Player Matchup

Ao Kuang
Ao Kuang
Abzzzzy
Ao Kuang
Level 68
God Stats
69W - 56L
1,585 SR
Queue Stats
230W - 217L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
TheKillerCBP
Cabrakan
Level 142
God Stats
33W - 27L
1,587 SR
Queue Stats
344W - 362L
1,521 Elo+
Solo
Chaac
Chaac
Zedtel
Chaac
Level 109
God Stats
3W - 2L
1,493 SR
Queue Stats
22W - 29L
1,444 Elo+
Solo
Guan Yu
Guan Yu
lilKARNIJ
Guan Yu
Level 138
God Stats
2W - 0L
1,570 SR
Queue Stats
219W - 217L
1,494 Elo+
Party 2
Charybdis
Charybdis
xxScreaMaker xx
Charybdis
Level 149
God Stats
3W - 0L
1,734 SR
Queue Stats
312W - 283L
1,524 Elo+
Solo
Team Averages
Level 121
1,594 SR
1,500 Elo+

VS

Team Averages
Level 47
1,543 SR
1,432 Elo+
Geb
Geb
Harv Dog13
Geb
Level 45
God Stats
1W - 3L
1,448 SR
Queue Stats
31W - 36L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
SundanceK1D
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,312 Elo+
Party 3
Olorun
Olorun
Sunderlund
Olorun
Level 46
God Stats
11W - 6L
1,619 SR
Queue Stats
255W - 217L
1,519 Elo+
Solo
Ganesha
Ganesha
Zarathrustya93
Ganesha
Level 49
God Stats
14W - 8L
1,580 SR
Queue Stats
36W - 41L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
xXxFizzleManxXx
Gilgamesh
Level 48
God Stats
14W - 13L
1,567 SR
Queue Stats
50W - 50L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abzzzzy
Ao Kuang
15
7 / 2 / 5
9,100
607
10,696
11,928
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TheKillerCBP
Cabrakan
14
4 / 5 / 3
8,967
598
11,474
13,869
9,709
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Zedtel
Chaac
13
7 / 2 / 4
8,263
551
13,759
15,058
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
lilKARNIJ
Guan Yu
12
4 / 3 / 4
8,083
539
4,826
12,855
9,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
xxScreaMaker xx
Charybdis
15
2 / 0 / 7
8,977
598
9,581
9,463
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,273
485
6,756
12,603
6,662
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
SundanceK1D
Jing Wei
12
2 / 4 / 4
7,337
489
9,193
9,718
2,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Sunderlund
Olorun
12
3 / 6 / 4
7,648
510
13,822
14,697
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 6
6,663
444
3,536
15,626
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
xXxFizzleManxXx
Gilgamesh
13
5 / 4 / 3
8,092
539
10,686
12,898
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
24
Kills
12
12
Deaths
24
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Abzzzzy
Ao Kuang
7
2
5
4.75
L
2
6
4
0.67
L
Jing Wei
SundanceK1D
Jing Wei
2
4
4
1
L
Olorun
Sunderlund
Olorun
3
6
4
0.83
W
Cabrakan
TheKillerCBP
Cabrakan
4
5
3
1.1
L
0
4
6
0.75
W
Chaac
Zedtel
Chaac
7
2
4
4.5
W
Guan Yu
lilKARNIJ
Guan Yu
4
3
4
2
L
Gilgamesh
xXxFizzleManxXx
Gilgamesh
5
4
3
1.63
W
Charybdis
xxScreaMaker xx
Charybdis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,336
Damage
43,993
63,173
Taken
65,542
39,028
Mitigated
34,750
23,786
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Abzzzzy
Ao Kuang
10,696
3,234
0
5,881
11,928
3,952
0
2,009
9,919
50,910
0
L
6,756
1,649
0
2,287
12,603
6,662
0
9,458
3,145
27,017
0
L
Jing Wei
SundanceK1D
Jing Wei
9,193
8,427
0
263
9,718
2,873
170
2,190
7,307
0
41,247
L
Olorun
Sunderlund
Olorun
13,822
7,810
652
5,880
14,697
10,057
0
2,588
11,480
43,290
7,350
W
Cabrakan
TheKillerCBP
Cabrakan
11,474
1,970
0
4,392
13,869
9,709
0
5,538
8,331
52,104
0
L
3,536
497
0
3,910
15,626
10,438
0
4,187
11,131
20,093
0
W
Chaac
Zedtel
Chaac
13,759
1,163
0
4,815
15,058
12,646
485
6,600
8,458
8,470
28,988
W
Guan Yu
lilKARNIJ
Guan Yu
4,826
730
2,487
4,476
12,855
9,511
119
4,611
8,244
0
32,143
L
Gilgamesh
xXxFizzleManxXx
Gilgamesh
10,686
4,089
0
4,112
12,898
4,720
0
6,509
6,352
0
45,808
W
Charybdis
xxScreaMaker xx
Charybdis
9,581
3,866
0
1,735
9,463
3,210
2,994
3,233
6,230
0
62,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
37,013
418
Minions Killed
294
0
Camps Cleared
0
1,415,603
Distance Traveled
1,415,417
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,100
607
95
6
0
333,367
1
L
Geb
7,273
485
47
3
0
274,677
3
L
Jing Wei
7,337
489
72
5
0
308,040
0
L
Olorun
7,648
510
79
5
0
243,421
2
W
Cabrakan
8,967
598
104
7
0
231,843
1
L
Ganesha
6,663
444
20
1
0
275,801
5
W
Chaac
8,263
551
51
3
0
327,525
2
W
Guan Yu
8,083
539
53
4
0
251,576
5
L
Gilgamesh
8,092
539
76
5
0
313,478
4
W
Charybdis
8,977
598
115
8
0
271,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role