Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
H3R0INC
Xbalanque
Level 113
God Stats
5W - 4L
1,509 SR
Queue Stats
73W - 94L
1,409 Elo+
Solo
Nike
Nike
PogOfGreed
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,420 Elo+
Party 1
Olorun
Olorun
Pr0seEdda
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,466 Elo+
Party 1
Zeus
Zeus
maxik1000
Zeus
Level 128
God Stats
2W - 0L
1,230 SR
Queue Stats
36W - 27L
1,556 Elo+
Party 1
Team Averages
Level 108
1,448 SR
1,470 Elo+

VS

Team Averages
Level 81
1,459 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alacaz
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,445 Elo+
Solo
Nemesis
Nemesis
Asurake
Nemesis
Level 49
God Stats
7W - 12L
1,364 SR
Queue Stats
309W - 346L
1,478 Elo+
Solo
Hou Yi
Hou Yi
DaBaus7
Hou Yi
Level 106
God Stats
0W - 1L
1,308 SR
Queue Stats
212W - 194L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
Level 101
God Stats
32W - 22L
1,623 SR
Queue Stats
201W - 184L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
0 / 2 / 14
10,260
1,026
7,013
15,526
21,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
H3R0INC
Xbalanque
17
5 / 2 / 8
10,600
1,060
18,760
8,721
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 17
11,460
1,146
15,814
13,925
11,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Pr0seEdda
Olorun
17
4 / 2 / 15
11,273
1,127
16,100
11,827
6,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
11 / 6 / 8
12,010
1,201
22,637
10,623
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

226

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 4 / 6
11,111
1,111
10,585
16,209
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Alacaz
Cthulhu
17
2 / 4 / 6
10,456
1,046
12,638
17,995
17,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Asurake
Nemesis
17
1 / 8 / 4
10,056
1,006
10,690
21,244
9,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
DaBaus7
Hou Yi
16
4 / 4 / 6
10,550
1,055
11,219
15,961
6,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
16
2 / 4 / 2
9,917
992
8,244
13,033
6,382
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
24
Kills
13
13
Deaths
24
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
14
3.5
L
Chang'e
 
Chang'e
4
4
6
1.75
L
Cthulhu
Alacaz
Cthulhu
2
4
6
1.25
L
Nemesis
Asurake
Nemesis
1
8
4
0.38
L
Hou Yi
DaBaus7
Hou Yi
4
4
6
1.75
W
Xbalanque
H3R0INC
Xbalanque
5
2
8
4.5
W
4
1
17
12.5
W
Olorun
Pr0seEdda
Olorun
4
2
15
5.75
L
Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
2
4
2
0.75
W
Zeus
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,324
Damage
53,376
60,622
Taken
84,442
47,891
Mitigated
46,546
10,139
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,013
837
0
923
15,526
21,893
0
7,500
6,838
10,635
0
L
Chang'e
 
Chang'e
10,585
711
1,998
2,759
16,209
6,447
0
7,971
8,238
22,819
0
L
Cthulhu
Alacaz
Cthulhu
12,638
771
604
410
17,995
17,743
0
9,804
8,191
38,910
0
L
Nemesis
Asurake
Nemesis
10,690
4,042
0
1,628
21,244
9,913
0
12,492
8,752
0
24,110
L
Hou Yi
DaBaus7
Hou Yi
11,219
5,973
0
1,485
15,961
6,061
0
8,633
7,328
0
24,492
W
Xbalanque
H3R0INC
Xbalanque
18,760
11,728
0
1,798
8,721
3,859
0
4,954
3,767
0
43,251
W
15,814
3,694
0
125
13,925
11,285
0
6,625
7,300
99
35,040
W
Olorun
Pr0seEdda
Olorun
16,100
10,299
1,954
3,998
11,827
6,098
0
8,152
3,675
29,995
0
L
Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
8,244
181
1,874
1,941
13,033
6,382
0
6,949
6,084
27,911
0
W
Zeus
22,637
2,124
225
1,116
10,623
4,756
0
4,236
6,387
46,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,603
Gold Earned
52,090
198
Minions Killed
183
9
Camps Cleared
9
1,027,622
Distance Traveled
1,023,243
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,260
1,026
4
0
0
211,251
4
L
Chang'e
11,111
1,111
38
4
2
217,999
1
L
Cthulhu
10,456
1,046
39
4
1
224,402
3
L
Nemesis
10,056
1,006
25
3
2
230,195
0
L
Hou Yi
10,550
1,055
33
3
3
171,322
0
W
Xbalanque
10,600
1,060
57
6
1
215,274
0
W
Nike
11,460
1,146
55
6
4
219,411
0
W
Olorun
11,273
1,127
34
3
1
196,015
2
L
Baron Samedi
9,917
992
48
5
1
179,325
0
W
Zeus
12,010
1,201
48
5
3
185,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role