
3,143
0
13,745
W
Ymir
16,856
2,512
0
6,019
27,084
45,154
1,804
8,693
18,391
116,767
0
W
Ullr
30,183
10,229
0
1,961
23,911
11,825
8,284
8,787
15,124
0
179,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,096
Gold Earned
84,098
572
Minions Killed
736
0
Camps Cleared
0
2,140,444
Distance Traveled
2,617,655
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,681
456
80
3
0
528,921
0
L
Hun Batz
14,513
484
148
5
0
493,994
2
W
Cernunnos
14,522
484
117
4
0
463,069
0
W
Tsukuyomi
17,221
574
126
4
0
540,602
0
W
Bacchus
14,906
497
42
1
0
559,300
0
L
Anubis
14,895
497
160
5
0
470,246
2
L
Apollo
17,446
582
158
5
0
504,500
6
L
Gilgamesh
8,561
285
26
1
0
142,783
0
W
Ymir
17,896
597
212
7
0
472,354
0
W
Ullr
19,553
652
239
8
0
582,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role