Player Matchup

Hades
Hades
JeMoederMid
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,780 Elo+
Party 1
Mulan
Mulan
LokiWillGank
Mulan
Level 17
God Stats
4W - 3L
1,890 SR
Queue Stats
52W - 24L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
Mage-Celtique
Danzaburou
Level 26
God Stats
40W - 42L
1,372 SR
Queue Stats
82W - 96L
1,306 Elo+
Solo
Cernunnos
Cernunnos
Seemsalabim
Cernunnos
Level 29
God Stats
2W - 0L
1,484 SR
Queue Stats
18W - 17L
1,462 Elo+
Solo
Ganesha
Ganesha
SuperV_gamer
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,537 Elo+

VS

Team Averages
Level 18
1,486 SR
1,555 Elo+
Ra
Ra
Brandon 1473555
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 48L
1,672 Elo+
Solo
Loki
Loki
FuRy_Spilo
Loki
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Vamana
Vamana
lustiger-gast943
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,512 Elo+
Solo
Ullr
Ullr
tabullarasa
Ullr
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
8W - 5L
1,508 Elo+
Solo
Olorun
Olorun
themba_bestgamer
Olorun
Level 25
God Stats
66W - 82L
1,425 SR
Queue Stats
69W - 86L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 18
13,115
1,312
25,628
13,220
7,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 0 / 20
12,559
1,256
21,396
13,368
15,665
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Mage-Celtique
Danzaburou
16
0 / 0 / 7
9,205
921
4,468
5,492
2,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Seemsalabim
Cernunnos
17
7 / 1 / 10
10,161
1,016
12,588
7,420
3,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SuperV_gamer
Ganesha
17
0 / 1 / 17
10,894
1,089
3,164
8,881
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,307
831
8,034
16,355
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 13 / 0
8,383
838
7,982
18,051
6,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
0 / 3 / 0
8,544
854
4,225
7,846
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 0
8,323
832
6,980
9,326
3,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 13 / 0
9,185
919
8,400
20,591
7,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
3
39
Kills
3
3
Deaths
39
72
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
1
13
0
0.08
W
18
1
18
27
W
14
0
20
24
W
Danzaburou
Mage-Celtique
Danzaburou
0
0
7
3.5
W
Cernunnos
Seemsalabim
Cernunnos
7
1
10
12
W
Ganesha
SuperV_gamer
Ganesha
0
1
17
8.5
L
0
3
0
0
L
0
1
0
0
L
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,244
Damage
35,621
48,381
Taken
72,169
37,780
Mitigated
26,961
15,746
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,034
327
661
386
16,355
5,669
0
8,507
7,848
25,758
0
L
7,982
2,574
0
0
18,051
6,097
0
5,905
12,146
0
14,677
W
25,628
1,317
1,370
7,245
13,220
7,784
0
5,290
7,195
42,012
0
W
21,396
2,893
0
1,516
13,368
15,665
0
3,099
10,269
171
30,126
W
Danzaburou
Mage-Celtique
Danzaburou
4,468
1,792
0
680
5,492
2,334
0
805
4,687
0
39,500
W
Cernunnos
Seemsalabim
Cernunnos
12,588
7,711
0
2,293
7,420
3,017
0
3,884
3,536
0
27,757
W
Ganesha
SuperV_gamer
Ganesha
3,164
323
216
2,426
8,881
8,980
0
3,356
5,525
11,468
0
L
4,225
1,891
538
1,816
7,846
4,707
0
1,755
6,091
0
12,701
L
6,980
4,612
358
90
9,326
3,107
0
3,783
5,543
0
25,615
L
8,400
4,636
350
1,966
20,591
7,381
0
9,013
11,578
17,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
42,742
193
Minions Killed
121
8
Camps Cleared
3
903,974
Distance Traveled
731,532
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,307
831
39
4
0
180,650
0
L
Loki
8,383
838
12
1
1
133,458
1
W
Hades
13,115
1,312
43
4
3
177,117
0
W
Mulan
12,559
1,256
17
2
1
221,092
0
W
Danzaburou
9,205
921
88
9
2
179,625
3
W
Cernunnos
10,161
1,016
44
4
2
163,419
0
W
Ganesha
10,894
1,089
1
0
0
162,721
0
L
Vamana
8,544
854
16
2
1
119,314
0
L
Ullr
8,323
832
37
4
0
153,073
0
L
Olorun
9,185
919
17
2
1
145,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role