Player Matchup

Baron Samedi
Baron Samedi
Ills228
Baron Samedi
Level 6
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Khepri
Khepri
ZekromLive
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,290 Elo+
Party 2
Neith
Neith
deramoon
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 2
Team Averages
Level 17
1,459 SR
1,270 Elo+

VS

Team Averages
Level 40
1,691 SR
1,397 Elo+
Fenrir
Fenrir
TeriiX
Fenrir
Level 28
God Stats
7W - 2L
1,715 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 1
Ymir
Ymir
franssoni
Ymir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 1
Merlin
Merlin
zangetsui
Merlin
Level 28
God Stats
7W - 2L
1,857 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ills228
Baron Samedi
15
6 / 9 / 4
12,242
680
15,549
17,501
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
ZekromLive
Khepri
13
0 / 11 / 10
10,143
564
5,721
21,410
23,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
deramoon
Neith
13
5 / 10 / 4
10,832
602
13,377
16,150
6,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TeriiX
Fenrir
17
18 / 2 / 9
13,826
768
23,493
17,979
20,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
16
2 / 5 / 21
11,897
661
7,660
18,418
21,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
zangetsui
Merlin
17
10 / 4 / 17
13,564
754
19,774
10,373
5,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
11
Kills
30
30
Deaths
11
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ills228
Baron Samedi
6
9
4
0.89
W
Fenrir
TeriiX
Fenrir
18
2
9
11.25
L
Khepri
ZekromLive
Khepri
0
11
10
0.45
L
Neith
deramoon
Neith
5
10
4
0.7
W
Ymir
2
5
21
2.5
W
Merlin
zangetsui
Merlin
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
50,927
55,061
Taken
46,770
36,604
Mitigated
47,200
8,408
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ills228
Baron Samedi
15,549
2,107
2,078
3,547
17,501
7,432
24
9,670
7,831
37,115
0
W
Fenrir
TeriiX
Fenrir
23,493
8,129
1,077
2,219
17,979
20,626
1,062
7,160
10,819
72
49,651
L
Khepri
ZekromLive
Khepri
5,721
906
184
696
21,410
23,098
143
12,426
8,984
13,424
0
L
Neith
deramoon
Neith
13,377
5,532
165
1,738
16,150
6,074
790
5,729
10,421
0
42,892
W
Ymir
7,660
1,220
0
0
18,418
21,478
108
9,307
9,111
17,262
0
W
Merlin
zangetsui
Merlin
19,774
2,811
0
1,406
10,373
5,096
1,921
5,249
5,124
69,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
39,287
124
Minions Killed
163
3
Camps Cleared
11
770,524
Distance Traveled
961,885
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,242
680
45
3
1
267,346
3
W
Fenrir
13,826
768
51
3
5
338,818
4
L
Khepri
10,143
564
12
1
1
262,778
6
L
Neith
10,832
602
67
4
1
240,400
1
W
Ymir
11,897
661
20
1
0
308,722
6
W
Merlin
13,564
754
92
5
6
314,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role