Player Matchup

Olorun
Olorun
Dragoneldester
Olorun
Level 28
God Stats
24W - 9L
1,629 SR
Queue Stats
79W - 61L
1,502 Elo+
Solo
Ymir
Ymir
HagZteR
Ymir
Level 14
God Stats
3W - 4L
1,312 SR
Queue Stats
17W - 22L
1,233 Elo+
Solo
Kali
Kali
SpeeDx94
Kali
Level 39
God Stats
1W - 2L
1,558 SR
Queue Stats
70W - 94L
1,335 Elo+
Party 2
Hachiman
Hachiman
pitonul56
Hachiman
Level 16
God Stats
1W - 0L
1,533 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 2
Vamana
Vamana
tastastic73
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,336 Elo+

VS

Team Averages
Level 24
1,555 SR
1,373 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Falik1287
Zeus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,619 Elo+
Solo
Rama
Rama
Z1GMUNT
Rama
Level 27
God Stats
1W - 1L
1,459 SR
Queue Stats
23W - 51L
1,218 Elo+
Party 1
Yemoja
Yemoja
dobriiranok
Yemoja
Level 13
God Stats
1W - 1L
1,888 SR
Queue Stats
5W - 12L
1,140 Elo+
Solo
King Arthur
King Arthur
prokleto
King Arthur
Level 27
God Stats
1W - 1L
1,428 SR
Queue Stats
16W - 15L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 5
11,948
569
21,932
19,684
9,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
HagZteR
Ymir
15
3 / 2 / 15
10,494
500
8,652
13,790
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
17
7 / 4 / 9
10,996
524
14,163
15,830
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
pitonul56
Hachiman
15
6 / 3 / 8
9,547
455
10,173
13,400
5,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
16
2 / 3 / 3
10,599
505
8,863
14,980
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 4 / 4
8,667
413
10,494
13,458
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
14
3 / 8 / 3
9,315
444
13,400
14,801
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Z1GMUNT
Rama
12
4 / 5 / 4
8,645
412
8,945
12,203
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
12
1 / 8 / 2
7,960
379
4,994
16,990
17,788
Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
prokleto
King Arthur
14
4 / 8 / 4
8,872
422
13,133
26,195
16,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
32
Kills
14
14
Deaths
33
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
4
1
W
14
2
5
8.25
L
Zeus
3
8
3
0.56
W
Ymir
HagZteR
Ymir
3
2
15
5.25
W
Kali
7
4
9
2.88
L
Rama
Z1GMUNT
Rama
4
5
4
1.2
L
Yemoja
1
8
2
0.25
W
Hachiman
pitonul56
Hachiman
6
3
8
3.33
L
King Arthur
prokleto
King Arthur
4
8
4
0.75
W
Vamana
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,783
Damage
50,966
77,684
Taken
83,647
55,274
Mitigated
50,181
26,476
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,494
1,077
0
1,069
13,458
5,735
0
3,153
10,174
0
61,717
W
21,932
14,437
619
12,085
19,684
9,785
6,117
7,505
12,179
80,570
0
L
Zeus
13,400
2,047
0
2,195
14,801
5,591
25
8,555
6,246
39,519
0
W
Ymir
HagZteR
Ymir
8,652
910
0
3,086
13,790
16,130
0
5,104
8,686
34,562
0
W
Kali
14,163
5,787
0
4,740
15,830
8,198
0
1,981
13,849
0
74,491
L
Rama
Z1GMUNT
Rama
8,945
5,357
0
1,003
12,203
4,075
24
3,693
8,510
0
33,178
L
Yemoja
4,994
912
262
1,632
16,990
17,788
75
5,827
11,163
26,487
0
W
Hachiman
pitonul56
Hachiman
10,173
5,057
0
2,586
13,400
5,445
776
4,190
9,210
0
39,564
L
King Arthur
prokleto
King Arthur
13,133
1,318
179
4,876
26,195
16,992
590
9,356
15,837
0
39,640
W
Vamana
8,863
4,065
0
3,360
14,980
15,716
995
0
14,980
0
55,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
43,459
437
Minions Killed
333
0
Camps Cleared
0
1,860,960
Distance Traveled
1,779,169
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,667
413
95
5
0
414,079
1
W
Olorun
11,948
569
120
6
0
329,788
1
L
Zeus
9,315
444
70
3
0
343,136
2
W
Ymir
10,494
500
44
2
0
353,745
2
W
Kali
10,996
524
94
4
0
454,178
0
L
Rama
8,645
412
63
3
0
358,056
0
L
Yemoja
7,960
379
35
2
0
287,161
2
W
Hachiman
9,547
455
61
3
0
350,433
2
L
King Arthur
8,872
422
70
3
0
376,737
0
W
Vamana
10,599
505
118
6
0
372,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role