Player Matchup

Sun Wukong
Sun Wukong
O_ivan_VF
Sun Wukong
Level 123
God Stats
7W - 7L
1,564 SR
Queue Stats
558W - 573L
1,545 Elo+
Solo
Eset
Eset
SWEG260
Eset
Level 127
God Stats
6W - 1L
1,815 SR
Queue Stats
284W - 235L
1,588 Elo+
Solo
Bellona
Bellona
TThread
Bellona
Level 160
God Stats
2W - 1L
1,503 SR
Queue Stats
91W - 106L
1,518 Elo+
Solo
Olorun
Olorun
The Prodi9y
Olorun
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 178L
1,542 Elo+
Solo
Fafnir
Fafnir
cameroncoleyy
Fafnir
Level 155
God Stats
5W - 7L
1,502 SR
Queue Stats
496W - 521L
1,601 Elo+
Solo
Team Averages
Level 141
1,577 SR
1,559 Elo+

VS

Team Averages
Level 132
1,608 SR
1,649 Elo+
Hera
Hera
Dannweyy
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 60L
1,759 Elo+
Party 1
Persephone
Persephone
GodRipsDabs
Persephone
Level 146
God Stats
14W - 13L
1,560 SR
Queue Stats
656W - 641L
1,611 Elo+
Party 1
Cupid
Cupid
Kagra
Cupid
Level 138
God Stats
3W - 1L
1,789 SR
Queue Stats
98W - 82L
1,630 Elo+
Solo
Sobek
Sobek
Pochoxlocox
Sobek
Level 125
God Stats
2W - 2L
1,890 SR
Queue Stats
120W - 137L
1,649 Elo+
Solo
Discordia
Discordia
zombie8killa676
Discordia
Level 146
God Stats
2W - 5L
1,301 SR
Queue Stats
521W - 480L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
O_ivan_VF
Sun Wukong
19
5 / 3 / 17
11,353
757
19,152
20,992
27,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Eset
SWEG260
Eset
17
4 / 6 / 10
10,624
708
6,558
13,900
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TThread
Bellona
18
4 / 6 / 12
11,406
760
9,428
21,578
27,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
9 / 3 / 11
12,516
834
15,562
17,983
9,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 14
11,160
744
11,742
26,060
36,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 5 / 13
10,021
668
13,146
13,271
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
GodRipsDabs
Persephone
18
4 / 3 / 12
10,870
725
20,948
10,477
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Kagra
Cupid
18
8 / 7 / 10
11,283
752
23,750
15,568
7,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 10
9,269
618
7,011
20,081
24,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
zombie8killa676
Discordia
17
4 / 4 / 14
10,506
700
13,612
10,068
4,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
79
26
Kills
20
20
Deaths
26
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hera
3
5
13
1.9
L
Persephone
GodRipsDabs
Persephone
4
3
12
3.33
L
Cupid
Kagra
Cupid
8
7
10
1.86
W
Sun Wukong
O_ivan_VF
Sun Wukong
5
3
17
4.5
L
1
7
10
0.86
W
Eset
SWEG260
Eset
4
6
10
1.5
W
Bellona
TThread
Bellona
4
6
12
1.67
W
Olorun
9
3
11
4.83
W
4
2
14
5.5
L
Discordia
zombie8killa676
Discordia
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,442
Damage
78,467
100,513
Taken
69,465
107,967
Mitigated
45,617
54,555
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,146
2,294
1,317
3,095
13,271
5,607
794
5,260
7,184
29,853
0
L
Persephone
GodRipsDabs
Persephone
20,948
572
90
2,593
10,477
4,231
552
3,502
6,202
37,673
0
L
Cupid
Kagra
Cupid
23,750
10,611
2,489
4,288
15,568
7,163
1,545
5,979
8,768
0
37,908
W
Sun Wukong
O_ivan_VF
Sun Wukong
19,152
1,478
3,764
6,641
20,992
27,931
491
11,663
9,329
963
31,361
L
7,011
170
1,280
5,324
20,081
24,512
294
11,403
7,396
12,770
0
W
Eset
SWEG260
Eset
6,558
312
5,403
2,625
13,900
7,062
826
9,653
4,247
20,986
0
W
Bellona
TThread
Bellona
9,428
2,287
2,531
2,781
21,578
27,365
170
10,439
11,139
155
16,325
W
Olorun
15,562
7,680
4,816
6,741
17,983
9,605
3,284
12,260
5,723
46,413
2,529
W
11,742
1,868
5,914
13,339
26,060
36,004
248
10,702
15,358
20,568
0
L
Discordia
zombie8killa676
Discordia
13,612
550
1,616
2,458
10,068
4,104
273
5,150
4,463
30,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
51,949
149
Minions Killed
154
0
Camps Cleared
0
1,416,021
Distance Traveled
1,242,452
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,021
668
36
2
0
211,736
0
L
Persephone
10,870
725
35
2
0
297,101
0
L
Cupid
11,283
752
37
2
0
245,088
1
W
Sun Wukong
11,353
757
27
2
0
312,192
5
L
Sobek
9,269
618
8
1
0
248,105
0
W
Eset
10,624
708
23
2
0
250,190
0
W
Bellona
11,406
760
15
1
0
284,951
2
W
Olorun
12,516
834
68
5
0
263,470
0
W
Fafnir
11,160
744
16
1
0
305,218
2
L
Discordia
10,506
700
38
3
0
240,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role