Player Matchup

Izanami
Izanami
DHlokhing
Izanami
Level 86
God Stats
3W - 5L
1,240 SR
Queue Stats
404W - 372L
1,386 Elo+
Solo
Danzaburou
Danzaburou
DeadlyCurious
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
TRQ_Alsaga
Gilgamesh
Level 66
God Stats
1W - 1L
1,455 SR
Queue Stats
35W - 48L
1,395 Elo+
Party 1
Ymir
Ymir
edwinismia
Ymir
Level 34
God Stats
2W - 1L
1,610 SR
Queue Stats
62W - 66L
1,457 Elo+
Party 1
Vamana
Vamana
gwxng
Vamana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,467 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,421 Elo+

VS

Team Averages
Level 60
1,550 SR
1,401 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Escarleta
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
StevenS2S
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 108L
1,297 Elo+
Solo
Janus
Janus
limp_q
Janus
Level 84
God Stats
9W - 14L
1,402 SR
Queue Stats
505W - 532L
1,430 Elo+
Solo
Mulan
Mulan
x-ENERGY7
Mulan
Level 83
God Stats
3W - 2L
1,848 SR
Queue Stats
133W - 125L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DHlokhing
Izanami
15
2 / 5 / 10
10,055
718
12,579
11,417
4,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DeadlyCurious
Danzaburou
17
5 / 5 / 8
10,766
769
18,099
12,340
4,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TRQ_Alsaga
Gilgamesh
17
7 / 3 / 12
10,703
765
13,292
13,736
12,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 3 / 8
11,319
809
6,708
18,673
21,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vamana
gwxng
Vamana
18
4 / 4 / 13
11,375
813
12,331
19,308
18,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 3 / 7
9,830
702
16,948
10,941
5,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
Escarleta
Raijin
17
2 / 5 / 10
9,837
703
7,651
14,433
7,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
StevenS2S
Amaterasu
12
1 / 4 / 8
8,412
601
3,736
8,321
4,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
limp_q
Janus
18
9 / 5 / 6
11,061
790
20,891
12,939
6,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
x-ENERGY7
Mulan
16
2 / 4 / 12
9,388
671
8,579
24,101
26,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
21
Kills
19
20
Deaths
21
51
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
7
2.83
W
Izanami
DHlokhing
Izanami
2
5
10
1.4
W
Danzaburou
DeadlyCurious
Danzaburou
5
5
8
1.8
L
Raijin
Escarleta
Raijin
2
5
10
1.4
L
Amaterasu
StevenS2S
Amaterasu
1
4
8
1.25
W
Gilgamesh
TRQ_Alsaga
Gilgamesh
7
3
12
4.33
W
3
3
8
2.33
W
Vamana
gwxng
Vamana
4
4
13
2.63
L
Janus
limp_q
Janus
9
5
6
2.4
L
Mulan
x-ENERGY7
Mulan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,009
Damage
57,805
75,474
Taken
70,735
62,386
Mitigated
50,731
31,133
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,948
6,703
1,663
1,653
10,941
5,721
1,032
639
10,302
0
28,908
W
Izanami
DHlokhing
Izanami
12,579
4,090
1,810
1,754
11,417
4,363
1,874
2,985
8,432
0
31,329
W
Danzaburou
DeadlyCurious
Danzaburou
18,099
11,123
2,304
3,410
12,340
4,901
2,157
6,068
6,272
0
33,317
L
Raijin
Escarleta
Raijin
7,651
691
1,164
2,604
14,433
7,514
369
1,823
12,610
22,661
0
L
Amaterasu
StevenS2S
Amaterasu
3,736
745
256
761
8,321
4,494
0
390
7,931
0
6,262
W
Gilgamesh
TRQ_Alsaga
Gilgamesh
13,292
3,388
0
1,535
13,736
12,753
575
5,911
7,825
0
20,574
W
6,708
746
2,890
4,580
18,673
21,629
317
7,876
10,797
19,852
0
W
Vamana
gwxng
Vamana
12,331
2,751
5,031
7,819
19,308
18,740
239
5,702
13,606
157
29,465
L
Janus
limp_q
Janus
20,891
338
1,144
1,917
12,939
6,517
0
338
12,601
40,252
0
L
Mulan
x-ENERGY7
Mulan
8,579
618
1,495
7,310
24,101
26,485
79
3,675
20,426
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
48,528
141
Minions Killed
127
0
Camps Cleared
0
1,310,241
Distance Traveled
1,085,568
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,830
702
32
2
0
251,451
0
W
Izanami
10,055
718
34
2
0
224,990
0
W
Danzaburou
10,766
769
33
2
0
233,485
0
L
Raijin
9,837
703
33
2
0
187,136
0
L
Amaterasu
8,412
601
7
1
0
146,550
6
W
Gilgamesh
10,703
765
13
1
0
268,330
0
W
Ymir
11,319
809
33
2
0
279,672
2
W
Vamana
11,375
813
28
2
0
303,764
3
L
Janus
11,061
790
50
4
0
255,837
3
L
Mulan
9,388
671
5
0
0
244,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role