Player Matchup

Loki
Loki
HORARYMOVIES XD
Loki
Level 28
God Stats
35W - 24L
1,668 SR
Queue Stats
116W - 114L
1,339 Elo+
Solo
Ares
Ares
Warrior20208097
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
d1amond beast 1
Izanami
Level 26
God Stats
11W - 12L
1,461 SR
Queue Stats
44W - 40L
1,355 Elo+
Solo
Fenrir
Fenrir
deathmacha
Fenrir
Level 5
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
dragonbos4
Jormungandr
Level 8
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
Team Averages
Level 14
1,423 SR
1,369 Elo+

VS

Team Averages
Level 19
1,513 SR
1,285 Elo+
Sun Wukong
Sun Wukong
BrickingShots-
Sun Wukong
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 31L
1,277 Elo+
Solo
Ares
Ares
DiRtY_SoUtH_602
Ares
Level 25
God Stats
7W - 7L
1,640 SR
Queue Stats
71W - 84L
1,218 Elo+
Solo
Skadi
Skadi
DragonS1ayer793
Skadi
Level 17
God Stats
1W - 0L
1,672 SR
Queue Stats
17W - 26L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
Master45GT
Tsukuyomi
Level 8
God Stats
24W - 30L
1,217 SR
Queue Stats
44W - 53L
1,267 Elo+
Solo
Baron Samedi
Baron Samedi
S1ntr1x
Baron Samedi
Level 27
God Stats
20W - 21L
1,536 SR
Queue Stats
68W - 77L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,733
521
3,648
3,855
980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 5 / 0
4,187
381
750
6,831
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 4 / 1
6,349
577
3,872
8,631
2,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
deathmacha
Fenrir
6
0 / 10 / 2
4,360
396
2,410
8,569
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
dragonbos4
Jormungandr
6
1 / 6 / 2
4,927
448
1,685
9,214
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrickingShots-
Sun Wukong
11
5 / 0 / 5
6,702
609
4,238
5,785
2,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 1 / 7
5,585
508
2,027
3,382
1,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 4 / 6
5,924
539
7,242
5,821
1,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Master45GT
Tsukuyomi
9
4 / 0 / 4
5,896
536
2,985
4,750
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
S1ntr1x
Baron Samedi
9
8 / 3 / 7
6,323
575
8,948
5,709
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
23
25
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrickingShots-
Sun Wukong
5
0
5
7.5
W
3
1
7
6.5
W
3
4
6
1.5
L
3
0
0
3
W
Tsukuyomi
Master45GT
Tsukuyomi
4
0
4
6
W
Baron Samedi
S1ntr1x
Baron Samedi
8
3
7
3.83
L
0
5
0
0
L
4
4
1
1.13
L
Fenrir
deathmacha
Fenrir
0
10
2
0.1
L
Jormungandr
dragonbos4
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
25,440
37,100
Taken
25,447
17,113
Mitigated
9,294
4,610
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrickingShots-
Sun Wukong
4,238
1,068
0
3,816
5,785
2,849
335
447
5,338
0
37,870
W
2,027
214
206
90
3,382
1,748
670
313
3,069
9,089
0
W
7,242
4,125
66
1,029
5,821
1,462
2,157
394
5,427
0
29,515
L
3,648
620
0
1,650
3,855
980
0
779
3,076
0
20,285
W
Tsukuyomi
Master45GT
Tsukuyomi
2,985
750
0
1,987
4,750
1,264
0
584
4,166
0
24,739
W
Baron Samedi
S1ntr1x
Baron Samedi
8,948
1,634
821
843
5,709
1,971
202
697
5,012
19,914
0
L
750
175
0
372
6,831
3,799
0
1,592
5,178
6,406
0
L
3,872
3,071
0
1,862
8,631
2,240
1,175
845
7,779
0
27,154
L
Fenrir
deathmacha
Fenrir
2,410
1,066
0
416
8,569
3,219
66
3,591
4,978
0
8,788
L
Jormungandr
dragonbos4
Jormungandr
1,685
865
0
310
9,214
6,875
198
4,100
5,114
11,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
30,430
151
Minions Killed
230
0
Camps Cleared
0
885,515
Distance Traveled
1,002,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,702
609
79
7
0
217,073
1
W
Ares
5,585
508
13
1
0
179,555
0
W
Skadi
5,924
539
51
5
0
188,942
0
L
Loki
5,733
521
50
5
0
186,699
0
W
Tsukuyomi
5,896
536
59
5
0
227,336
0
W
Baron Samedi
6,323
575
28
3
0
189,980
1
L
Ares
4,187
381
9
1
0
171,470
0
L
Izanami
6,349
577
57
5
0
182,908
0
L
Fenrir
4,360
396
14
1
0
194,581
0
L
Jormungandr
4,927
448
21
2
0
149,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role