Player Matchup

Merlin
Merlin
JustNoxus
Merlin
Level 10
God Stats
4W - 2L
1,505 SR
Queue Stats
8W - 7L
1,554 Elo+
Solo
Ymir
Ymir
KriVro98
Ymir
Level 18
God Stats
10W - 5L
2,009 SR
Queue Stats
117W - 87L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
Nagradz
Hun Batz
Level 34
God Stats
9W - 2L
1,810 SR
Queue Stats
74W - 40L
1,625 Elo+
Party 2
Ra
Ra
TrafalgarrLaww
Ra
Level 18
God Stats
1W - 0L
1,488 SR
Queue Stats
27W - 23L
1,493 Elo+
Solo
Skadi
Skadi
Vieteeeeejais
Skadi
Level 28
God Stats
26W - 13L
1,606 SR
Queue Stats
45W - 28L
1,577 Elo+
Party 2
Team Averages
Level 22
1,684 SR
1,569 Elo+

VS

Team Averages
Level 16
1,445 SR
1,581 Elo+
Heimdallr
Heimdallr
GodShame
Heimdallr
Level 18
God Stats
4W - 9L
1,491 SR
Queue Stats
32W - 16L
1,725 Elo+
Solo
Ymir
Ymir
Psihocial
Ymir
Level 27
God Stats
2W - 3L
1,389 SR
Queue Stats
87W - 79L
1,534 Elo+
Solo
Ra
Ra
TypoDed
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,592 Elo+
Party 1
Thor
Thor
WisGhost
Thor
Level 18
God Stats
2W - 6L
1,343 SR
Queue Stats
41W - 31L
1,464 Elo+
Solo
Chernobog
Chernobog
yUnixXCAP
Chernobog
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JustNoxus
Merlin
20
6 / 5 / 13
12,792
984
16,827
15,492
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
20
4 / 4 / 18
12,600
969
9,295
17,339
26,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Nagradz
Hun Batz
20
1 / 1 / 27
13,552
1,042
21,306
20,633
14,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
21 / 3 / 10
16,351
1,258
29,429
22,448
10,946
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 23
12,947
996
14,844
12,326
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodShame
Heimdallr
16
0 / 0 / 0
9,843
757
0
0
0
Ymir
19
5 / 1 / 9
13,342
1,026
14,296
19,764
27,085
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 12 / 7
12,741
980
27,144
23,554
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
20
7 / 7 / 8
14,787
1,137
14,860
26,955
10,098
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
yUnixXCAP
Chernobog
19
2 / 17 / 6
12,705
977
24,101
30,291
11,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
36
Kills
17
17
Deaths
37
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GodShame
Heimdallr
0
0
0
0
W
Merlin
JustNoxus
Merlin
6
5
13
2.5
W
Ymir
4
4
18
3.25
W
Hun Batz
Nagradz
Hun Batz
1
1
27
14.5
L
Ymir
5
1
9
9.5
W
21
3
10
8.67
L
3
12
7
0.54
W
4
4
23
3.88
L
Thor
7
7
8
1.57
L
Chernobog
yUnixXCAP
Chernobog
2
17
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,701
Damage
80,401
88,238
Taken
100,564
63,794
Mitigated
58,108
15,039
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GodShame
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
JustNoxus
Merlin
16,827
1,710
410
1,654
15,492
6,546
0
8,032
7,397
31,106
0
W
Ymir
9,295
1,281
0
0
17,339
26,618
0
8,279
9,060
12,498
0
W
Hun Batz
Nagradz
Hun Batz
21,306
4,509
0
1,751
20,633
14,461
0
9,067
11,566
0
53,253
L
Ymir
14,296
2,026
0
0
19,764
27,085
0
9,631
9,511
26,092
0
W
29,429
3,740
1,826
7,676
22,448
10,946
0
9,763
12,685
69,143
0
L
27,144
2,161
919
1,283
23,554
9,171
0
13,143
10,035
48,477
0
W
14,844
6,433
0
1,722
12,326
5,223
0
6,189
6,090
0
30,946
L
Thor
14,860
2,308
0
0
26,955
10,098
0
13,799
12,537
0
45,568
L
Chernobog
yUnixXCAP
Chernobog
24,101
13,674
322
1,519
30,291
11,754
0
16,646
11,297
0
59,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,242
Gold Earned
63,418
251
Minions Killed
206
9
Camps Cleared
4
1,066,632
Distance Traveled
916,524
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,843
757
0
0
0
31,163
0
W
Merlin
12,792
984
40
3
1
182,763
0
W
Ymir
12,600
969
8
1
0
161,057
0
W
Hun Batz
13,552
1,042
73
6
7
267,703
0
L
Ymir
13,342
1,026
24
2
0
231,916
1
W
Ra
16,351
1,258
86
7
0
244,979
0
L
Ra
12,741
980
54
4
0
212,265
2
W
Skadi
12,947
996
44
3
1
210,130
0
L
Thor
14,787
1,137
66
5
2
244,849
0
L
Chernobog
12,705
977
62
5
2
196,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role