Player Matchup

Loki
Loki
BANDIDO9997
Loki
Level 27
God Stats
4W - 4L
1,697 SR
Queue Stats
222W - 280L
1,366 Elo+
Solo
Ymir
Ymir
Ejekut
Ymir
Level 28
God Stats
10W - 12L
1,433 SR
Queue Stats
56W - 56L
1,395 Elo+
Party 2
Sol
Sol
Jaliscoplayboy
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
WapioGamer
Izanami
Level 26
God Stats
10W - 10L
1,411 SR
Queue Stats
83W - 105L
1,412 Elo+
Party 2
Bakasura
Bakasura
enndriiis
Bakasura
Level 29
God Stats
33W - 23L
1,543 SR
Queue Stats
62W - 41L
1,523 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,439 Elo+

VS

Team Averages
Level 20
1,625 SR
1,324 Elo+
Chaac
Chaac
ExoNeysios
Chaac
Level 18
God Stats
3W - 3L
1,358 SR
Queue Stats
10W - 17L
1,276 Elo+
Party 1
Sol
Sol
GankyGankyArty
Sol
Level 24
God Stats
11W - 2L
1,778 SR
Queue Stats
61W - 47L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Lolo87
Guan Yu
Level 15
God Stats
3W - 4L
1,561 SR
Queue Stats
6W - 9L
1,278 Elo+
Party 1
Charybdis
Charybdis
Muumin
Charybdis
Level 24
God Stats
10W - 10L
1,720 SR
Queue Stats
42W - 65L
1,345 Elo+
Solo
Cabrakan
Cabrakan
Slapkkjm10
Cabrakan
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 11L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,820
438
2,234
2,454
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Ejekut
Ymir
9
3 / 0 / 2
5,590
508
2,659
6,880
4,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 2 / 0
3,937
358
304
1,809
317
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
WapioGamer
Izanami
8
1 / 1 / 3
5,532
503
2,299
4,004
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
enndriiis
Bakasura
12
2 / 0 / 0
6,708
610
4,208
9,538
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 1 / 0
6,303
573
1,974
6,123
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 1
5,931
539
5,974
4,682
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Lolo87
Guan Yu
10
0 / 1 / 0
5,707
519
1,237
7,258
5,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Muumin
Charybdis
8
1 / 2 / 1
5,100
464
1,991
4,194
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Slapkkjm10
Cabrakan
8
0 / 2 / 1
4,866
442
366
3,553
2,113
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Ymir
Ejekut
Ymir
3
0
2
4
W
Chaac
1
1
0
1
W
1
1
1
1.5
L
0
2
0
0
W
Guan Yu
Lolo87
Guan Yu
0
1
0
0
W
Charybdis
Muumin
Charybdis
1
2
1
0.75
W
Cabrakan
Slapkkjm10
Cabrakan
0
2
1
0.25
L
Izanami
WapioGamer
Izanami
1
1
3
2.5
L
Bakasura
enndriiis
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,704
Damage
11,542
24,685
Taken
25,810
10,486
Mitigated
15,084
7,594
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,234
695
0
265
2,454
680
209
0
2,454
0
14,726
L
Ymir
Ejekut
Ymir
2,659
665
0
375
6,880
4,159
0
3,315
3,565
11,347
0
W
Chaac
1,974
0
0
1,619
6,123
4,393
1,377
109
5,930
3,567
29,548
W
5,974
3,055
0
2,248
4,682
1,655
752
1,183
3,499
38,164
6,416
L
304
162
0
293
1,809
317
0
0
1,768
5,614
0
W
Guan Yu
Lolo87
Guan Yu
1,237
606
0
1,103
7,258
5,898
925
0
7,178
0
25,434
W
Charybdis
Muumin
Charybdis
1,991
1,167
0
0
4,194
1,025
606
920
3,274
0
18,182
W
Cabrakan
Slapkkjm10
Cabrakan
366
116
0
0
3,553
2,113
108
813
2,740
8,485
0
L
Izanami
WapioGamer
Izanami
2,299
1,991
0
567
4,004
1,092
62
1,637
2,367
0
26,241
L
Bakasura
enndriiis
Bakasura
4,208
3,111
0
6,094
9,538
4,238
0
879
8,313
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
27,907
218
Minions Killed
278
0
Camps Cleared
0
928,878
Distance Traveled
1,056,228
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,820
438
28
3
0
180,993
1
L
Ymir
5,590
508
32
3
0
218,221
0
W
Chaac
6,303
573
79
7
0
214,639
1
W
Sol
5,931
539
94
9
0
199,625
2
L
Sol
3,937
358
7
1
0
92,240
0
W
Guan Yu
5,707
519
51
5
0
234,091
0
W
Charybdis
5,100
464
30
3
0
215,460
3
W
Cabrakan
4,866
442
24
2
0
192,413
1
L
Izanami
5,532
503
62
6
0
199,000
1
L
Bakasura
6,708
610
89
8
0
238,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role