Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Spaceezer
Odin
Level 149
God Stats
2W - 0L
1,607 SR
Queue Stats
133W - 113L
1,642 Elo+
Party 1
Arachne
Arachne
chilledfrench
Arachne
Level 159
God Stats
7W - 4L
1,801 SR
Queue Stats
357W - 349L
1,604 Elo+
Solo
Achilles
Achilles
toolate42
Achilles
Level 159
God Stats
4W - 3L
1,543 SR
Queue Stats
235W - 233L
1,649 Elo+
Solo
Team Averages
Level 145
1,590 SR
1,579 Elo+

VS

Team Averages
Level 96
1,623 SR
1,641 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BillBoyT
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,665 Elo+
Solo
Achilles
Achilles
Weebsince1998
Achilles
Level 127
God Stats
11W - 13L
1,561 SR
Queue Stats
376W - 402L
1,647 Elo+
Solo
Merlin
Merlin
WitcherFromRivia
Merlin
Level 122
God Stats
19W - 17L
1,665 SR
Queue Stats
1,333W - 1,240L
1,639 Elo+
Solo
Ne Zha
Ne Zha
chairtabledesk
Ne Zha
Level 56
God Stats
9W - 3L
1,892 SR
Queue Stats
211W - 117L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 3
11,327
629
8,568
9,131
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
 
Tiamat
17
5 / 2 / 2
11,198
622
12,289
9,538
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
15
1 / 1 / 5
9,590
533
4,964
11,136
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
18
7 / 1 / 4
11,564
642
13,437
18,416
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
toolate42
Achilles
16
2 / 2 / 1
9,879
549
6,550
11,736
10,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 4 / 0
9,076
504
8,252
15,911
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
BillBoyT
Neith
13
2 / 5 / 2
7,968
443
6,830
11,284
3,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Weebsince1998
Achilles
16
2 / 3 / 1
9,664
537
8,364
14,611
11,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 2
8,123
451
5,744
7,801
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 1
9,768
543
6,732
14,753
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
9
9
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
3
1.17
W
Tiamat
 
Tiamat
5
2
2
3
L
Ares
 
Ares
3
4
0
0.75
L
Neith
BillBoyT
Neith
2
5
2
0.6
W
Odin
1
1
5
3.5
L
Achilles
Weebsince1998
Achilles
2
3
1
0.83
L
0
3
2
0.33
L
2
2
1
1.25
W
Arachne
7
1
4
9
W
Achilles
toolate42
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,808
Damage
35,922
59,957
Taken
64,360
35,877
Mitigated
35,321
22,508
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,568
2,872
0
3,831
9,131
2,882
5,766
3,950
5,181
80,881
0
W
Tiamat
 
Tiamat
12,289
998
0
3,841
9,538
5,445
520
2,405
6,870
73,671
0
L
Ares
 
Ares
8,252
38
0
3,199
15,911
10,610
0
8,441
7,377
55,488
0
L
Neith
BillBoyT
Neith
6,830
3,004
0
3,370
11,284
3,751
23
3,920
7,026
0
39,717
W
Odin
4,964
1,048
0
1,124
11,136
7,745
995
3,052
8,008
10,012
29,016
L
Achilles
Weebsince1998
Achilles
8,364
786
0
4,515
14,611
11,555
0
3,505
11,026
12,290
53,094
L
5,744
411
0
2,000
7,801
2,151
0
3,049
4,504
56,214
0
L
6,732
1,745
0
7,670
14,753
7,254
0
3,754
10,854
0
84,270
W
Arachne
13,437
7,356
0
8,967
18,416
9,210
1,275
4,591
13,645
0
89,859
W
Achilles
toolate42
Achilles
6,550
758
0
4,745
11,736
10,595
0
1,183
10,547
8,475
47,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
44,599
624
Minions Killed
584
0
Camps Cleared
0
1,922,768
Distance Traveled
1,723,077
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,327
629
152
8
0
356,646
0
W
Tiamat
11,198
622
157
9
0
363,410
6
L
Ares
9,076
504
75
4
0
338,905
4
L
Neith
7,968
443
79
4
0
325,412
8
W
Odin
9,590
533
73
4
0
417,278
7
L
Achilles
9,664
537
146
8
0
328,511
4
L
Merlin
8,123
451
137
8
0
321,089
3
L
Ne Zha
9,768
543
147
8
0
409,160
5
W
Arachne
11,564
642
129
7
0
419,981
8
W
Achilles
9,879
549
113
6
0
365,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role