Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OlympiansSlayer
Tiamat
Level 147
God Stats
14W - 12L
1,636 SR
Queue Stats
606W - 578L
1,462 Elo+
Solo
Cliodhna
Cliodhna
Sean13
Cliodhna
Level 89
God Stats
6W - 4L
1,894 SR
Queue Stats
99W - 102L
1,468 Elo+
Solo
Chernobog
Chernobog
UnbuiltGoose
Chernobog
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 257L
1,537 Elo+
Solo
Bacchus
Bacchus
lustblood88
Bacchus
Level 123
God Stats
2W - 3L
1,565 SR
Queue Stats
137W - 151L
1,542 Elo+
Solo
Team Averages
Level 120
1,619 SR
1,502 Elo+

VS

Team Averages
Level 95
1,631 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ImadV
Athena
Level 106
God Stats
2W - 0L
1,815 SR
Queue Stats
30W - 17L
1,629 Elo+
Party 1
Loki
Loki
elmersantos
Loki
Level 65
God Stats
9W - 3L
1,832 SR
Queue Stats
13W - 11L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
soyuncani
Zhong Kui
Level 121
God Stats
12W - 10L
1,510 SR
Queue Stats
170W - 160L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
5,804
580
5,192
5,673
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 2
5,589
559
3,539
6,639
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Sean13
Cliodhna
8
2 / 2 / 0
5,419
542
2,590
5,538
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
UnbuiltGoose
Chernobog
8
1 / 2 / 1
5,043
504
3,987
5,369
1,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lustblood88
Bacchus
6
0 / 2 / 1
4,463
446
1,699
4,212
2,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 0
5,179
518
2,872
7,776
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Apollo
 
Apollo
9
1 / 2 / 2
5,105
511
2,985
4,253
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
ImadV
Athena
9
1 / 0 / 6
5,419
542
2,515
5,784
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
6,491
649
3,619
5,685
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
soyuncani
Zhong Kui
11
5 / 2 / 1
6,258
626
4,722
5,248
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Chaac
 
Chaac
0
1
0
0
W
Apollo
 
Apollo
1
2
2
1
W
Athena
ImadV
Athena
1
0
6
4
L
0
6
2
0.17
L
Cliodhna
Sean13
Cliodhna
2
2
0
1
L
Chernobog
UnbuiltGoose
Chernobog
1
2
1
0.75
W
5
0
3
6.5
L
Bacchus
lustblood88
Bacchus
0
2
1
0.25
W
Zhong Kui
soyuncani
Zhong Kui
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
16,713
27,431
Taken
28,746
12,671
Mitigated
13,730
8,312
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,192
803
0
1,845
5,673
4,364
0
258
4,842
6,830
27,345
W
Chaac
 
Chaac
2,872
590
0
3,779
7,776
4,085
0
1,018
5,930
0
27,343
W
Apollo
 
Apollo
2,985
2,107
0
1,212
4,253
1,138
0
671
3,582
0
25,999
W
Athena
ImadV
Athena
2,515
744
0
1,651
5,784
3,717
0
1,146
4,530
14,452
0
L
3,539
389
0
1,078
6,639
2,745
0
2,173
4,327
31,246
0
L
Cliodhna
Sean13
Cliodhna
2,590
276
0
2,214
5,538
1,504
0
1,706
3,708
0
23,310
L
Chernobog
UnbuiltGoose
Chernobog
3,987
2,130
0
1,170
5,369
1,456
0
1,866
3,486
0
26,298
W
3,619
1,125
0
3,708
5,685
1,524
0
1,112
4,485
0
34,742
L
Bacchus
lustblood88
Bacchus
1,699
378
826
1,179
4,212
2,602
0
900
3,258
5,587
0
W
Zhong Kui
soyuncani
Zhong Kui
4,722
516
0
2,552
5,248
3,266
0
2,029
2,963
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
28,452
256
Minions Killed
299
0
Camps Cleared
0
916,927
Distance Traveled
988,453
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,804
580
68
7
0
188,026
3
W
Chaac
5,179
518
58
6
0
184,281
0
W
Apollo
5,105
511
55
6
0
169,105
3
W
Athena
5,419
542
24
2
0
211,926
1
L
Tiamat
5,589
559
71
7
0
167,691
2
L
Cliodhna
5,419
542
57
6
0
219,437
0
L
Chernobog
5,043
504
52
5
0
183,802
2
W
Loki
6,491
649
85
9
0
235,708
2
L
Bacchus
4,463
446
8
1
0
157,971
3
W
Zhong Kui
6,258
626
77
8
0
187,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role