Player Matchup

Bellona
Bellona
Crazyswis
Bellona
Level 35
God Stats
37W - 38L
1,608 SR
Queue Stats
290W - 302L
1,447 Elo+
Solo
Thanatos
Thanatos
FoRc3 Racoon
Thanatos
Level 49
God Stats
15W - 13L
1,531 SR
Queue Stats
155W - 145L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
KGE Sariel
Xbalanque
Level 28
God Stats
9W - 5L
1,642 SR
Queue Stats
92W - 89L
1,460 Elo+
Party 1
Geb
Geb
S1NNL05
Geb
Level 143
God Stats
26W - 19L
1,695 SR
Queue Stats
474W - 369L
1,587 Elo+
Party 1
Loki
Loki
hubyschrabschrab
Loki
Level 76
God Stats
9W - 10L
1,523 SR
Queue Stats
203W - 209L
1,599 Elo+
Party 1
Team Averages
Level 66
1,600 SR
1,516 Elo+

VS

Team Averages
Level 77
1,557 SR
1,529 Elo+
Pele
Pele
Hxrdcase
Pele
Level 7
God Stats
2W - 1L
1,698 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 2
Tyr
Tyr
Kaworis
Tyr
Level 26
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 2L
1,772 Elo+
Party 2
Sol
Sol
MassiveClingOn
Sol
Level 37
God Stats
5W - 8L
1,391 SR
Queue Stats
136W - 128L
1,417 Elo+
Solo
Geb
Geb
Schokokeksen
Geb
Level 156
God Stats
19W - 18L
1,507 SR
Queue Stats
61W - 54L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
lLocoCarnage
Xbalanque
Level 160
God Stats
3W - 8L
1,438 SR
Queue Stats
380W - 334L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crazyswis
Bellona
18
8 / 1 / 4
11,615
581
16,992
18,043
17,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
FoRc3 Racoon
Thanatos
16
0 / 1 / 10
10,010
501
5,045
11,265
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
KGE Sariel
Xbalanque
18
4 / 2 / 4
11,024
551
11,189
16,262
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
14
1 / 1 / 11
8,946
447
6,335
15,636
18,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 0 / 1
12,998
650
15,178
10,982
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
0 / 7 / 1
8,308
415
4,813
15,315
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
13
1 / 8 / 0
8,145
407
6,774
18,580
14,645
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 5 / 1
8,210
411
9,648
12,132
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 2
8,933
447
6,175
13,351
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
lLocoCarnage
Xbalanque
15
2 / 6 / 2
9,070
454
11,313
14,123
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
30
Kills
5
5
Deaths
30
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crazyswis
Bellona
8
1
4
10
W
Thanatos
FoRc3 Racoon
Thanatos
0
1
10
5
L
Pele
0
7
1
0.07
W
Xbalanque
KGE Sariel
Xbalanque
4
2
4
3
L
Tyr
1
8
0
0.13
L
1
5
1
0.3
W
Geb
1
1
11
6.5
L
1
4
2
0.5
W
17
0
1
17.5
L
Xbalanque
lLocoCarnage
Xbalanque
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,739
Damage
38,723
72,188
Taken
73,501
52,449
Mitigated
46,802
36,192
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crazyswis
Bellona
16,992
9,293
0
9,179
18,043
17,583
560
3,176
14,867
0
65,791
W
Thanatos
FoRc3 Racoon
Thanatos
5,045
1,456
0
11,477
11,265
4,744
0
1,361
9,904
0
58,208
L
Pele
4,813
1,626
0
641
15,315
8,065
0
649
14,666
120
59,747
W
Xbalanque
KGE Sariel
Xbalanque
11,189
4,820
0
8,208
16,262
6,531
3,483
2,852
13,410
0
96,985
L
Tyr
6,774
2,790
0
4,088
18,580
14,645
0
675
17,905
0
35,358
L
9,648
3,113
0
2,464
12,132
4,771
0
387
11,745
50,193
3,457
W
Geb
6,335
380
120
1,165
15,636
18,340
0
3,538
12,098
28,945
0
L
6,175
572
0
2,065
13,351
13,258
0
2,314
11,037
34,945
0
W
15,178
6,446
0
6,043
10,982
5,251
49
4,393
6,589
0
97,199
L
Xbalanque
lLocoCarnage
Xbalanque
11,313
4,721
0
2,927
14,123
6,063
0
2,534
11,589
0
60,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
42,666
566
Minions Killed
447
0
Camps Cleared
0
1,990,518
Distance Traveled
1,786,345
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,615
581
81
4
0
349,791
1
W
Thanatos
10,010
501
112
6
0
460,276
1
L
Pele
8,308
415
89
4
0
390,866
1
W
Xbalanque
11,024
551
157
8
0
338,484
1
L
Tyr
8,145
407
69
3
0
348,336
3
L
Sol
8,210
411
118
6
0
329,647
7
W
Geb
8,946
447
32
2
0
384,460
5
L
Geb
8,933
447
61
3
0
387,989
3
W
Loki
12,998
650
184
9
0
457,507
1
L
Xbalanque
9,070
454
110
6
0
329,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role