Player Matchup

Ra
Ra
MiniBrais
Ra
Level 76
God Stats
1W - 0L
1,222 SR
Queue Stats
10W - 6L
1,577 Elo+
Party 1
Skadi
Skadi
Perunsky5
Skadi
Level 108
God Stats
1W - 0L
1,607 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
el_viejo_de_up
Tsukuyomi
Level 133
God Stats
1W - 0L
1,626 SR
Queue Stats
133W - 99L
1,586 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,536 Elo+

VS

Team Averages
Level 120
1,484 SR
1,481 Elo+
Zeus
Zeus
Cezs
Zeus
Level 124
God Stats
117W - 91L
1,582 SR
Queue Stats
203W - 232L
1,500 Elo+
Solo
Hercules
Hercules
Miguirex
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
QM1nation
Heimdallr
Level 127
God Stats
1W - 8L
1,371 SR
Queue Stats
112W - 126L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
10,077
775
9,383
8,687
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Perunsky5
Skadi
16
12 / 3 / 7
11,487
884
16,622
11,195
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
el_viejo_de_up
Tsukuyomi
13
1 / 6 / 13
9,267
713
10,406
11,261
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cezs
Zeus
14
4 / 5 / 8
9,031
695
13,112
12,575
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Miguirex
Hercules
12
8 / 5 / 5
9,604
739
7,410
15,927
16,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
QM1nation
Heimdallr
11
1 / 9 / 10
8,220
632
5,888
12,521
3,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
13
13
Deaths
19
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cezs
Zeus
4
5
8
1.6
L
Hercules
Miguirex
Hercules
8
5
5
2.1
W
6
4
9
2.63
W
Skadi
Perunsky5
Skadi
12
3
7
5.17
L
Heimdallr
QM1nation
Heimdallr
1
9
10
0.67
W
Tsukuyomi
el_viejo_de_up
Tsukuyomi
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
26,410
31,143
Taken
41,023
11,654
Mitigated
24,169
5,135
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cezs
Zeus
13,112
967
0
3,742
12,575
3,502
41
2,358
9,889
43,271
0
L
Hercules
Miguirex
Hercules
7,410
1,709
0
3,877
15,927
16,720
0
4,308
11,159
438
15,998
W
9,383
532
596
2,870
8,687
3,663
435
2,335
6,352
32,356
0
W
Skadi
Perunsky5
Skadi
16,622
7,112
0
1,398
11,195
3,975
120
6,385
4,807
0
35,874
L
Heimdallr
QM1nation
Heimdallr
5,888
3,694
0
1,230
12,521
3,947
788
2,058
10,297
0
19,747
W
Tsukuyomi
el_viejo_de_up
Tsukuyomi
10,406
2,115
0
271
11,261
4,016
0
5,157
6,104
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
26,855
137
Minions Killed
128
6
Camps Cleared
5
768,969
Distance Traveled
643,129
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,031
695
78
6
4
196,955
0
L
Hercules
9,604
739
14
1
0
234,231
2
W
Ra
10,077
775
67
5
1
245,265
5
W
Skadi
11,487
884
30
2
3
267,852
4
L
Heimdallr
8,220
632
36
3
1
211,943
2
W
Tsukuyomi
9,267
713
40
3
2
255,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role