Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Epocholips1972
Sylvanus
Level 89
God Stats
2W - 0L
1,407 SR
Queue Stats
102W - 118L
1,442 Elo+
Party 2
Anhur
Anhur
Fenixx551
Anhur
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 33L
1,599 Elo+
Party 2
Team Averages
Level 96
1,469 SR
1,514 Elo+

VS

Team Averages
Level 106
1,299 SR
1,416 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Boon_The_Outlaw
Baron Samedi
Level 121
God Stats
5W - 8L
1,294 SR
Queue Stats
78W - 104L
1,346 Elo+
Party 1
Yemoja
Yemoja
DoctorGoodnite
Yemoja
Level 89
God Stats
0W - 6L
1,104 SR
Queue Stats
154W - 166L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 4 / 7
11,438
673
27,706
11,085
4,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
15
1 / 3 / 9
11,447
673
4,182
12,674
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Fenixx551
Anhur
16
6 / 1 / 5
11,798
694
16,097
10,059
3,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 7 / 4
9,829
578
5,677
20,258
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Boon_The_Outlaw
Baron Samedi
16
7 / 2 / 0
11,583
681
15,710
16,279
7,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 2 / 7
11,449
673
2,976
16,508
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
8
8
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
7
1.88
L
Pele
 
Pele
1
7
4
0.43
L
Baron Samedi
Boon_The_Outlaw
Baron Samedi
7
2
0
3.5
L
0
2
7
1.75
W
Sylvanus
1
3
9
1.83
W
Anhur
Fenixx551
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
24,363
33,818
Taken
53,045
21,321
Mitigated
23,128
9,511
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
27,706
746
0
3,159
11,085
4,010
834
5,852
5,233
55,236
0
L
Pele
 
Pele
5,677
922
0
2,584
20,258
4,941
0
9,835
10,423
0
30,602
L
Baron Samedi
Boon_The_Outlaw
Baron Samedi
15,710
391
4,059
7,845
16,279
7,620
0
11,575
4,704
47,582
0
L
2,976
394
6,725
6,555
16,508
10,567
19
10,869
5,639
14,994
0
W
Sylvanus
4,182
1,070
816
4,407
12,674
13,341
618
8,427
4,247
21,582
0
W
Anhur
Fenixx551
Anhur
16,097
9,430
0
1,129
10,059
3,970
1,360
5,045
5,014
0
53,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
32,861
194
Minions Killed
171
6
Camps Cleared
6
923,060
Distance Traveled
874,651
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,438
673
56
3
3
311,940
4
L
Pele
9,829
578
47
3
3
283,225
2
L
Baron Samedi
11,583
681
85
5
3
299,932
1
L
Yemoja
11,449
673
39
2
0
291,494
1
W
Sylvanus
11,447
673
43
3
0
275,915
4
W
Anhur
11,798
694
95
6
3
335,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role