Player Matchup

Horus
Horus
Bordeasu
Horus
Level 19
God Stats
10W - 11L
1,335 SR
Queue Stats
78W - 95L
1,274 Elo+
Party 2
Ares
Ares
M9S7
Ares
Level 28
God Stats
4W - 3L
1,423 SR
Queue Stats
114W - 123L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
ZArZAxias124
Jing Wei
Level 20
God Stats
10W - 13L
1,335 SR
Queue Stats
78W - 108L
1,274 Elo+
Party 2
Kali
Kali
aitomaito
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 91L
1,265 Elo+
Party 1
Izanami
Izanami
slurpyyyyyyyy
Izanami
Level 6
God Stats
32W - 15L
1,626 SR
Queue Stats
43W - 29L
1,278 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,276 Elo+

VS

Team Averages
Level 14
1,551 SR
1,424 Elo+
Osiris
Osiris
MAKEMURSU
Osiris
Level 26
God Stats
3W - 4L
1,757 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Kukulkan
Kukulkan
NikaRed11
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chiron
Chiron
TheSaltybird
Chiron
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 102L
1,380 Elo+
Party 3
Thor
Thor
ZxZuluZx
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Solo
Ares
Ares
xXWomenEnjoyerXx
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bordeasu
Horus
14
2 / 2 / 4
9,536
530
7,197
12,815
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
M9S7
Ares
13
1 / 1 / 9
8,835
491
5,132
16,167
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
ZArZAxias124
Jing Wei
13
3 / 8 / 6
8,839
491
10,730
13,964
5,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
15
4 / 0 / 5
9,932
552
4,497
10,334
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
20
18 / 0 / 2
13,191
733
19,400
13,078
5,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MAKEMURSU
Osiris
12
1 / 4 / 3
7,147
397
7,121
13,510
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NikaRed11
Kukulkan
11
0 / 9 / 0
6,753
375
4,677
9,553
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
12
3 / 6 / 5
7,948
442
12,665
13,915
4,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
8
1 / 3 / 0
6,576
365
2,442
7,690
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 6 / 2
7,987
444
8,330
18,682
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
28
Kills
9
11
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Bordeasu
Horus
2
2
4
2
W
Ares
M9S7
Ares
1
1
9
5.5
L
Osiris
MAKEMURSU
Osiris
1
4
3
0.63
L
Kukulkan
NikaRed11
Kukulkan
0
9
0
0
L
Chiron
3
6
5
0.92
W
Jing Wei
ZArZAxias124
Jing Wei
3
8
6
0.75
L
Thor
1
3
0
0.33
W
Kali
4
0
5
6.5
W
Izanami
18
0
2
19
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
35,235
66,358
Taken
63,350
41,757
Mitigated
37,736
26,107
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bordeasu
Horus
7,197
2,419
318
3,334
12,815
12,751
803
624
12,111
10,390
24,566
W
Ares
M9S7
Ares
5,132
731
489
5,035
16,167
13,374
0
3,415
12,676
17,564
0
L
Osiris
MAKEMURSU
Osiris
7,121
2,351
0
1,389
13,510
11,882
0
2,222
10,742
0
28,966
L
Kukulkan
NikaRed11
Kukulkan
4,677
417
0
0
9,553
2,625
0
276
9,233
33,313
0
L
Chiron
12,665
4,374
967
3,202
13,915
4,569
555
1,719
12,043
0
44,075
W
Jing Wei
ZArZAxias124
Jing Wei
10,730
7,904
0
1,702
13,964
5,472
210
5,351
8,501
0
40,468
L
Thor
2,442
494
0
1,974
7,690
2,833
0
29
7,579
0
29,330
W
Kali
4,497
2,749
0
6,704
10,334
4,179
407
1,445
8,889
0
44,599
W
Izanami
19,400
13,324
0
8,525
13,078
5,981
9,610
2,041
10,877
68
122,496
L
8,330
814
0
2,645
18,682
15,827
183
2,636
15,949
22,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
36,411
435
Minions Killed
247
0
Camps Cleared
0
1,755,496
Distance Traveled
1,469,772
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,536
530
79
4
0
315,846
1
W
Ares
8,835
491
16
1
0
381,718
1
L
Osiris
7,147
397
43
2
0
347,634
5
L
Kukulkan
6,753
375
65
4
0
308,139
5
L
Chiron
7,948
442
64
4
0
305,037
3
W
Jing Wei
8,839
491
48
3
0
336,544
1
L
Thor
6,576
365
54
3
0
174,640
0
W
Kali
9,932
552
85
5
0
380,074
1
W
Izanami
13,191
733
207
12
0
341,314
4
L
Ares
7,987
444
21
1
0
334,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role