Player Matchup

Merlin
Merlin
DrDadsugly
Merlin
Level 34
God Stats
2W - 2L
1,708 SR
Queue Stats
13W - 6L
1,766 Elo+
Party 1
Terra
Terra
TheGemelli
Terra
Level 125
God Stats
3W - 4L
1,406 SR
Queue Stats
23W - 39L
1,433 Elo+
Solo
Susano
Susano
Vixtex
Susano
Level 84
God Stats
1W - 1L
1,672 SR
Queue Stats
94W - 73L
1,672 Elo+
Party 1
Team Averages
Level 81
1,596 SR
1,623 Elo+

VS

Team Averages
Level 13
1,548 SR
1,544 Elo+
Chaac
Chaac
Dankskie
Chaac
Level 16
God Stats
6W - 4L
1,690 SR
Queue Stats
56W - 46L
1,595 Elo+
Solo
Nu Wa
Nu Wa
ElFatherGG
Nu Wa
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
19W - 30L
1,222 Elo+
Solo
Merlin
Merlin
zackuu
Merlin
Level 18
God Stats
2W - 0L
1,454 SR
Queue Stats
12W - 2L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrDadsugly
Merlin
14
7 / 3 / 1
9,956
664
17,964
10,224
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
1 / 1 / 7
9,842
656
4,669
14,786
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Vixtex
Susano
11
0 / 7 / 3
8,000
533
6,932
12,781
6,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dankskie
Chaac
14
3 / 2 / 6
9,858
657
12,928
17,909
11,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
15
5 / 2 / 3
9,730
649
6,696
6,953
2,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
zackuu
Merlin
14
3 / 4 / 7
9,632
642
12,786
10,049
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
11
11
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dankskie
Chaac
3
2
6
3
L
Merlin
DrDadsugly
Merlin
7
3
1
2.5
W
Nu Wa
5
2
3
3.25
L
Terra
1
1
7
4.5
L
Susano
Vixtex
Susano
0
7
3
0.21
W
Merlin
zackuu
Merlin
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
32,410
37,791
Taken
34,911
25,511
Mitigated
17,222
8,497
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dankskie
Chaac
12,928
2,005
611
10,194
17,909
11,103
419
11,277
6,093
0
36,184
L
Merlin
DrDadsugly
Merlin
17,964
649
0
2,723
10,224
3,638
0
4,006
6,057
52,811
0
W
Nu Wa
6,696
2,567
42
1,418
6,953
2,545
1,297
5,342
1,317
27,164
0
L
Terra
4,669
686
679
4,817
14,786
15,369
0
8,671
5,658
12,641
0
L
Susano
Vixtex
Susano
6,932
1,257
0
278
12,781
6,504
0
5,929
6,501
0
23,118
W
Merlin
zackuu
Merlin
12,786
925
96
1,747
10,049
3,574
49
5,789
3,872
38,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,798
Gold Earned
29,220
141
Minions Killed
165
3
Camps Cleared
11
828,453
Distance Traveled
809,211
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,858
657
55
4
4
271,764
5
L
Merlin
9,956
664
79
5
2
263,908
4
W
Nu Wa
9,730
649
40
3
4
266,000
6
L
Terra
9,842
656
18
1
0
307,283
9
L
Susano
8,000
533
44
3
1
257,262
1
W
Merlin
9,632
642
70
5
3
271,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role