Player Matchup

Cliodhna
Cliodhna
DEavIL_HunTEr
Cliodhna
Level 121
God Stats
0W - 2L
1,637 SR
Queue Stats
14W - 14L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
Kanyu619
Danzaburou
Level 125
God Stats
4W - 3L
1,496 SR
Queue Stats
174W - 189L
1,490 Elo+
Solo
Cerberus
Cerberus
Ma007rko
Cerberus
Level 126
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
speedshot-14
Sun Wukong
Level 87
God Stats
1W - 1L
1,501 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 3
Scylla
Scylla
xnekoprincess
Scylla
Level 24
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 97
1,502 SR
1,474 Elo+

VS

Team Averages
Level 98
1,431 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BoiteMortel
Cthulhu
Level 108
God Stats
7W - 2L
1,673 SR
Queue Stats
79W - 58L
1,587 Elo+
Party 1
Thoth
Thoth
Kreypee
Thoth
Level 109
God Stats
1W - 2L
1,320 SR
Queue Stats
191W - 169L
1,546 Elo+
Party 2
Tyr
Tyr
VeiledSnow42
Tyr
Level 83
God Stats
2W - 1L
1,263 SR
Queue Stats
134W - 116L
1,536 Elo+
Party 2
Pele
Pele
willdatboi
Pele
Level 81
God Stats
9W - 12L
1,400 SR
Queue Stats
429W - 414L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DEavIL_HunTEr
Cliodhna
11
2 / 2 / 0
6,565
547
3,074
6,846
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Kanyu619
Danzaburou
9
1 / 4 / 0
5,770
481
4,922
7,813
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ma007rko
Cerberus
8
0 / 5 / 0
4,521
377
2,646
9,362
3,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
speedshot-14
Sun Wukong
11
2 / 0 / 1
5,919
493
3,647
4,257
3,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 6 / 0
4,332
361
263
4,953
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
8 / 1 / 2
7,191
599
10,184
5,546
1,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BoiteMortel
Cthulhu
11
2 / 0 / 8
6,931
578
5,386
9,198
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Kreypee
Thoth
14
6 / 1 / 1
7,844
654
4,185
4,380
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 0
6,688
557
1,942
6,475
4,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,984
499
2,078
4,319
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
17
17
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
2
9
W
Cthulhu
BoiteMortel
Cthulhu
2
0
8
6
L
Cliodhna
DEavIL_HunTEr
Cliodhna
2
2
0
1
L
Danzaburou
Kanyu619
Danzaburou
1
4
0
0.25
W
Thoth
Kreypee
Thoth
6
1
1
6.5
L
Cerberus
Ma007rko
Cerberus
0
5
0
0
W
0
2
0
0
L
Sun Wukong
speedshot-14
Sun Wukong
2
0
1
2.5
W
1
1
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
23,775
33,231
Taken
29,918
12,742
Mitigated
14,489
7,503
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,184
4,885
0
884
5,546
1,612
658
1,083
4,463
0
37,042
W
Cthulhu
BoiteMortel
Cthulhu
5,386
823
1,181
1,848
9,198
5,807
104
1,563
7,635
22,920
0
L
Cliodhna
DEavIL_HunTEr
Cliodhna
3,074
363
0
1,980
6,846
1,962
0
1,010
5,818
0
37,952
L
Danzaburou
Kanyu619
Danzaburou
4,922
1,801
0
2,128
7,813
1,787
628
2,764
4,945
0
34,479
W
Thoth
Kreypee
Thoth
4,185
129
0
256
4,380
1,443
71
263
4,117
54,684
0
L
Cerberus
Ma007rko
Cerberus
2,646
292
49
1,851
9,362
3,956
0
2,046
7,124
10,249
0
W
1,942
270
0
1,917
6,475
4,158
0
0
5,773
0
36,525
L
Sun Wukong
speedshot-14
Sun Wukong
3,647
516
0
1,005
4,257
3,847
0
0
4,257
0
27,519
W
2,078
603
0
1,579
4,319
1,469
0
0
4,319
0
29,324
L
263
0
0
490
4,953
1,190
0
3,217
1,516
9,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
34,638
237
Minions Killed
364
0
Camps Cleared
0
1,044,009
Distance Traveled
1,109,697
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,191
599
85
7
0
228,243
1
W
Cthulhu
6,931
578
29
2
0
256,211
6
L
Cliodhna
6,565
547
94
8
0
251,889
0
L
Danzaburou
5,770
481
62
5
0
206,310
2
W
Thoth
7,844
654
105
9
0
234,884
1
L
Cerberus
4,521
377
23
2
0
223,796
0
W
Tyr
6,688
557
88
7
0
217,700
0
L
Sun Wukong
5,919
493
45
4
0
208,631
0
W
Pele
5,984
499
57
5
0
172,659
0
L
Scylla
4,332
361
13
1
0
153,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role