Player Matchup

Ares
Ares
Faonix_Flamegg57
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Fenrir
Fenrir
JK_ViRdiX
Fenrir
Level 10
God Stats
0W - 1L
1,150 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 2
Anhur
Anhur
sisking10101982
Anhur
Level 3
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,285 SR
1,499 Elo+

VS

Team Averages
Level 53
1,478 SR
1,407 Elo+
Ah Puch
Ah Puch
IScar_LegendI
Ah Puch
Level 29
God Stats
16W - 10L
1,670 SR
Queue Stats
284W - 284L
1,428 Elo+
Party 1
Yemoja
Yemoja
SnApKrAcKLePoP18
Yemoja
Level 101
God Stats
10W - 25L
1,135 SR
Queue Stats
363W - 381L
1,411 Elo+
Party 1
Medusa
Medusa
Tony_Pahjamas
Medusa
Level 29
God Stats
41W - 26L
1,628 SR
Queue Stats
159W - 175L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,070
505
2,221
13,463
10,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JK_ViRdiX
Fenrir
11
1 / 2 / 1
7,632
545
4,599
9,993
6,107
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 1
7,572
541
1,664
12,880
4,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
7 / 0 / 5
9,740
696
16,226
6,496
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 11
10,083
720
4,907
3,287
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 5
9,382
670
9,370
5,947
2,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Ah Puch
7
0
5
9.5
L
Fenrir
JK_ViRdiX
Fenrir
1
2
1
0.75
W
1
0
11
6.5
W
4
2
5
3.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,484
Damage
30,503
36,336
Taken
15,730
21,343
Mitigated
9,133
6,351
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,221
307
0
1,520
13,463
10,979
0
6,919
6,190
7,494
0
W
Ah Puch
16,226
230
92
2,272
6,496
2,828
0
1,762
4,734
46,567
0
L
Fenrir
JK_ViRdiX
Fenrir
4,599
345
0
1,161
9,993
6,107
0
4,544
5,149
153
13,949
W
4,907
1,051
2,114
1,122
3,287
4,256
33
868
2,419
14,449
0
W
9,370
5,509
0
1,853
5,947
2,049
2,002
562
5,385
0
41,204
L
1,664
878
174
3,496
12,880
4,257
0
8,472
3,864
0
14,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
29,205
91
Minions Killed
176
0
Camps Cleared
12
679,643
Distance Traveled
768,799
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,070
505
13
1
0
195,966
1
W
Ah Puch
9,740
696
69
5
8
260,272
1
L
Fenrir
7,632
545
33
2
0
265,768
5
W
Yemoja
10,083
720
19
1
0
257,312
2
W
Medusa
9,382
670
88
6
4
251,215
0
L
Anhur
7,572
541
45
3
0
217,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role