Player Matchup

Charybdis
Charybdis
Ardiguan
Charybdis
Level 34
God Stats
1W - 0L
1,262 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Drewskiz 90606
Tsukuyomi
Level 127
God Stats
1W - 0L
1,296 SR
Queue Stats
24W - 17L
1,607 Elo+
Party 3
Nike
Nike
Enigmahorror
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Hera
Hera
Isaac Minaj
Hera
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,493 Elo+
Party 3
Bellona
Bellona
JSM00VEx18
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 3
Team Averages
Level 74
1,412 SR
1,420 Elo+

VS

Team Averages
Level 72
1,392 SR
1,497 Elo+
Xing Tian
Xing Tian
Drokcruel169
Xing Tian
Level 148
God Stats
13W - 12L
1,516 SR
Queue Stats
387W - 400L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
KingL0vless
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 71L
1,605 Elo+
Party 2
Merlin
Merlin
MardukGrylak
Merlin
Level 138
God Stats
1W - 4L
1,231 SR
Queue Stats
237W - 181L
1,543 Elo+
Party 2
Odin
Odin
NesciusInThis
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,582 Elo+
Party 2
Tyr
Tyr
OldMan_Jenkins24
Tyr
Level 27
God Stats
0W - 2L
1,212 SR
Queue Stats
43W - 58L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ardiguan
Charybdis
18
4 / 7 / 16
11,683
730
19,606
14,393
6,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Drewskiz 90606
Tsukuyomi
18
4 / 9 / 20
12,128
758
25,728
19,486
14,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 9 / 18
12,525
783
18,507
23,146
25,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 3 / 14
14,595
912
29,540
13,121
6,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
JSM00VEx18
Bellona
19
4 / 6 / 20
12,384
774
9,452
24,614
24,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Drokcruel169
Xing Tian
17
1 / 7 / 19
10,498
656
15,089
21,667
20,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
KingL0vless
Gilgamesh
18
11 / 6 / 10
11,575
723
18,238
34,034
25,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
20
9 / 6 / 18
12,240
765
24,348
15,219
7,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
9 / 5 / 17
11,716
732
15,617
27,226
19,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 8 / 21
9,856
616
6,825
17,780
18,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
116
32
Kills
31
34
Deaths
32
88
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ardiguan
Charybdis
4
7
16
1.71
W
Tsukuyomi
Drewskiz 90606
Tsukuyomi
4
9
20
1.56
L
Xing Tian
Drokcruel169
Xing Tian
1
7
19
1.5
W
7
9
18
1.78
W
13
3
14
6.67
W
Bellona
JSM00VEx18
Bellona
4
6
20
2.33
L
Gilgamesh
KingL0vless
Gilgamesh
11
6
10
2.67
L
Merlin
9
6
18
3
L
9
5
17
3.5
L
1
8
21
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,833
Damage
80,117
94,760
Taken
115,926
78,184
Mitigated
91,626
24,618
Healing
37,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ardiguan
Charybdis
19,606
11,621
1,609
1,642
14,393
6,472
3,157
6,445
7,914
0
37,953
W
Tsukuyomi
Drewskiz 90606
Tsukuyomi
25,728
4,865
0
368
19,486
14,838
568
9,012
10,436
0
40,389
L
Xing Tian
Drokcruel169
Xing Tian
15,089
290
1,978
2,994
21,667
20,706
0
3,862
17,805
29,951
0
W
18,507
2,672
3,930
2,865
23,146
25,891
619
9,048
14,098
0
31,528
W
29,540
7,035
332
5,699
13,121
6,813
405
3,690
9,431
57,844
0
W
Bellona
JSM00VEx18
Bellona
9,452
761
0
8,173
24,614
24,170
427
11,132
13,444
561
13,761
L
Gilgamesh
KingL0vless
Gilgamesh
18,238
2,818
1,737
10,681
34,034
25,289
34
10,573
23,461
0
32,990
L
Merlin
24,348
2,464
2,507
2,658
15,219
7,052
726
4,178
11,041
54,657
0
L
15,617
1,564
1,217
9,825
27,226
19,640
373
7,202
20,024
0
25,639
L
6,825
1,439
1,999
2,139
17,780
18,939
513
4,092
13,688
0
15,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,315
Gold Earned
55,885
174
Minions Killed
139
0
Camps Cleared
0
1,361,149
Distance Traveled
1,255,300
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,683
730
58
4
0
240,153
2
W
Tsukuyomi
12,128
758
24
2
0
280,955
0
L
Xing Tian
10,498
656
25
2
0
257,630
0
W
Nike
12,525
783
21
1
0
259,069
2
W
Hera
14,595
912
64
4
0
278,302
2
W
Bellona
12,384
774
7
0
0
302,670
0
L
Gilgamesh
11,575
723
21
1
0
241,327
2
L
Merlin
12,240
765
58
4
0
241,777
1
L
Odin
11,716
732
18
1
0
255,482
1
L
Tyr
9,856
616
17
1
0
259,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role