Player Matchup

Anubis
Anubis
M4g30nly
Anubis
Level 26
God Stats
7W - 10L
1,497 SR
Queue Stats
77W - 77L
1,532 Elo+
Solo
Neith
Neith
Soulobuttz
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,637 Elo+
Solo
Rama
Rama
TheLionInMe
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,550 Elo+
Solo
Ganesha
Ganesha
theelite179
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
xSDLx
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,698 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,589 Elo+

VS

Team Averages
Level 18
1,595 SR
1,591 Elo+
Chaac
Chaac
GeneralCorainder
Chaac
Level 22
God Stats
4W - 6L
1,378 SR
Queue Stats
39W - 36L
1,517 Elo+
Solo
Loki
Loki
K1ndaAv3rage
Loki
Level 28
God Stats
30W - 19L
1,695 SR
Queue Stats
135W - 109L
1,657 Elo+
Solo
Sol
Sol
YouAreSuperBad
Sol
Level 8
God Stats
9W - 11L
1,500 SR
Queue Stats
79W - 76L
1,574 Elo+
Solo
Achilles
Achilles
iDeltaOmega
Achilles
Level 21
God Stats
16W - 13L
1,643 SR
Queue Stats
72W - 44L
1,733 Elo+
Solo
Izanami
Izanami
justforfunlmao
Izanami
Level 12
God Stats
2W - 0L
1,761 SR
Queue Stats
12W - 8L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
M4g30nly
Anubis
8
0 / 4 / 1
5,513
551
6,117
7,738
2,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
8
0 / 4 / 1
4,872
487
2,897
5,561
1,158
7
1 / 8 / 2
5,133
513
2,087
7,724
1,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
theelite179
Ganesha
8
0 / 3 / 2
5,068
507
2,277
9,132
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
xSDLx
Tsukuyomi
10
7 / 5 / 0
6,939
694
5,219
7,902
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,813
581
4,136
7,613
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
8 / 4 / 3
6,582
658
7,520
6,010
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
9 / 3 / 1
7,055
706
9,387
9,149
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
iDeltaOmega
Achilles
9
4 / 1 / 4
5,688
569
4,876
5,333
3,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 5
5,805
581
3,382
4,299
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
24
24
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
8
4
3
2.38
L
Anubis
M4g30nly
Anubis
0
4
1
0.13
L
Neith
0
4
1
0.13
L
1
8
2
0.25
W
9
3
1
3.17
W
Achilles
iDeltaOmega
Achilles
4
1
4
6
W
1
0
5
3.5
L
Ganesha
theelite179
Ganesha
0
3
2
0.33
L
Tsukuyomi
xSDLx
Tsukuyomi
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
29,301
38,057
Taken
32,404
11,832
Mitigated
13,659
9,948
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,136
625
0
3,617
7,613
5,298
0
4,017
3,596
0
26,609
W
7,520
2,738
0
1,069
6,010
1,977
0
877
5,133
0
33,293
L
Anubis
M4g30nly
Anubis
6,117
759
0
2,875
7,738
2,869
0
1,854
5,268
28,729
0
L
Neith
2,897
1,448
0
1,064
5,561
1,158
0
966
4,595
0
23,802
L
2,087
1,862
0
1,263
7,724
1,828
0
2,925
4,799
0
15,660
W
9,387
4,173
0
4,747
9,149
2,330
0
2,112
7,037
28,533
3,086
W
Achilles
iDeltaOmega
Achilles
4,876
1,597
209
2,058
5,333
3,063
41
1,236
4,097
0
19,455
W
3,382
2,802
0
1,437
4,299
991
293
387
3,912
0
38,571
L
Ganesha
theelite179
Ganesha
2,277
407
0
2,652
9,132
3,715
0
141
8,991
12,994
0
L
Tsukuyomi
xSDLx
Tsukuyomi
5,219
1,067
0
2,094
7,902
2,262
0
2,212
5,690
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
30,943
224
Minions Killed
292
0
Camps Cleared
0
931,220
Distance Traveled
970,651
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,813
581
65
7
0
203,004
2
W
Loki
6,582
658
53
5
0
203,294
3
L
Anubis
5,513
551
62
6
0
160,201
1
L
Neith
4,872
487
72
7
0
198,991
1
L
Rama
5,133
513
40
4
0
168,659
0
W
Sol
7,055
706
66
7
0
185,531
5
W
Achilles
5,688
569
29
3
0
184,491
4
W
Izanami
5,805
581
79
8
0
194,331
4
L
Ganesha
5,068
507
4
0
0
193,719
5
L
Tsukuyomi
6,939
694
46
5
0
209,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role