Player Matchup

Nemesis
Nemesis
KingDestroyer015
Nemesis
Level 98
God Stats
2W - 3L
1,564 SR
Queue Stats
5W - 14L
1,160 Elo+
Solo
Sol
Sol
KingLouie1189
Sol
Level 81
God Stats
4W - 10L
1,278 SR
Queue Stats
219W - 264L
1,290 Elo+
Solo
Anubis
Anubis
LadySylvia2
Anubis
Level 60
God Stats
107W - 123L
1,452 SR
Queue Stats
279W - 334L
1,366 Elo+
Solo
Cerberus
Cerberus
WA Cubaca WIS
Cerberus
Level 102
God Stats
15W - 14L
1,480 SR
Queue Stats
311W - 351L
1,360 Elo+
Solo
Artemis
Artemis
kurupthomie01
Artemis
Level 62
God Stats
10W - 17L
1,373 SR
Queue Stats
241W - 313L
1,333 Elo+
Solo
Team Averages
Level 81
1,429 SR
1,302 Elo+

VS

Team Averages
Level 73
1,427 SR
1,340 Elo+
Xing Tian
Xing Tian
Absolut__CapTain
Xing Tian
Level 63
God Stats
5W - 12L
1,258 SR
Queue Stats
236W - 317L
1,315 Elo+
Party 1
Ullr
Ullr
Absolut__NeSti
Ullr
Level 69
God Stats
3W - 4L
1,504 SR
Queue Stats
288W - 424L
1,302 Elo+
Party 1
Zeus
Zeus
DimplyRaindrop
Zeus
Level 92
God Stats
66W - 77L
1,395 SR
Queue Stats
659W - 759L
1,395 Elo+
Party 2
Mulan
Mulan
Dimplyraindrop
Mulan
Level 85
God Stats
9W - 9L
1,434 SR
Queue Stats
551W - 646L
1,407 Elo+
Party 2
Fenrir
Fenrir
winsome33
Fenrir
Level 54
God Stats
5W - 6L
1,543 SR
Queue Stats
14W - 23L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,913
472
3,147
13,986
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 2
9,588
457
6,896
16,226
5,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
14
4 / 9 / 1
10,020
477
10,133
17,030
7,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
WA Cubaca WIS
Cerberus
14
2 / 7 / 5
8,393
400
14,672
21,065
19,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
4 / 8 / 4
10,174
484
13,343
13,931
4,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
2 / 3 / 13
9,975
475
7,123
17,792
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 14
9,528
454
10,413
11,676
3,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 1 / 5
11,717
558
18,403
10,943
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 2 / 7
11,589
552
17,170
18,052
15,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
winsome33
Fenrir
18
6 / 6 / 5
11,311
539
9,792
17,791
7,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
14
Kills
33
33
Deaths
14
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
2
3
13
2.83
W
2
2
14
4.5
W
11
1
5
13.5
W
12
2
7
7.75
L
3
4
3
1.13
L
1
5
2
0.4
L
Anubis
4
9
1
0.5
L
Cerberus
WA Cubaca WIS
Cerberus
2
7
5
0.64
L
Artemis
4
8
4
0.75
W
Fenrir
winsome33
Fenrir
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
62,901
82,238
Taken
76,254
44,615
Mitigated
47,890
20,730
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
7,123
650
0
2,927
17,792
17,970
48
6,227
10,686
28,210
0
W
10,413
4,044
306
3,233
11,676
3,374
1,167
5,847
5,446
0
49,559
W
18,403
1,829
0
3,855
10,943
3,639
3,319
4,598
6,263
68,650
0
W
17,170
1,244
0
8,020
18,052
15,494
1,674
8,436
9,524
0
59,701
L
3,147
897
0
1,832
13,986
7,056
1,765
1,192
12,565
0
59,002
L
6,896
1,523
0
6,633
16,226
5,670
952
8,044
7,674
70,164
0
L
Anubis
10,133
445
0
5,857
17,030
7,388
0
4,904
11,859
49,045
0
L
Cerberus
WA Cubaca WIS
Cerberus
14,672
1,107
0
4,957
21,065
19,526
0
5,668
15,201
35,533
0
L
Artemis
13,343
6,817
0
1,451
13,931
4,975
0
4,398
9,413
0
53,298
W
Fenrir
winsome33
Fenrir
9,792
2,193
0
6,158
17,791
7,413
655
4,979
12,634
0
73,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
54,120
501
Minions Killed
438
0
Camps Cleared
0
1,692,632
Distance Traveled
1,873,556
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,975
475
36
2
0
363,464
1
W
Ullr
9,528
454
60
3
0
386,122
2
W
Zeus
11,717
558
114
5
0
372,998
6
W
Mulan
11,589
552
103
5
0
336,057
3
L
Nemesis
9,913
472
104
5
0
425,203
1
L
Sol
9,588
457
128
6
0
359,065
1
L
Anubis
10,020
477
101
5
0
240,111
6
L
Cerberus
8,393
400
76
4
0
324,877
0
L
Artemis
10,174
484
92
4
0
343,376
0
W
Fenrir
11,311
539
125
6
0
414,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role