Player Matchup

Fenrir
Fenrir
J_RL_96
Fenrir
Level 31
God Stats
4W - 6L
1,256 SR
Queue Stats
178W - 163L
1,486 Elo+
Party 2
Odin
Odin
The_Mundy
Odin
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
19W - 12L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unholymuff
Morgan Le Fay
Level 28
God Stats
16W - 22L
1,392 SR
Queue Stats
123W - 222L
1,210 Elo+
Party 2
Team Averages
Level 56
1,444 SR
1,427 Elo+

VS

Team Averages
Level 26
1,489 SR
1,292 Elo+
Nike
Nike
Anthelion-
Nike
Level 42
God Stats
4W - 8L
1,558 SR
Queue Stats
99W - 129L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
ItssJusst_Rob13
Kukulkan
Level 11
God Stats
8W - 9L
1,458 SR
Queue Stats
57W - 94L
1,221 Elo+
Solo
Neith
Neith
d__aydream
Neith
Level 26
God Stats
15W - 16L
1,452 SR
Queue Stats
113W - 148L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
J_RL_96
Fenrir
15
6 / 4 / 5
10,999
786
10,189
12,502
4,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
4 / 3 / 6
9,973
712
11,317
12,401
8,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
unholymuff
Morgan Le Fay
14
2 / 3 / 6
9,772
698
3,729
7,065
2,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
9,711
694
8,703
15,121
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
8
0 / 4 / 2
7,559
540
2,262
4,144
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
7 / 3 / 3
10,216
730
9,502
10,316
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
10
10
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Kukulkan
0
4
2
0.25
W
Fenrir
J_RL_96
Fenrir
6
4
5
2.13
W
Odin
4
3
6
2.33
L
Neith
7
3
3
2.83
W
Morgan Le Fay
unholymuff
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
20,467
31,968
Taken
29,581
16,218
Mitigated
12,152
7,613
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,703
1,039
31
3,710
15,121
7,574
0
3,050
11,819
0
31,325
L
Kukulkan
2,262
251
0
0
4,144
1,097
0
135
3,969
11,088
0
W
Fenrir
J_RL_96
Fenrir
10,189
2,222
130
3,981
12,502
4,915
811
1,359
10,929
0
26,615
W
Odin
11,317
1,490
408
2,104
12,401
8,643
393
535
11,485
0
32,953
L
Neith
9,502
4,183
0
3,137
10,316
3,481
496
660
9,590
0
25,488
W
Morgan Le Fay
unholymuff
Morgan Le Fay
3,729
280
49
941
7,065
2,660
809
1,110
5,612
32,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
27,486
141
Minions Killed
125
6
Camps Cleared
5
776,778
Distance Traveled
586,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,711
694
54
4
3
246,568
4
L
Kukulkan
7,559
540
29
2
0
113,137
0
W
Fenrir
10,999
786
20
1
2
277,060
1
W
Odin
9,973
712
51
4
3
247,533
0
L
Neith
10,216
730
42
3
2
227,210
0
W
Morgan Le Fay
9,772
698
70
5
1
252,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role