Player Matchup

He Bo
He Bo
ShadowAkamaru
He Bo
Level 100
God Stats
2W - 1L
1,723 SR
Queue Stats
182W - 196L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
chunkzzzy
Sylvanus
Level 28
God Stats
5W - 0L
1,776 SR
Queue Stats
116W - 119L
1,391 Elo+
Party 1
Izanami
Izanami
maximochele
Izanami
Level 18
God Stats
41W - 45L
1,465 SR
Queue Stats
59W - 52L
1,465 Elo+
Solo
Team Averages
Level 49
1,655 SR
1,411 Elo+

VS

Team Averages
Level 20
1,531 SR
1,409 Elo+
Chang'e
Chang'e
Sugqr Rvsh
Chang'e
Level 26
God Stats
2W - 4L
1,670 SR
Queue Stats
154W - 224L
1,280 Elo+
Solo
Thor
Thor
TinyPuggle
Thor
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
chris17idgt
Kumbhakarna
Level 27
God Stats
35W - 32L
1,646 SR
Queue Stats
131W - 130L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 4
9,145
831
13,435
8,518
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
chunkzzzy
Sylvanus
11
0 / 3 / 13
7,552
687
3,058
8,618
6,987
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
maximochele
Izanami
11
4 / 1 / 7
8,020
729
6,663
5,380
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sugqr Rvsh
Chang'e
12
5 / 4 / 3
8,107
737
5,145
11,134
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 5 / 3
7,350
668
5,333
8,373
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
chris17idgt
Kumbhakarna
10
0 / 4 / 5
6,981
635
5,486
12,851
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
8
8
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
Chang'e
Sugqr Rvsh
Chang'e
5
4
3
1.63
L
3
5
3
0.9
L
Kumbhakarna
chris17idgt
Kumbhakarna
0
4
5
0.63
W
Sylvanus
chunkzzzy
Sylvanus
0
3
13
2.17
W
Izanami
maximochele
Izanami
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
15,964
22,516
Taken
32,358
11,584
Mitigated
16,408
7,407
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,435
1,144
0
1,909
8,518
2,855
483
5,793
2,725
31,212
0
L
Chang'e
Sugqr Rvsh
Chang'e
5,145
569
2,067
4,278
11,134
4,068
0
6,457
4,677
24,643
0
L
5,333
583
0
453
8,373
4,051
0
6,050
2,323
68
17,845
L
Kumbhakarna
chris17idgt
Kumbhakarna
5,486
91
0
1,148
12,851
8,289
0
4,162
8,689
13,071
0
W
Sylvanus
chunkzzzy
Sylvanus
3,058
1,632
2,584
2,379
8,618
6,987
360
3,118
5,500
9,128
0
W
Izanami
maximochele
Izanami
6,663
5,254
0
535
5,380
1,742
1,672
2,133
3,247
0
29,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
22,438
102
Minions Killed
87
4
Camps Cleared
4
504,247
Distance Traveled
560,407
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,145
831
36
3
2
174,781
3
L
Chang'e
8,107
737
48
4
1
176,282
0
L
Thor
7,350
668
24
2
2
184,098
4
L
Kumbhakarna
6,981
635
15
1
1
200,027
0
W
Sylvanus
7,552
687
16
1
1
155,507
0
W
Izanami
8,020
729
50
5
1
173,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role