Player Matchup

Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Barely_Bravo
Cu Chulainn
Level 87
God Stats
12W - 14L
1,560 SR
Queue Stats
79W - 63L
1,494 Elo+
Party 2
Cupid
Cupid
Barely_Charlie
Cupid
Level 123
God Stats
1W - 2L
1,586 SR
Queue Stats
155W - 131L
1,467 Elo+
Party 2
Cerberus
Cerberus
BerlinDriver98
Cerberus
Level 120
God Stats
5W - 9L
1,552 SR
Queue Stats
19W - 26L
1,452 Elo+
Solo
Ra
Ra
NuniShadow
Ra
Level 128
God Stats
8W - 8L
1,518 SR
Queue Stats
298W - 271L
1,522 Elo+
Party 2
Team Averages
Level 120
1,543 SR
1,487 Elo+

VS

Team Averages
Level 91
1,579 SR
1,476 Elo+
Hun Batz
Hun Batz
BinkySoul
Hun Batz
Level 115
God Stats
18W - 13L
1,601 SR
Queue Stats
345W - 311L
1,459 Elo+
Party 1
Artemis
Artemis
DreadedDoughnut
Artemis
Level 58
God Stats
39W - 33L
1,512 SR
Queue Stats
195W - 215L
1,466 Elo+
Solo
Ares
Ares
PabloLopezrdg22
Ares
Level 88
God Stats
14W - 11L
1,582 SR
Queue Stats
354W - 336L
1,464 Elo+
Solo
Ra
Ra
PapiGali
Ra
Level 77
God Stats
16W - 7L
1,626 SR
Queue Stats
242W - 233L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Pinatxo
Gilgamesh
Level 115
God Stats
24W - 19L
1,574 SR
Queue Stats
338W - 340L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 3 / 0
4,279
428
1,920
4,752
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Barely_Bravo
Cu Chulainn
9
0 / 1 / 0
4,959
496
2,937
7,845
4,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,484
448
2,233
5,299
1,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
7
1 / 4 / 1
4,782
478
2,551
8,060
3,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,842
484
1,664
5,765
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BinkySoul
Hun Batz
10
3 / 0 / 5
6,134
613
2,461
4,632
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 1 / 4
5,838
584
7,316
4,940
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 5
5,149
515
2,307
5,771
3,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 3
6,751
675
5,397
4,605
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pinatxo
Gilgamesh
10
1 / 0 / 0
5,850
585
5,235
5,489
3,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
16
16
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
L
Cu Chulainn
Barely_Bravo
Cu Chulainn
0
1
0
0
L
1
3
0
0.33
L
Cerberus
1
4
1
0.38
W
Hun Batz
BinkySoul
Hun Batz
3
0
5
5.5
W
5
1
4
7
L
0
5
0
0
W
2
1
5
4.5
W
5
0
3
6.5
W
Gilgamesh
Pinatxo
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,305
Damage
22,716
31,721
Taken
25,437
11,315
Mitigated
10,820
8,935
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,920
487
0
687
4,752
1,262
0
1,743
2,891
0
14,930
L
Cu Chulainn
Barely_Bravo
Cu Chulainn
2,937
514
0
2,507
7,845
4,401
0
518
6,810
0
26,859
L
2,233
1,066
78
1,560
5,299
1,103
0
1,072
4,209
0
18,150
L
Cerberus
2,551
35
146
2,502
8,060
3,114
0
1,706
6,328
12,729
0
W
Hun Batz
BinkySoul
Hun Batz
2,461
854
0
2,686
4,632
1,312
0
220
4,364
0
32,922
W
7,316
3,911
0
1,639
4,940
1,530
0
851
3,963
0
29,820
L
1,664
80
97
1,358
5,765
1,435
0
2,694
2,744
24,304
0
W
2,307
148
43
1,527
5,771
3,423
0
1,669
4,102
15,990
0
W
5,397
509
12
1,228
4,605
1,528
0
1,237
3,178
37,395
0
W
Gilgamesh
Pinatxo
Gilgamesh
5,235
1,211
0
2,964
5,489
3,027
0
0
5,489
2,578
30,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
29,722
226
Minions Killed
295
0
Camps Cleared
0
916,655
Distance Traveled
966,451
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,279
428
35
4
0
194,252
1
L
Cu Chulainn
4,959
496
58
6
0
185,280
1
L
Cupid
4,484
448
49
5
0
171,554
2
L
Cerberus
4,782
478
31
3
0
183,067
2
W
Hun Batz
6,134
613
73
7
0
226,335
0
W
Artemis
5,838
584
51
5
0
165,348
6
L
Ra
4,842
484
53
5
0
182,502
6
W
Ares
5,149
515
27
3
0
185,134
3
W
Ra
6,751
675
74
7
0
202,439
1
W
Gilgamesh
5,850
585
70
7
0
187,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role