Player Matchup

Gilgamesh
Gilgamesh
BirdmanBaggins
Gilgamesh
Level 16
God Stats
3W - 3L
1,545 SR
Queue Stats
28W - 26L
1,512 Elo+
Party 1
Loki
Loki
FredleyBoy
Loki
Level 40
God Stats
11W - 10L
1,704 SR
Queue Stats
35W - 33L
1,482 Elo+
Party 1
Scylla
Scylla
Shook1986
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,560 Elo+
Solo
Neith
Neith
makadelmal
Neith
Level 7
God Stats
2W - 1L
1,657 SR
Queue Stats
22W - 18L
1,626 Elo+
Solo
Cerberus
Cerberus
sho0gun131
Cerberus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 189L
1,536 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,543 Elo+

VS

Team Averages
Level 30
1,556 SR
1,483 Elo+
Nemesis
Nemesis
DumbCowboi
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
JunkyBoy235
Sun Wukong
Level 11
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 18L
1,515 Elo+
Solo
Anubis
Anubis
Oranexia
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 112L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
Silviusus2
Hou Yi
Level 25
God Stats
2W - 2L
1,585 SR
Queue Stats
90W - 122L
1,357 Elo+
Solo
Ra
Ra
mokozart
Ra
Level 18
God Stats
6W - 6L
1,483 SR
Queue Stats
149W - 142L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BirdmanBaggins
Gilgamesh
20
9 / 4 / 27
13,670
1,243
19,579
20,215
19,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 3 / 20
11,886
1,081
10,523
11,236
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Shook1986
Scylla
19
16 / 2 / 15
13,966
1,270
21,592
8,227
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
7 / 5 / 19
12,123
1,102
25,082
11,922
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
sho0gun131
Cerberus
20
4 / 3 / 31
13,429
1,221
14,421
22,153
23,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DumbCowboi
Nemesis
17
3 / 8 / 7
10,579
962
7,723
15,861
6,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
JunkyBoy235
Sun Wukong
17
3 / 6 / 9
11,249
1,023
10,971
21,329
26,374
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Oranexia
Anubis
18
6 / 12 / 6
12,341
1,122
26,165
21,374
11,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Silviusus2
Hou Yi
17
4 / 9 / 8
11,296
1,027
11,665
23,926
9,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 7 / 11
10,973
998
11,350
13,905
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
58
42
Kills
17
17
Deaths
42
112
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BirdmanBaggins
Gilgamesh
9
4
27
5.63
L
Nemesis
DumbCowboi
Nemesis
3
8
7
0.81
W
6
3
20
5.33
L
Sun Wukong
JunkyBoy235
Sun Wukong
3
6
9
1.25
L
Anubis
Oranexia
Anubis
6
12
6
0.75
W
Scylla
Shook1986
Scylla
16
2
15
11.75
L
Hou Yi
Silviusus2
Hou Yi
4
9
8
0.89
W
Neith
7
5
19
3.3
L
1
7
11
0.93
W
Cerberus
sho0gun131
Cerberus
4
3
31
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,197
Damage
67,874
73,753
Taken
96,395
53,010
Mitigated
59,439
15,485
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BirdmanBaggins
Gilgamesh
19,579
5,803
1,779
1,598
20,215
19,411
0
10,191
9,923
3,611
28,092
L
Nemesis
DumbCowboi
Nemesis
7,723
2,807
0
721
15,861
6,732
0
4,932
10,929
0
12,186
W
10,523
2,768
204
426
11,236
3,847
0
6,596
4,640
0
28,635
L
Sun Wukong
JunkyBoy235
Sun Wukong
10,971
1,330
0
1,687
21,329
26,374
0
7,934
13,395
0
39,555
L
Anubis
Oranexia
Anubis
26,165
1,512
0
5,503
21,374
11,404
0
8,023
13,351
46,281
0
W
Scylla
Shook1986
Scylla
21,592
2,538
0
597
8,227
1,947
0
5,275
2,952
44,931
0
L
Hou Yi
Silviusus2
Hou Yi
11,665
8,261
0
1,518
23,926
9,119
0
12,955
10,971
0
26,914
W
Neith
25,082
10,788
0
1,611
11,922
4,205
0
6,077
5,845
0
51,760
L
11,350
591
816
1,248
13,905
5,810
0
4,622
9,283
44,132
0
W
Cerberus
sho0gun131
Cerberus
14,421
980
2,194
7,076
22,153
23,600
0
9,376
12,777
35,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,074
Gold Earned
56,438
244
Minions Killed
219
5
Camps Cleared
4
1,024,008
Distance Traveled
984,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,670
1,243
31
3
1
211,523
0
L
Nemesis
10,579
962
14
1
0
193,879
0
W
Loki
11,886
1,081
37
3
0
239,485
0
L
Sun Wukong
11,249
1,023
64
6
1
210,378
0
L
Anubis
12,341
1,122
40
4
2
165,140
0
W
Scylla
13,966
1,270
55
5
3
204,486
0
L
Hou Yi
11,296
1,027
34
3
1
197,427
0
W
Neith
12,123
1,102
66
6
0
160,493
0
L
Ra
10,973
998
67
6
0
218,035
0
W
Cerberus
13,429
1,221
55
5
1
208,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role