Player Matchup

King Arthur
King Arthur
Camamber
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
II7064322
Cliodhna
Level 87
God Stats
23W - 11L
1,688 SR
Queue Stats
242W - 260L
1,572 Elo+
Party 2
Medusa
Medusa
Midn1te17
Medusa
Level 68
God Stats
2W - 4L
1,440 SR
Queue Stats
29W - 43L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
NG vonHinten
Sylvanus
Level 123
God Stats
26W - 15L
1,632 SR
Queue Stats
140W - 136L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fgftry123
Kumbhakarna
Level 62
God Stats
4W - 6L
1,298 SR
Queue Stats
192W - 220L
1,371 Elo+
Solo
Team Averages
Level 77
1,512 SR
1,489 Elo+

VS

Team Averages
Level 78
1,514 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Equeliber
Mulan
Level 82
God Stats
14W - 6L
1,706 SR
Queue Stats
99W - 98L
1,524 Elo+
Solo
Rama
Rama
FlyingP0TAT0
Rama
Level 88
God Stats
1W - 1L
1,323 SR
Queue Stats
17W - 16L
1,503 Elo+
Party 1
Yemoja
Yemoja
MasterGamerPtYT
Yemoja
Level 68
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
dadavi
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camamber
King Arthur
13
1 / 8 / 2
8,322
462
4,461
12,901
9,402
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
II7064322
Cliodhna
19
17 / 0 / 4
11,990
666
18,140
12,156
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Midn1te17
Medusa
16
5 / 5 / 11
9,191
511
13,314
16,783
7,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
NG vonHinten
Sylvanus
14
4 / 3 / 10
8,553
475
6,361
14,102
15,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
fgftry123
Kumbhakarna
14
3 / 3 / 6
8,878
493
6,780
10,676
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 8 / 4
9,769
543
12,484
12,342
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Equeliber
Mulan
15
5 / 3 / 1
9,273
515
9,048
15,697
13,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 8 / 1
8,108
450
9,681
14,267
4,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 6
7,825
435
5,997
12,736
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
dadavi
Loki
12
3 / 8 / 4
7,913
440
4,796
10,659
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
30
Kills
18
19
Deaths
31
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
8
4
1.13
W
King Arthur
Camamber
King Arthur
1
8
2
0.25
L
Mulan
Equeliber
Mulan
5
3
1
1.83
L
3
8
1
0.44
W
Cliodhna
II7064322
Cliodhna
17
0
4
19
L
0
4
6
0.75
W
Medusa
Midn1te17
Medusa
5
5
11
2.1
W
Sylvanus
NG vonHinten
Sylvanus
4
3
10
3
L
Loki
dadavi
Loki
3
8
4
0.63
W
Kumbhakarna
fgftry123
Kumbhakarna
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,056
Damage
42,006
66,618
Taken
65,701
44,749
Mitigated
35,687
23,967
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,484
1,583
108
3,117
12,342
4,658
32
2,809
9,391
57,944
0
W
King Arthur
Camamber
King Arthur
4,461
1,096
0
810
12,901
9,402
827
4,229
8,364
133
42,630
L
Mulan
Equeliber
Mulan
9,048
1,372
0
5,666
15,697
13,585
256
2,809
12,626
8,067
49,711
L
9,681
7,397
0
3,352
14,267
4,015
1,414
1,721
12,546
0
55,040
W
Cliodhna
II7064322
Cliodhna
18,140
3,020
0
5,960
12,156
7,482
0
3,457
8,519
0
91,601
L
5,997
749
494
2,392
12,736
9,645
406
2,248
10,488
20,679
0
W
Medusa
Midn1te17
Medusa
13,314
7,797
0
5,579
16,783
7,121
782
4,609
12,088
0
60,123
W
Sylvanus
NG vonHinten
Sylvanus
6,361
1,564
3,176
6,202
14,102
15,563
360
4,400
9,634
32,078
7,895
L
Loki
dadavi
Loki
4,796
1,745
0
558
10,659
3,784
0
2,489
8,066
0
33,144
W
Kumbhakarna
fgftry123
Kumbhakarna
6,780
348
0
2,240
10,676
5,181
0
3,088
7,502
37,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
42,888
432
Minions Killed
428
0
Camps Cleared
0
1,648,801
Distance Traveled
1,584,110
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,769
543
117
7
0
326,177
0
W
King Arthur
8,322
462
78
4
0
286,660
0
L
Mulan
9,273
515
108
6
0
299,834
5
L
Rama
8,108
450
112
6
0
292,921
1
W
Cliodhna
11,990
666
136
8
0
433,809
2
L
Yemoja
7,825
435
38
2
0
338,038
2
W
Medusa
9,191
511
84
5
0
312,979
1
W
Sylvanus
8,553
475
62
3
0
310,586
8
L
Loki
7,913
440
53
3
0
327,140
0
W
Kumbhakarna
8,878
493
72
4
0
304,767
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role