Player Matchup

Medusa
Medusa
Zadronixxx
Medusa
Level 14
God Stats
1W - 6L
1,328 SR
Queue Stats
11W - 29L
1,222 Elo+
Party 1
Erlang Shen
Erlang Shen
scorpion1011
Erlang Shen
Level 26
God Stats
7W - 8L
1,715 SR
Queue Stats
38W - 50L
1,246 Elo+
Party 1
Janus
Janus
slew28850
Janus
Level 28
God Stats
15W - 29L
1,349 SR
Queue Stats
212W - 225L
1,377 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,282 Elo+

VS

Team Averages
Level 55
1,422 SR
1,469 Elo+
Izanami
Izanami
Atakerlo
Izanami
Level 13
God Stats
17W - 4L
1,782 SR
Queue Stats
48W - 29L
1,561 Elo+
Party 2
Ganesha
Ganesha
EndlessSacrifice
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,498 Elo+
Party 2
Janus
Janus
Tejerinmaifrei
Janus
Level 25
God Stats
2W - 4L
982 SR
Queue Stats
61W - 77L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Zadronixxx
Medusa
11
4 / 10 / 2
10,036
558
5,298
15,668
5,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
scorpion1011
Erlang Shen
15
5 / 3 / 7
12,586
699
12,382
24,408
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
slew28850
Janus
16
3 / 2 / 9
11,561
642
14,559
7,481
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atakerlo
Izanami
16
11 / 7 / 4
13,301
739
17,860
13,779
6,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 14
11,067
615
14,150
19,096
21,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 12
11,592
644
11,564
7,213
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
15
15
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atakerlo
Izanami
11
7
4
1.86
W
1
2
14
4
W
3
3
12
3
L
Medusa
Zadronixxx
Medusa
4
10
2
0.5
L
Erlang Shen
scorpion1011
Erlang Shen
5
3
7
2.83
L
Janus
slew28850
Janus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
43,574
47,557
Taken
40,088
34,277
Mitigated
30,484
7,027
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atakerlo
Izanami
17,860
12,133
0
203
13,779
6,390
2,136
5,027
8,752
0
54,758
W
14,150
876
0
790
19,096
21,306
270
7,727
11,369
36,717
0
W
11,564
509
0
980
7,213
2,788
73
2,742
4,471
36,115
0
L
Medusa
Zadronixxx
Medusa
5,298
2,562
0
250
15,668
5,163
0
9,859
5,387
0
19,365
L
Erlang Shen
scorpion1011
Erlang Shen
12,382
7,503
0
6,777
24,408
26,906
0
9,247
14,452
0
20,081
L
Janus
slew28850
Janus
14,559
941
0
0
7,481
2,208
0
5,839
1,482
63,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
35,960
162
Minions Killed
169
7
Camps Cleared
8
956,792
Distance Traveled
941,057
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,301
739
83
5
5
293,199
1
W
Ganesha
11,067
615
19
1
0
335,962
3
W
Janus
11,592
644
67
4
3
311,896
5
L
Medusa
10,036
558
43
2
1
284,343
1
L
Erlang Shen
12,586
699
16
1
2
335,157
0
L
Janus
11,561
642
103
6
4
337,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role