Player Matchup

Ymir
Ymir
BergZiege110
Ymir
Level 27
God Stats
3W - 5L
1,472 SR
Queue Stats
156W - 120L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImmerAmLauschen
Ah Muzen Cab
Level 25
God Stats
2W - 2L
1,400 SR
Queue Stats
103W - 74L
1,629 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rala2948
Cu Chulainn
Level 9
God Stats
7W - 3L
1,717 SR
Queue Stats
29W - 28L
1,586 Elo+
Party 3
Mulan
Mulan
cuento-apacible7
Mulan
Level 13
God Stats
18W - 7L
1,833 SR
Queue Stats
37W - 29L
1,632 Elo+
Party 3
Poseidon
Poseidon
duniesta
Poseidon
Level 13
God Stats
1W - 1L
1,805 SR
Queue Stats
28W - 19L
1,605 Elo+
Party 3
Team Averages
Level 17
1,645 SR
1,615 Elo+

VS

Team Averages
Level 13
1,548 SR
1,617 Elo+
Artemis
Artemis
Eski-Joe
Artemis
Level 17
God Stats
25W - 22L
1,636 SR
Queue Stats
61W - 61L
1,560 Elo+
Solo
Izanami
Izanami
Im_New007
Izanami
Level 8
God Stats
31W - 6L
2,156 SR
Queue Stats
38W - 12L
1,973 Elo+
Party 2
Baron Samedi
Baron Samedi
MedmeDaddy
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
1,483 Elo+
Solo
Ra
Ra
WardOrF6
Ra
Level 28
God Stats
1W - 2L
1,251 SR
Queue Stats
52W - 19L
1,621 Elo+
Party 2
Cliodhna
Cliodhna
eilzieee
Cliodhna
Level 7
God Stats
2W - 5L
1,195 SR
Queue Stats
13W - 14L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,214
579
2,525
7,395
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ImmerAmLauschen
Ah Muzen Cab
8
2 / 5 / 2
5,039
560
3,712
6,257
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Rala2948
Cu Chulainn
9
0 / 2 / 0
4,793
533
2,242
6,146
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 1
4,814
535
3,012
5,443
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
duniesta
Poseidon
7
1 / 1 / 0
4,682
520
1,427
4,159
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eski-Joe
Artemis
9
4 / 2 / 2
5,495
611
4,527
5,386
1,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Im_New007
Izanami
11
2 / 0 / 0
6,153
684
3,504
4,268
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MedmeDaddy
Baron Samedi
8
1 / 2 / 5
5,156
573
4,977
6,785
3,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 0
6,166
685
6,109
5,343
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
eilzieee
Cliodhna
8
1 / 2 / 1
5,098
566
573
3,730
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
11
11
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Artemis
Eski-Joe
Artemis
4
2
2
2.5
W
Izanami
Im_New007
Izanami
2
0
0
2
L
Ah Muzen Cab
ImmerAmLauschen
Ah Muzen Cab
2
5
2
0.6
W
Baron Samedi
MedmeDaddy
Baron Samedi
1
2
5
1.75
L
Cu Chulainn
Rala2948
Cu Chulainn
0
2
0
0
W
3
0
0
3
L
2
0
1
2.5
L
Poseidon
duniesta
Poseidon
1
1
0
1
W
Cliodhna
eilzieee
Cliodhna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,918
Damage
19,690
29,400
Taken
25,512
12,049
Mitigated
9,247
9,050
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,525
201
0
1,054
7,395
4,198
0
4,318
2,970
13,674
0
W
Artemis
Eski-Joe
Artemis
4,527
2,514
0
1,489
5,386
1,481
466
1,238
4,148
0
23,176
W
Izanami
Im_New007
Izanami
3,504
2,137
0
2,051
4,268
1,475
169
0
3,790
0
39,634
L
Ah Muzen Cab
ImmerAmLauschen
Ah Muzen Cab
3,712
1,359
0
993
6,257
1,493
336
2,063
4,154
0
23,608
W
Baron Samedi
MedmeDaddy
Baron Samedi
4,977
872
461
3,468
6,785
3,096
280
776
6,009
24,092
0
L
Cu Chulainn
Rala2948
Cu Chulainn
2,242
300
0
2,545
6,146
3,420
0
0
6,146
1,002
19,327
W
6,109
1,480
73
3,189
5,343
1,871
0
1,689
3,654
43,366
0
L
3,012
229
0
3,024
5,443
1,852
0
1,756
3,569
0
18,455
L
Poseidon
duniesta
Poseidon
1,427
327
0
1,434
4,159
1,086
0
2,536
1,475
22,619
0
W
Cliodhna
eilzieee
Cliodhna
573
0
0
783
3,730
1,324
0
249
3,481
0
23,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
28,068
198
Minions Killed
294
0
Camps Cleared
0
836,011
Distance Traveled
895,713
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,214
579
28
3
0
164,382
2
W
Artemis
5,495
611
41
5
0
168,756
4
W
Izanami
6,153
684
82
9
0
162,136
3
L
Ah Muzen Cab
5,039
560
48
5
0
163,163
1
W
Baron Samedi
5,156
573
34
4
0
171,882
2
L
Cu Chulainn
4,793
533
45
5
0
167,843
0
W
Ra
6,166
685
87
10
0
186,920
3
L
Mulan
4,814
535
37
4
0
203,606
0
L
Poseidon
4,682
520
40
4
0
137,017
2
W
Cliodhna
5,098
566
50
6
0
206,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role