Player Matchup

Artio
Artio
IONDH
Artio
Level 28
God Stats
9W - 7L
1,432 SR
Queue Stats
132W - 115L
1,589 Elo+
Solo
Odin
Odin
Zausive
Odin
Level 83
God Stats
1W - 0L
1,321 SR
Queue Stats
60W - 40L
1,602 Elo+
Party 3
Olorun
Olorun
ahafarms
Olorun
Level 10
God Stats
2W - 0L
1,770 SR
Queue Stats
22W - 20L
1,619 Elo+
Party 3
Thor
Thor
aikur12
Thor
Level 8
God Stats
2W - 0L
1,754 SR
Queue Stats
12W - 8L
1,513 Elo+
Party 2
Ullr
Ullr
maikel275
Ullr
Level 111
God Stats
1W - 1L
1,175 SR
Queue Stats
50W - 41L
1,497 Elo+
Party 2
Team Averages
Level 48
1,490 SR
1,564 Elo+

VS

Team Averages
Level 30
1,410 SR
1,506 Elo+
Neith
Neith
Bogass99
Neith
Level 17
God Stats
13W - 12L
1,596 SR
Queue Stats
25W - 22L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
RakijaFAV
Sylvanus
Level 29
God Stats
0W - 2L
1,438 SR
Queue Stats
116W - 125L
1,522 Elo+
Solo
Fenrir
Fenrir
Tefin99
Fenrir
Level 46
God Stats
0W - 3L
1,235 SR
Queue Stats
52W - 61L
1,467 Elo+
Party 1
Thanatos
Thanatos
mmohaaa
Thanatos
Level 28
God Stats
1W - 7L
1,281 SR
Queue Stats
129W - 139L
1,522 Elo+
Party 1
Agni
Agni
noria0306
Agni
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 84L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IONDH
Artio
10
1 / 1 / 3
5,618
468
4,959
9,970
6,062
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
Zausive
Odin
12
5 / 1 / 2
7,211
601
6,713
7,127
4,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ahafarms
Olorun
11
2 / 7 / 1
6,581
548
2,252
9,700
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
aikur12
Thor
10
4 / 3 / 4
6,320
527
5,612
7,760
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
10
4 / 3 / 3
6,349
529
5,726
6,356
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bogass99
Neith
9
0 / 4 / 3
5,622
469
4,300
5,590
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
RakijaFAV
Sylvanus
10
4 / 3 / 0
5,846
487
4,589
9,520
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Tefin99
Fenrir
10
0 / 4 / 1
5,824
485
2,040
8,838
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
mmohaaa
Thanatos
12
9 / 3 / 1
7,685
640
6,948
10,363
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
2 / 3 / 3
7,016
585
5,307
4,987
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
15
15
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Bogass99
Neith
0
4
3
0.38
W
Artio
IONDH
Artio
1
1
3
2.5
L
Sylvanus
RakijaFAV
Sylvanus
4
3
0
1.33
L
Fenrir
Tefin99
Fenrir
0
4
1
0.13
W
Odin
Zausive
Odin
5
1
2
6
W
Olorun
ahafarms
Olorun
2
7
1
0.36
W
Thor
aikur12
Thor
4
3
4
2
W
Ullr
4
3
3
1.83
L
Thanatos
mmohaaa
Thanatos
9
3
1
3.17
L
Agni
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
23,184
40,913
Taken
39,298
17,084
Mitigated
14,396
11,034
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bogass99
Neith
4,300
2,525
0
1,544
5,590
1,578
51
1,743
3,847
0
26,262
W
Artio
IONDH
Artio
4,959
628
791
3,441
9,970
6,062
0
2,567
7,261
21,841
0
L
Sylvanus
RakijaFAV
Sylvanus
4,589
1,876
266
738
9,520
4,997
0
2,991
6,529
13,771
3,825
L
Fenrir
Tefin99
Fenrir
2,040
381
0
2,267
8,838
3,014
900
441
8,397
0
23,469
W
Odin
Zausive
Odin
6,713
1,985
0
2,140
7,127
4,320
0
698
6,375
3,505
32,318
W
Olorun
ahafarms
Olorun
2,252
980
0
2,726
9,700
2,731
594
3,680
5,614
30,732
0
W
Thor
aikur12
Thor
5,612
1,342
0
500
7,760
2,173
0
712
6,945
0
30,390
W
Ullr
5,726
2,404
0
1,436
6,356
1,798
591
985
5,278
0
31,805
L
Thanatos
mmohaaa
Thanatos
6,948
2,636
0
7,260
10,363
3,362
0
1,095
9,268
0
30,740
L
Agni
5,307
504
0
453
4,987
1,445
568
1,619
3,368
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
31,993
269
Minions Killed
280
0
Camps Cleared
0
1,075,069
Distance Traveled
1,072,668
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,622
469
50
4
0
208,249
3
W
Artio
5,618
468
36
3
0
234,814
1
L
Sylvanus
5,846
487
30
3
0
197,597
0
L
Fenrir
5,824
485
58
5
0
191,088
1
W
Odin
7,211
601
61
5
0
216,690
4
W
Olorun
6,581
548
66
6
0
213,511
1
W
Thor
6,320
527
46
4
0
206,418
1
W
Ullr
6,349
529
60
5
0
203,636
0
L
Thanatos
7,685
640
61
5
0
238,566
0
L
Agni
7,016
585
81
7
0
237,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role