Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LhitSord
Hercules
Level 47
God Stats
1W - 6L
1,500 SR
Queue Stats
74W - 109L
1,405 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,481 Elo+

VS

Team Averages
Level 76
1,596 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A7XEternalRest
Sylvanus
Level 108
God Stats
3W - 2L
1,698 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo
Loki
Loki
ErgorMe
Loki
Level 48
God Stats
8W - 5L
1,698 SR
Queue Stats
148W - 175L
1,451 Elo+
Solo
Sol
Sol
Hababe
Sol
Level 108
God Stats
15W - 10L
1,443 SR
Queue Stats
709W - 886L
1,463 Elo+
Solo
Achilles
Achilles
JunThePanda
Achilles
Level 69
God Stats
11W - 5L
1,644 SR
Queue Stats
330W - 333L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
5 / 0 / 1
4,720
787
3,597
3,940
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
 
Chronos
6
0 / 2 / 3
3,770
628
2,227
4,553
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
 
Charybdis
6
0 / 2 / 2
3,448
575
1,659
2,784
575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
 
Cerberus
4
1 / 0 / 0
3,366
561
962
2,081
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
LhitSord
Hercules
6
0 / 0 / 1
3,552
592
866
2,740
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
3,484
581
1,809
2,681
523
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
7
3 / 2 / 0
4,093
682
2,430
4,199
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
ErgorMe
Loki
6
1 / 1 / 0
3,825
638
985
3,206
677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Hababe
Sol
6
0 / 2 / 1
4,041
674
3,228
4,215
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
JunThePanda
Achilles
6
0 / 1 / 0
3,663
611
733
2,854
1,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
0
1
5.5
L
Chronos
 
Chronos
0
2
3
0.75
L
Charybdis
 
Charybdis
0
2
2
0.5
L
Cerberus
 
Cerberus
1
0
0
1
W
Izanami
 
Izanami
0
0
0
0
W
Sylvanus
3
2
0
1.5
W
Loki
ErgorMe
Loki
1
1
0
1
W
Sol
Hababe
Sol
0
2
1
0.25
W
Achilles
JunThePanda
Achilles
0
1
0
0
L
Hercules
LhitSord
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,311
Damage
9,185
16,098
Taken
17,155
5,219
Mitigated
5,356
5,853
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,597
556
0
1,629
3,940
971
0
1,021
2,919
0
17,438
L
Chronos
 
Chronos
2,227
977
0
1,048
4,553
1,333
0
2,974
1,579
13,148
0
L
Charybdis
 
Charybdis
1,659
1,237
0
726
2,784
575
0
1,018
1,766
0
13,962
L
Cerberus
 
Cerberus
962
47
0
1,008
2,081
743
0
319
1,762
4,654
0
W
Izanami
 
Izanami
1,809
1,601
0
976
2,681
523
0
864
1,817
0
16,102
W
Sylvanus
2,430
934
578
1,022
4,199
1,945
30
352
3,847
10,497
3,497
W
Loki
ErgorMe
Loki
985
155
0
1,542
3,206
677
0
94
3,112
0
11,789
W
Sol
Hababe
Sol
3,228
1,967
0
1,638
4,215
1,123
900
1,879
2,336
18,758
0
W
Achilles
JunThePanda
Achilles
733
245
0
1,047
2,854
1,088
0
0
2,662
0
12,166
L
Hercules
LhitSord
Hercules
866
299
0
1,442
2,740
1,597
38
0
2,740
0
8,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,856
Gold Earned
19,106
134
Minions Killed
143
0
Camps Cleared
0
517,236
Distance Traveled
585,268
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,720
787
37
6
0
139,516
0
L
Chronos
3,770
628
29
5
0
101,566
2
L
Charybdis
3,448
575
30
5
0
94,810
1
L
Cerberus
3,366
561
17
3
0
68,058
1
W
Izanami
3,484
581
29
5
0
115,221
3
W
Sylvanus
4,093
682
24
4
0
106,179
0
W
Loki
3,825
638
33
6
0
123,193
0
W
Sol
4,041
674
36
6
0
108,988
2
W
Achilles
3,663
611
21
4
0
131,687
1
L
Hercules
3,552
592
21
4
0
113,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role