Player Matchup

Cthulhu
Cthulhu
LordEPickle
Cthulhu
Level 104
God Stats
3W - 2L
1,732 SR
Queue Stats
26W - 9L
1,726 Elo+
Party 1
King Arthur
King Arthur
Mysttin
King Arthur
Level 149
God Stats
13W - 10L
1,560 SR
Queue Stats
393W - 403L
1,494 Elo+
Solo
Agni
Agni
OnyxLuu
Agni
Level 158
God Stats
13W - 12L
1,638 SR
Queue Stats
1,419W - 1,462L
1,548 Elo+
Solo
Ullr
Ullr
lz Page94 lx
Ullr
Level 106
God Stats
30W - 22L
1,634 SR
Queue Stats
96W - 88L
1,602 Elo+
Solo
Danzaburou
Danzaburou
rocketsoverrio2
Danzaburou
Level 65
God Stats
4W - 2L
1,821 SR
Queue Stats
10W - 6L
1,663 Elo+
Party 1
Team Averages
Level 116
1,677 SR
1,607 Elo+

VS

Team Averages
Level 118
1,557 SR
1,542 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Ami2hard2kill
Chaac
Level 87
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 4L
1,751 Elo+
Solo
Ra
Ra
Ng2022
Ra
Level 108
God Stats
0W - 1L
1,494 SR
Queue Stats
8W - 12L
1,467 Elo+
Solo
Zeus
Zeus
malparido
Zeus
Level 88
God Stats
464W - 441L
1,535 SR
Queue Stats
1,329W - 1,328L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordEPickle
Cthulhu
12
1 / 3 / 8
6,404
1,281
6,165
7,786
5,705
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Mysttin
King Arthur
12
2 / 1 / 6
6,455
1,291
3,807
6,329
4,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
OnyxLuu
Agni
12
4 / 2 / 5
6,883
1,377
4,109
2,617
715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 8
7,003
1,401
7,419
5,615
1,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
rocketsoverrio2
Danzaburou
12
3 / 2 / 7
7,191
1,438
5,618
5,932
1,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

340

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 5
7,167
1,433
5,430
6,886
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
 
Susano
12
3 / 5 / 6
6,871
1,374
8,775
7,611
2,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 2
5,309
1,062
3,002
5,058
2,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
12
1 / 1 / 6
6,533
1,307
3,153
3,131
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
11
2 / 6 / 3
6,473
1,295
5,313
7,266
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
14
Kills
9
9
Deaths
14
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
5
5.5
L
Susano
 
Susano
3
5
6
1.2
L
0
2
2
0.5
W
Cthulhu
LordEPickle
Cthulhu
1
3
8
1.67
W
King Arthur
Mysttin
King Arthur
2
1
6
5
L
Ra
1
1
6
4
W
Agni
OnyxLuu
Agni
4
2
5
3.25
W
4
1
8
8
L
Zeus
2
6
3
0.58
W
Danzaburou
rocketsoverrio2
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
25,673
28,279
Taken
29,952
14,260
Mitigated
12,469
3,334
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,430
66
74
339
6,886
5,188
0
2,731
4,155
11,561
0
L
Susano
 
Susano
8,775
3,052
0
0
7,611
2,266
0
2,297
5,314
0
18,985
L
3,002
548
0
1,027
5,058
2,302
0
2,565
2,493
0
7,109
W
Cthulhu
LordEPickle
Cthulhu
6,165
744
14
1,147
7,786
5,705
0
3,525
4,197
19,630
0
W
King Arthur
Mysttin
King Arthur
3,807
372
387
468
6,329
4,202
0
3,817
2,360
2,222
17,311
L
Ra
3,153
51
316
156
3,131
891
0
1,415
1,716
23,321
0
W
Agni
OnyxLuu
Agni
4,109
629
0
0
2,617
715
0
985
1,588
9,868
0
W
7,419
1,748
0
0
5,615
1,645
0
1,958
3,611
0
10,002
L
Zeus
5,313
134
0
410
7,266
1,822
0
2,023
5,243
12,076
0
W
Danzaburou
rocketsoverrio2
Danzaburou
5,618
2,920
0
1,318
5,932
1,993
0
3,177
2,627
0
13,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
32,353
112
Minions Killed
106
5
Camps Cleared
5
576,245
Distance Traveled
523,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,167
1,433
10
2
0
130,291
0
L
Susano
6,871
1,374
13
3
2
118,329
0
L
Chaac
5,309
1,062
11
2
0
61,827
0
W
Cthulhu
6,404
1,281
29
6
2
122,307
0
W
King Arthur
6,455
1,291
43
9
0
119,029
1
L
Ra
6,533
1,307
55
11
0
116,914
0
W
Agni
6,883
1,377
14
3
0
108,685
0
W
Ullr
7,003
1,401
5
1
1
110,776
0
L
Zeus
6,473
1,295
17
3
3
95,799
0
W
Danzaburou
7,191
1,438
21
4
2
115,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role