Player Matchup

Charybdis
Charybdis
CarryMeSenpaiPlz
Charybdis
Level 19
God Stats
3W - 2L
1,542 SR
Queue Stats
20W - 16L
1,578 Elo+
Solo
Cliodhna
Cliodhna
OpenThemCheeks
Cliodhna
Level 16
God Stats
14W - 14L
1,638 SR
Queue Stats
96W - 66L
1,695 Elo+
Solo
Agni
Agni
PeaceandLove2
Agni
Level 2
God Stats
3W - 3L
1,728 SR
Queue Stats
30W - 28L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
ScarTheWicked
Zhong Kui
Level 28
God Stats
26W - 14L
1,642 SR
Queue Stats
99W - 72L
1,590 Elo+
Solo
Guan Yu
Guan Yu
xSisxx
Guan Yu
Level 27
God Stats
8W - 7L
1,556 SR
Queue Stats
89W - 78L
1,607 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,592 Elo+

VS

Team Averages
Level 22
1,442 SR
1,599 Elo+
Chaac
Chaac
GeneralCorainder
Chaac
Level 22
God Stats
4W - 6L
1,412 SR
Queue Stats
39W - 36L
1,512 Elo+
Solo
Rama
Rama
Quafers
Rama
Level 22
God Stats
18W - 9L
1,823 SR
Queue Stats
109W - 78L
1,591 Elo+
Solo
Jormungandr
Jormungandr
Thetiz
Jormungandr
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
21W - 25L
1,468 Elo+
Solo
Kali
Kali
grandblond55
Kali
Level 29
God Stats
0W - 1L
1,255 SR
Queue Stats
79W - 55L
1,672 Elo+
Solo
Ra
Ra
makadelmal
Ra
Level 7
God Stats
0W - 1L
1,466 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
0 / 1 / 1
6,401
582
1,876
3,724
966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
11
4 / 0 / 5
6,800
618
4,397
4,926
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 1 / 2
7,588
690
4,810
3,662
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ScarTheWicked
Zhong Kui
11
1 / 1 / 0
6,520
593
3,734
7,159
4,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
xSisxx
Guan Yu
9
0 / 2 / 3
5,412
492
913
6,742
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,225
475
2,870
6,653
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Quafers
Rama
10
3 / 1 / 0
5,943
540
3,793
3,628
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Thetiz
Jormungandr
7
0 / 0 / 3
5,091
463
1,986
3,538
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 2
6,307
573
4,266
8,372
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
5,009
455
1,330
6,885
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
0
1
1
0.5
L
0
1
1
0.5
W
Cliodhna
4
0
5
6.5
W
8
1
2
9
L
Rama
Quafers
Rama
3
1
0
3
W
Zhong Kui
ScarTheWicked
Zhong Kui
1
1
0
1
L
Jormungandr
Thetiz
Jormungandr
0
0
3
1.5
L
2
5
2
0.6
L
0
7
0
0
W
Guan Yu
xSisxx
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
14,245
26,213
Taken
29,076
11,415
Mitigated
12,932
13,798
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
1,876
1,208
0
1,029
3,724
966
0
331
3,393
0
44,888
L
2,870
542
0
3,689
6,653
4,459
0
3,507
3,118
0
23,361
W
Cliodhna
4,397
693
0
3,061
4,926
1,376
0
685
4,237
0
33,314
W
4,810
551
0
788
3,662
1,068
400
781
2,793
43,053
0
L
Rama
Quafers
Rama
3,793
2,476
0
647
3,628
1,176
0
0
3,628
0
40,333
W
Zhong Kui
ScarTheWicked
Zhong Kui
3,734
1,027
0
4,050
7,159
4,153
466
0
6,597
37,760
0
L
Jormungandr
Thetiz
Jormungandr
1,986
669
0
751
3,538
2,207
0
62
3,476
11,254
0
L
4,266
1,871
0
2,730
8,372
3,260
0
1,650
6,632
0
35,836
L
1,330
289
0
1,115
6,885
1,830
0
3,057
3,616
23,879
0
W
Guan Yu
xSisxx
Guan Yu
913
262
1,376
3,494
6,742
3,852
0
1,359
5,315
0
13,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
27,575
397
Minions Killed
253
0
Camps Cleared
0
1,074,397
Distance Traveled
1,049,191
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,401
582
107
10
0
174,871
1
L
Chaac
5,225
475
49
4
0
215,372
1
W
Cliodhna
6,800
618
72
7
0
270,052
2
W
Agni
7,588
690
101
9
0
233,764
5
L
Rama
5,943
540
85
8
0
173,751
2
W
Zhong Kui
6,520
593
94
9
0
166,294
3
L
Jormungandr
5,091
463
12
1
0
214,768
8
L
Kali
6,307
573
63
6
0
240,547
2
L
Ra
5,009
455
44
4
0
204,753
3
W
Guan Yu
5,412
492
23
2
0
229,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role