Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ImMagic
Hel
Level 141
God Stats
11W - 1L
1,924 SR
Queue Stats
660W - 544L
1,742 Elo+
Party 1
Terra
Terra
NinjaXK
Terra
Level 142
God Stats
5W - 2L
1,866 SR
Queue Stats
532W - 425L
1,739 Elo+
Party 1
Ullr
Ullr
Venëtius
Ullr
Level 140
God Stats
6W - 0L
1,946 SR
Queue Stats
64W - 16L
1,940 Elo+
Party 1
Nike
Nike
Weak3n
Nike
Level 160
God Stats
2W - 4L
1,431 SR
Queue Stats
670W - 478L
1,719 Elo+
Solo
Team Averages
Level 149
1,734 SR
1,728 Elo+

VS

Team Averages
Level 140
1,666 SR
1,668 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DJCole
Sylvanus
Level 125
God Stats
20W - 12L
1,722 SR
Queue Stats
343W - 164L
1,759 Elo+
Party 2
Achilles
Achilles
Pandafuzzy
Achilles
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
127W - 119L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Rithrum
Kukulkan
Level 159
God Stats
9W - 8L
1,638 SR
Queue Stats
710W - 676L
1,679 Elo+
Solo
Set
Set
Slayer75413
Set
Level 107
God Stats
4W - 2L
1,973 SR
Queue Stats
682W - 292L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 0 / 0
3,992
798
1,686
3,144
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
6
0 / 0 / 2
3,846
769
1,040
1,183
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
NinjaXK
Terra
5
1 / 0 / 1
3,446
689
1,325
2,369
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
6
1 / 0 / 1
3,392
678
1,584
1,636
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Weak3n
Nike
5
1 / 1 / 1
3,584
717
1,745
3,342
1,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 2 / 0
2,843
569
666
2,480
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DJCole
Sylvanus
5
1 / 1 / 0
3,256
651
1,516
3,276
1,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Pandafuzzy
Achilles
6
0 / 0 / 0
3,157
631
971
3,448
1,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Rithrum
Kukulkan
7
0 / 0 / 0
3,664
733
902
1,764
460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,095
619
459
1,989
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
1
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
0
0
L
Apollo
 
Apollo
0
2
0
0
L
Sylvanus
DJCole
Sylvanus
1
1
0
1
W
Hel
0
0
2
1
W
Terra
NinjaXK
Terra
1
0
1
1.5
L
Achilles
Pandafuzzy
Achilles
0
0
0
0
L
Kukulkan
Rithrum
Kukulkan
0
0
0
0
L
0
0
0
0
W
Ullr
1
0
1
1.5
W
Nike
Weak3n
Nike
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,380
Damage
4,514
11,674
Taken
12,957
4,087
Mitigated
4,694
6,013
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,686
665
0
1,980
3,144
909
104
0
3,144
25,545
0
L
Apollo
 
Apollo
666
573
0
494
2,480
526
0
559
1,863
0
6,425
L
Sylvanus
DJCole
Sylvanus
1,516
507
384
1,711
3,276
1,664
0
643
2,633
8,922
0
W
Hel
1,040
196
809
967
1,183
205
0
0
1,183
18,597
0
W
Terra
NinjaXK
Terra
1,325
31
0
934
2,369
1,281
0
1,146
1,223
5,758
0
L
Achilles
Pandafuzzy
Achilles
971
182
0
1,711
3,448
1,508
0
1,686
1,762
0
13,360
L
Kukulkan
Rithrum
Kukulkan
902
240
0
1,314
1,764
460
0
110
1,622
20,465
0
L
459
32
0
648
1,989
536
0
919
1,026
0
10,860
W
Ullr
1,584
711
0
480
1,636
420
0
670
966
0
14,542
W
Nike
Weak3n
Nike
1,745
582
0
843
3,342
1,272
0
602
2,740
0
11,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,260
Gold Earned
16,015
188
Minions Killed
145
0
Camps Cleared
0
519,448
Distance Traveled
458,862
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,992
798
69
14
0
100,063
2
L
Apollo
2,843
569
17
3
0
49,685
1
L
Sylvanus
3,256
651
18
4
0
95,515
3
W
Hel
3,846
769
50
10
0
116,257
2
W
Terra
3,446
689
13
3
0
105,383
2
L
Achilles
3,157
631
31
6
0
101,647
0
L
Kukulkan
3,664
733
52
10
0
98,815
1
L
Set
3,095
619
27
5
0
113,200
1
W
Ullr
3,392
678
27
5
0
93,180
1
W
Nike
3,584
717
29
6
0
104,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role