Player Matchup

Hercules
Hercules
NyMartin
Hercules
Level 5
God Stats
2W - 3L
1,181 SR
Queue Stats
23W - 33L
1,166 Elo+
Solo
Medusa
Medusa
Samaelsonn
Medusa
Level 23
God Stats
3W - 2L
1,723 SR
Queue Stats
11W - 10L
1,527 Elo+
Party 2
Thor
Thor
TheBigManSmoke
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,643 Elo+
Party 2
Geb
Geb
davac222
Geb
Level 107
God Stats
3W - 1L
1,673 SR
Queue Stats
106W - 95L
1,536 Elo+
Party 2
Nox
Nox
zhonglisimp
Nox
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Team Averages
Level 31
1,515 SR
1,474 Elo+

VS

Team Averages
Level 6
1,477 SR
1,440 Elo+
Neith
Neith
Bontreee3
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
FlexRipp
Nemesis
Level 17
God Stats
8W - 2L
1,641 SR
Queue Stats
107W - 62L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ousve
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,245 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 1
Bellona
Bellona
SSexboomba3131
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Cerberus
Cerberus
Sprog18
Cerberus
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NyMartin
Hercules
12
1 / 1 / 2
6,842
526
2,043
6,292
3,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Samaelsonn
Medusa
13
6 / 1 / 2
7,725
594
5,333
5,228
1,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 3
7,314
563
4,372
6,289
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 5
7,332
564
5,693
7,029
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 2
8,851
681
6,030
5,583
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bontreee3
Neith
9
1 / 6 / 2
5,948
458
3,578
7,998
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
FlexRipp
Nemesis
11
1 / 1 / 0
6,596
507
4,119
6,742
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Ousve
Morgan Le Fay
8
0 / 9 / 0
5,229
402
754
9,563
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,631
433
2,943
8,316
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Sprog18
Cerberus
9
1 / 4 / 1
6,315
486
3,202
9,400
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
4
4
Deaths
24
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Bontreee3
Neith
1
6
2
0.33
L
Nemesis
FlexRipp
Nemesis
1
1
0
1
W
Hercules
NyMartin
Hercules
1
1
2
2
L
Morgan Le Fay
Ousve
Morgan Le Fay
0
9
0
0
L
1
4
0
0.25
W
Medusa
Samaelsonn
Medusa
6
1
2
7
L
Cerberus
Sprog18
Cerberus
1
4
1
0.38
W
3
1
3
4.5
W
4
1
5
6.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
14,596
30,421
Taken
42,019
13,900
Mitigated
20,966
11,063
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bontreee3
Neith
3,578
1,988
0
1,723
7,998
1,973
878
1,194
6,804
0
28,206
L
Nemesis
FlexRipp
Nemesis
4,119
1,384
0
2,918
6,742
2,388
0
1,764
4,978
0
43,454
W
Hercules
NyMartin
Hercules
2,043
1,300
0
2,928
6,292
3,225
644
2,100
4,192
0
18,267
L
Morgan Le Fay
Ousve
Morgan Le Fay
754
126
0
569
9,563
3,157
79
4,117
5,446
18,411
0
L
2,943
634
0
967
8,316
6,313
174
2,582
5,734
6,205
16,638
W
Medusa
Samaelsonn
Medusa
5,333
3,102
0
1,190
5,228
1,797
166
737
4,491
0
38,668
L
Cerberus
Sprog18
Cerberus
3,202
572
0
1,239
9,400
7,135
0
2,333
7,067
19,573
0
W
4,372
1,293
0
3,092
6,289
1,875
0
79
6,210
0
38,420
W
5,693
1,279
0
2,469
7,029
5,025
62
810
6,219
26,918
0
W
6,030
323
0
1,384
5,583
1,978
1,834
754
4,829
63,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
29,719
376
Minions Killed
267
0
Camps Cleared
0
1,259,229
Distance Traveled
1,094,792
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,948
458
51
4
0
195,183
1
L
Nemesis
6,596
507
94
7
0
229,352
4
W
Hercules
6,842
526
50
4
0
226,150
0
L
Morgan Le Fay
5,229
402
41
3
0
206,229
0
L
Bellona
5,631
433
37
3
0
255,747
0
W
Medusa
7,725
594
82
6
0
255,251
2
L
Cerberus
6,315
486
44
3
0
208,281
0
W
Thor
7,314
563
83
6
0
265,005
0
W
Geb
7,332
564
33
3
0
258,883
0
W
Nox
8,851
681
128
10
0
253,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role