Player Matchup

Hercules
Hercules
DievTheCrow
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,394 Elo+
Party 1
Chang'e
Chang'e
Gandalf__O_Mago
Chang'e
Level 146
God Stats
1W - 1L
1,678 SR
Queue Stats
236W - 234L
1,550 Elo+
Party 1
Chiron
Chiron
MaliceMizerlmL
Chiron
Level 17
God Stats
1W - 4L
1,321 SR
Queue Stats
52W - 81L
1,357 Elo+
Solo
Thanatos
Thanatos
SeGa332
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Thor
Thor
snooprion
Thor
Level 138
God Stats
1W - 1L
1,438 SR
Queue Stats
216W - 161L
1,597 Elo+
Solo
Team Averages
Level 67
1,487 SR
1,441 Elo+

VS

Team Averages
Level 74
1,487 SR
1,500 Elo+
Ganesha
Ganesha
Durahan
Ganesha
Level 109
God Stats
5W - 5L
1,520 SR
Queue Stats
433W - 435L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
Jwoosh9504
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Zervantes
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zethien
Morgan Le Fay
Level 115
God Stats
1W - 3L
1,412 SR
Queue Stats
226W - 229L
1,411 Elo+
Solo
Hun Batz
Hun Batz
rodigochego
Hun Batz
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 59L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DievTheCrow
Hercules
15
1 / 3 / 8
8,311
639
7,786
27,119
16,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 4 / 8
10,977
844
16,171
19,216
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 10
9,449
727
13,658
15,882
5,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SeGa332
Thanatos
13
2 / 9 / 7
8,227
633
8,234
15,268
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
16
6 / 6 / 7
9,791
753
11,768
13,457
6,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Durahan
Ganesha
16
1 / 5 / 19
9,881
760
11,392
17,412
24,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Jwoosh9504
Guan Yu
17
9 / 3 / 10
11,369
875
10,653
16,504
13,449
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Zervantes
Jormungandr
20
12 / 2 / 13
11,927
917
18,568
19,634
24,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Zethien
Morgan Le Fay
16
3 / 4 / 11
10,354
796
19,156
11,623
5,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
rodigochego
Hun Batz
17
4 / 4 / 10
10,260
789
17,530
12,659
11,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
18
Kills
29
29
Deaths
18
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
DievTheCrow
Hercules
1
3
8
1.67
W
Ganesha
Durahan
Ganesha
1
5
19
2.1
L
7
4
8
2.75
W
Guan Yu
Jwoosh9504
Guan Yu
9
3
10
4.67
L
2
7
10
1
L
Thanatos
SeGa332
Thanatos
2
9
7
0.61
W
Jormungandr
Zervantes
Jormungandr
12
2
13
9.25
W
Morgan Le Fay
Zethien
Morgan Le Fay
3
4
11
2.13
W
Hun Batz
rodigochego
Hun Batz
4
4
10
2.25
L
Thor
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,617
Damage
77,299
90,942
Taken
77,832
39,914
Mitigated
78,657
44,061
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DievTheCrow
Hercules
7,786
2,328
1,193
10,117
27,119
16,485
85
14,135
12,545
0
14,051
W
Ganesha
Durahan
Ganesha
11,392
775
1,584
2,218
17,412
24,453
246
4,424
12,988
16,861
0
L
16,171
589
8,750
10,124
19,216
6,260
296
8,204
10,789
35,285
0
W
Guan Yu
Jwoosh9504
Guan Yu
10,653
1,468
4,531
5,249
16,504
13,449
1,315
3,589
11,739
253
15,011
L
13,658
3,854
2,945
3,494
15,882
5,018
322
8,032
7,458
0
31,188
L
Thanatos
SeGa332
Thanatos
8,234
1,039
1,022
4,853
15,268
5,168
0
9,417
5,427
0
17,045
W
Jormungandr
Zervantes
Jormungandr
18,568
1,652
1,615
4,467
19,634
24,188
705
3,014
16,620
40,328
0
W
Morgan Le Fay
Zethien
Morgan Le Fay
19,156
1,324
400
1,138
11,623
5,445
930
2,229
9,394
37,854
0
W
Hun Batz
rodigochego
Hun Batz
17,530
2,857
2,183
1,996
12,659
11,122
1,592
2,915
9,744
0
23,631
L
Thor
11,768
1,175
1,086
477
13,457
6,983
86
7,339
5,607
0
15,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
53,791
109
Minions Killed
104
0
Camps Cleared
0
1,157,929
Distance Traveled
1,257,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,311
639
15
1
0
257,253
0
W
Ganesha
9,881
760
0
0
0
233,268
0
L
Chang'e
10,977
844
38
3
0
251,162
3
W
Guan Yu
11,369
875
5
0
0
275,464
0
L
Chiron
9,449
727
37
3
0
211,125
0
L
Thanatos
8,227
633
12
1
0
229,090
1
W
Jormungandr
11,927
917
41
3
0
245,199
0
W
Morgan Le Fay
10,354
796
37
3
0
246,294
2
W
Hun Batz
10,260
789
21
2
0
257,758
0
L
Thor
9,791
753
7
1
0
209,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role