Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aiustha
Terra
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
67W - 74L
1,501 Elo+
Party 1
Chiron
Chiron
Schiffler
Chiron
Level 129
God Stats
4W - 2L
1,651 SR
Queue Stats
145W - 125L
1,451 Elo+
Solo
Ymir
Ymir
roekoededakduif
Ymir
Level 141
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,491 Elo+

VS

Team Averages
Level 116
1,573 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HavannaClub
Scylla
Level 148
God Stats
2W - 0L
1,766 SR
Queue Stats
38W - 37L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sir-BOB5
Guan Yu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 98L
1,419 Elo+
Solo
Cerberus
Cerberus
The0121FlowFarda
Cerberus
Level 112
God Stats
9W - 6L
1,600 SR
Queue Stats
561W - 550L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 1 / 2
4,671
934
647
3,109
1,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
 
Rama
5
0 / 2 / 1
4,447
889
1,518
2,090
700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Aiustha
Terra
8
0 / 0 / 2
4,697
939
204
1,733
895
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Schiffler
Chiron
12
1 / 1 / 0
5,551
1,110
6,166
5,334
1,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 4 / 2
4,690
938
243
6,406
3,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 1 / 2
6,325
1,265
2,725
5,360
1,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
 
Discordia
10
1 / 0 / 6
6,239
1,248
3,780
3,382
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
12
1 / 0 / 5
6,775
1,355
6,231
2,159
805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sir-BOB5
Guan Yu
11
2 / 1 / 5
6,769
1,354
2,878
4,291
3,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 4
6,318
1,264
639
2,133
1,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
1
Kills
8
8
Deaths
2
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
2
1
L
Rama
 
Rama
0
2
1
0.25
W
Skadi
 
Skadi
4
1
2
5
W
Discordia
 
Discordia
1
0
6
4
L
Terra
Aiustha
Terra
0
0
2
1
W
Scylla
1
0
5
3.5
L
Chiron
Schiffler
Chiron
1
1
0
1
W
Guan Yu
Sir-BOB5
Guan Yu
2
1
5
4.5
W
0
0
4
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,778
Damage
16,253
18,672
Taken
17,325
8,500
Mitigated
9,758
7,267
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
647
0
541
1,037
3,109
1,034
0
2,454
655
0
1,246
L
Rama
 
Rama
1,518
1,342
0
104
2,090
700
0
1,536
554
0
1,518
W
Skadi
 
Skadi
2,725
725
98
830
5,360
1,894
2,011
89
5,271
0
8,825
W
Discordia
 
Discordia
3,780
98
228
545
3,382
1,274
1,032
0
3,382
10,967
0
L
Terra
Aiustha
Terra
204
73
1,682
788
1,733
895
0
1,381
352
526
0
W
Scylla
6,231
469
308
213
2,159
805
769
0
2,159
18,736
0
L
Chiron
Schiffler
Chiron
6,166
828
243
2,796
5,334
1,880
0
2,361
2,973
0
15,658
W
Guan Yu
Sir-BOB5
Guan Yu
2,878
126
1,213
1,134
4,291
3,998
484
115
3,099
0
6,016
W
639
0
1,062
478
2,133
1,787
583
243
1,890
2,499
0
L
243
0
0
76
6,406
3,991
0
2,918
3,488
1,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
32,426
20
Minions Killed
60
0
Camps Cleared
0
341,916
Distance Traveled
547,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,671
934
1
0
0
83,038
0
L
Rama
4,447
889
0
0
0
21,910
0
W
Skadi
6,325
1,265
9
2
0
96,293
0
W
Discordia
6,239
1,248
8
2
0
112,380
1
L
Terra
4,697
939
0
0
0
76,622
0
W
Scylla
6,775
1,355
36
7
0
128,807
0
L
Chiron
5,551
1,110
15
3
0
107,993
0
W
Guan Yu
6,769
1,354
5
1
0
127,252
0
W
Cerberus
6,318
1,264
2
0
0
82,472
0
L
Ymir
4,690
938
4
1
0
52,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role