Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MultyCloudy
Persephone
Level 113
God Stats
5W - 14L
1,355 SR
Queue Stats
220W - 218L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
PhantomxNL
Cthulhu
Level 95
God Stats
1W - 1L
1,503 SR
Queue Stats
262W - 257L
1,517 Elo+
Party 1
Nemesis
Nemesis
Sooly90
Nemesis
Level 149
God Stats
8W - 4L
1,720 SR
Queue Stats
277W - 264L
1,586 Elo+
Solo
Mulan
Mulan
TRIGGERED12
Mulan
Level 98
God Stats
24W - 26L
1,570 SR
Queue Stats
325W - 315L
1,530 Elo+
Party 1
Team Averages
Level 116
1,530 SR
1,534 Elo+

VS

Team Averages
Level 114
1,576 SR
1,518 Elo+
Amaterasu
Amaterasu
BasPlaySK
Amaterasu
Level 117
God Stats
97W - 60L
1,635 SR
Queue Stats
454W - 387L
1,518 Elo+
Party 2
Geb
Geb
Bbeerrnnaarrdd
Geb
Level 106
God Stats
6W - 9L
1,553 SR
Queue Stats
405W - 342L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kenzorr
Morgan Le Fay
Level 74
God Stats
14W - 6L
1,584 SR
Queue Stats
123W - 120L
1,512 Elo+
Solo
Ravana
Ravana
gfdgs
Ravana
Level 121
God Stats
4W - 6L
1,489 SR
Queue Stats
451W - 391L
1,518 Elo+
Party 2
Chiron
Chiron
hardtulipaprimo
Chiron
Level 154
God Stats
27W - 18L
1,620 SR
Queue Stats
438W - 424L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 3 / 0
10,490
617
6,178
11,575
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
MultyCloudy
Persephone
15
5 / 2 / 4
9,782
575
8,687
6,005
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PhantomxNL
Cthulhu
14
1 / 1 / 5
8,487
499
4,837
11,306
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Sooly90
Nemesis
17
1 / 2 / 11
9,778
575
9,904
17,561
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 0 / 5
10,841
638
16,391
12,490
12,092
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BasPlaySK
Amaterasu
13
0 / 3 / 0
7,341
432
4,961
13,891
9,904
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 2
7,535
443
6,921
13,843
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Kenzorr
Morgan Le Fay
14
3 / 2 / 1
7,986
470
8,335
11,579
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
gfdgs
Ravana
14
2 / 5 / 1
8,127
478
6,613
11,628
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 4
7,797
459
8,691
9,130
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
8
8
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
0
0.67
L
Amaterasu
BasPlaySK
Amaterasu
0
3
0
0
L
2
3
2
1
L
Morgan Le Fay
Kenzorr
Morgan Le Fay
3
2
1
1.75
W
Persephone
MultyCloudy
Persephone
5
2
4
3.5
W
Cthulhu
PhantomxNL
Cthulhu
1
1
5
3.5
W
Nemesis
Sooly90
Nemesis
1
2
11
3.25
W
6
0
5
8.5
L
Ravana
gfdgs
Ravana
2
5
1
0.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
35,521
58,937
Taken
60,071
34,105
Mitigated
36,908
24,434
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,178
5,016
0
5,487
11,575
3,478
1,852
1,393
10,182
0
100,759
L
Amaterasu
BasPlaySK
Amaterasu
4,961
945
0
5,043
13,891
9,904
0
783
13,108
0
44,747
L
6,921
952
530
4,299
13,843
13,885
0
5,592
8,251
29,736
0
L
Morgan Le Fay
Kenzorr
Morgan Le Fay
8,335
1,548
83
2,803
11,579
4,981
39
3,448
8,131
54,612
0
W
Persephone
MultyCloudy
Persephone
8,687
403
0
1,374
6,005
1,741
758
2,800
3,203
59,525
0
W
Cthulhu
PhantomxNL
Cthulhu
4,837
592
854
4,113
11,306
9,903
15
4,084
7,222
24,711
0
W
Nemesis
Sooly90
Nemesis
9,904
3,424
0
6,215
17,561
6,891
0
4,295
13,266
0
68,820
W
16,391
2,616
0
6,391
12,490
12,092
326
3,028
9,462
0
76,886
L
Ravana
gfdgs
Ravana
6,613
1,046
0
2,864
11,628
4,680
0
2,371
9,257
0
48,019
L
8,691
2,933
529
3,045
9,130
3,458
265
1,330
7,800
0
48,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,378
Gold Earned
38,786
609
Minions Killed
401
0
Camps Cleared
0
1,724,635
Distance Traveled
1,673,098
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,490
617
188
11
0
307,562
1
L
Amaterasu
7,341
432
82
5
0
345,178
4
L
Geb
7,535
443
21
1
0
326,762
5
L
Morgan Le Fay
7,986
470
102
6
0
310,614
0
W
Persephone
9,782
575
109
6
0
331,120
9
W
Cthulhu
8,487
499
29
2
0
347,201
7
W
Nemesis
9,778
575
135
8
0
380,349
2
W
Mulan
10,841
638
148
9
0
358,403
7
L
Ravana
8,127
478
84
5
0
360,834
8
L
Chiron
7,797
459
112
7
0
329,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role