Player Matchup

Amaterasu
Amaterasu
C4ifador222
Amaterasu
Level 67
God Stats
5W - 6L
1,352 SR
Queue Stats
478W - 532L
1,413 Elo+
Solo
Geb
Geb
NHR_zenitsu656
Geb
Level 77
God Stats
28W - 32L
1,459 SR
Queue Stats
664W - 804L
1,378 Elo+
Party 1
Vulcan
Vulcan
darkdemmon
Vulcan
Level 66
God Stats
16W - 18L
1,544 SR
Queue Stats
332W - 387L
1,403 Elo+
Party 1
Kali
Kali
degroKun
Kali
Level 94
God Stats
3W - 2L
1,600 SR
Queue Stats
307W - 333L
1,406 Elo+
Party 2
Anhur
Anhur
popototopopo
Anhur
Level 102
God Stats
2W - 2L
1,294 SR
Queue Stats
451W - 443L
1,409 Elo+
Party 2
Team Averages
Level 81
1,450 SR
1,402 Elo+

VS

Team Averages
Level 76
1,509 SR
1,395 Elo+
Ravana
Ravana
Falcom_01
Ravana
Level 64
God Stats
1W - 1L
1,701 SR
Queue Stats
215W - 302L
1,395 Elo+
Party 3
Xing Tian
Xing Tian
SleepThC
Xing Tian
Level 49
God Stats
13W - 15L
1,532 SR
Queue Stats
134W - 157L
1,394 Elo+
Solo
Chiron
Chiron
Stormtrooper_379
Chiron
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 224L
1,303 Elo+
Party 3
Tiamat
Tiamat
nacktras
Tiamat
Level 107
God Stats
4W - 8L
1,312 SR
Queue Stats
110W - 109L
1,450 Elo+
Solo
Achilles
Achilles
tinorc9
Achilles
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 258L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
C4ifador222
Amaterasu
20
16 / 0 / 5
15,831
633
28,383
22,676
27,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 9
10,515
421
9,594
22,318
22,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
darkdemmon
Vulcan
17
3 / 6 / 11
12,129
485
20,613
14,804
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
19
6 / 6 / 8
12,914
517
14,146
22,786
12,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 5 / 9
12,579
503
12,967
18,689
7,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Falcom_01
Ravana
16
4 / 8 / 6
10,663
427
10,612
18,840
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
SleepThC
Xing Tian
13
1 / 6 / 10
9,451
378
9,397
25,399
27,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 3 / 9
11,575
463
11,994
16,633
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
nacktras
Tiamat
19
6 / 6 / 6
11,785
471
20,709
20,336
12,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
tinorc9
Achilles
18
8 / 9 / 4
11,506
460
13,754
27,086
21,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
56
32
Kills
21
21
Deaths
32
42
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
C4ifador222
Amaterasu
16
0
5
18.5
L
Ravana
Falcom_01
Ravana
4
8
6
0.88
W
3
4
9
1.88
L
Xing Tian
SleepThC
Xing Tian
1
6
10
1
L
2
3
9
2.17
W
Vulcan
darkdemmon
Vulcan
3
6
11
1.42
W
Kali
6
6
8
1.67
L
Tiamat
nacktras
Tiamat
6
6
6
1.5
W
4
5
9
1.7
L
Achilles
tinorc9
Achilles
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,703
Damage
66,466
101,273
Taken
108,294
75,293
Mitigated
73,534
30,889
Healing
29,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
C4ifador222
Amaterasu
28,383
11,998
0
13,427
22,676
27,302
2,056
4,806
17,730
18,012
102,023
L
Ravana
Falcom_01
Ravana
10,612
2,533
0
3,187
18,840
7,827
1,641
3,547
15,165
0
61,852
W
9,594
646
209
1,970
22,318
22,072
502
5,588
16,370
28,309
0
L
Xing Tian
SleepThC
Xing Tian
9,397
967
0
3,919
25,399
27,184
115
7,553
17,608
22,814
0
L
11,994
5,165
861
6,865
16,633
4,949
767
4,920
11,575
0
89,831
W
Vulcan
darkdemmon
Vulcan
20,613
3,947
0
1,666
14,804
5,936
374
6,299
8,113
76,443
0
W
Kali
14,146
5,783
0
8,386
22,786
12,764
1,084
7,443
15,087
0
101,176
L
Tiamat
nacktras
Tiamat
20,709
2,207
389
7,217
20,336
12,470
6
9,331
10,596
74,625
0
W
12,967
5,956
0
5,231
18,689
7,219
1,813
4,744
13,867
0
103,477
L
Achilles
tinorc9
Achilles
13,754
4,589
0
7,186
27,086
21,104
0
7,872
18,949
0
60,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,968
Gold Earned
54,980
612
Minions Killed
495
0
Camps Cleared
0
2,431,785
Distance Traveled
2,264,011
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,831
633
179
7
0
535,304
0
L
Ravana
10,663
427
97
4
0
431,301
3
W
Geb
10,515
421
20
1
0
475,781
8
L
Xing Tian
9,451
378
15
1
0
436,462
4
L
Chiron
11,575
463
164
7
0
486,159
0
W
Vulcan
12,129
485
107
4
0
481,744
3
W
Kali
12,914
517
153
6
0
514,698
6
L
Tiamat
11,785
471
119
5
0
450,909
3
W
Anhur
12,579
503
153
6
0
424,258
4
L
Achilles
11,506
460
100
4
0
459,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role