Player Matchup

Da Ji
Da Ji
Akin0 2678
Da Ji
Level 25
God Stats
14W - 17L
1,502 SR
Queue Stats
117W - 114L
1,459 Elo+
Solo
Ares
Ares
JuganVI
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Solo
Agni
Agni
Khelone
Agni
Level 26
God Stats
11W - 4L
1,539 SR
Queue Stats
130W - 126L
1,473 Elo+
Solo
Vamana
Vamana
XMZ MRFARM RICK
Vamana
Level 16
God Stats
0W - 3L
1,256 SR
Queue Stats
28W - 31L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
XMZ Marcelin
Xbalanque
Level 20
God Stats
1W - 3L
1,182 SR
Queue Stats
34W - 48L
1,247 Elo+
Party 1
Team Averages
Level 19
1,396 SR
1,405 Elo+

VS

Team Averages
Level 22
1,508 SR
1,423 Elo+
Danzaburou
Danzaburou
JimmyPage73
Danzaburou
Level 27
God Stats
11W - 3L
1,823 SR
Queue Stats
81W - 83L
1,531 Elo+
Solo
Thor
Thor
Triizin
Thor
Level 8
God Stats
1W - 3L
1,128 SR
Queue Stats
10W - 18L
1,363 Elo+
Solo
Olorun
Olorun
cheweywalker777
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,330 Elo+
Solo
Agni
Agni
federos2121
Agni
Level 28
God Stats
3W - 1L
1,527 SR
Queue Stats
58W - 58L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
oJ0TABE
Tsukuyomi
Level 26
God Stats
7W - 7L
1,564 SR
Queue Stats
35W - 36L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
4 / 1 / 0
5,881
452
1,486
3,723
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
JuganVI
Ares
9
0 / 7 / 2
5,690
438
2,813
10,307
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Khelone
Agni
14
11 / 3 / 1
8,467
651
12,370
6,797
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 3
5,075
390
1,756
3,841
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
XMZ Marcelin
Xbalanque
9
2 / 6 / 0
5,651
435
2,888
7,221
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JimmyPage73
Danzaburou
14
5 / 2 / 1
8,587
661
5,430
6,588
2,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Triizin
Thor
12
2 / 2 / 4
7,292
561
2,227
7,590
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 2
5,934
456
1,066
7,881
2,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 2
7,133
549
3,317
8,638
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
oJ0TABE
Tsukuyomi
16
11 / 1 / 0
9,220
709
9,365
9,147
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
17
Kills
19
19
Deaths
18
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
1
0
4
W
Danzaburou
JimmyPage73
Danzaburou
5
2
1
2.75
L
Ares
JuganVI
Ares
0
7
2
0.14
L
Agni
Khelone
Agni
11
3
1
3.83
W
Thor
Triizin
Thor
2
2
4
2
L
0
2
3
0.75
L
Xbalanque
XMZ Marcelin
Xbalanque
2
6
0
0.33
W
0
6
2
0.17
W
1
7
2
0.29
W
Tsukuyomi
oJ0TABE
Tsukuyomi
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
21,405
31,889
Taken
39,844
15,912
Mitigated
14,515
4,802
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,486
170
0
1,562
3,723
970
0
102
3,621
0
15,921
W
Danzaburou
JimmyPage73
Danzaburou
5,430
3,359
0
2,184
6,588
2,173
2,006
1,540
4,808
0
52,013
L
Ares
JuganVI
Ares
2,813
38
0
884
10,307
7,865
287
482
9,825
18,695
0
L
Agni
Khelone
Agni
12,370
1,012
0
603
6,797
1,917
537
2,580
3,841
43,752
0
W
Thor
Triizin
Thor
2,227
578
0
1,510
7,590
2,932
0
1,977
5,493
0
29,763
L
1,756
678
0
751
3,841
3,545
0
170
3,671
0
10,513
L
Xbalanque
XMZ Marcelin
Xbalanque
2,888
1,951
0
1,002
7,221
1,615
334
619
6,548
0
22,256
W
1,066
678
212
1,793
7,881
2,443
1,187
3,340
4,453
22,709
0
W
3,317
566
0
609
8,638
2,755
979
5,820
2,438
26,685
0
W
Tsukuyomi
oJ0TABE
Tsukuyomi
9,365
2,836
0
2,881
9,147
4,212
0
1,941
7,206
0
62,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
38,166
210
Minions Killed
377
0
Camps Cleared
0
969,773
Distance Traveled
1,176,091
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,881
452
41
3
0
149,252
2
W
Danzaburou
8,587
661
104
8
0
186,909
5
L
Ares
5,690
438
37
3
0
200,864
1
L
Agni
8,467
651
75
6
0
260,452
4
W
Thor
7,292
561
56
4
0
246,590
1
L
Vamana
5,075
390
16
1
0
139,858
0
L
Xbalanque
5,651
435
41
3
0
219,347
1
W
Olorun
5,934
456
41
3
0
225,792
2
W
Agni
7,133
549
58
4
0
230,289
1
W
Tsukuyomi
9,220
709
118
9
0
286,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role