Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Itsmeyuu
Nu Wa
Level 19
God Stats
0W - 2L
1,158 SR
Queue Stats
4W - 10L
1,346 Elo+
Party 2
Bellona
Bellona
LockeyImp
Bellona
Level 29
God Stats
2W - 3L
1,545 SR
Queue Stats
20W - 21L
1,347 Elo+
Solo
Loki
Loki
RomoroSPQR
Loki
Level 14
God Stats
4W - 2L
1,720 SR
Queue Stats
8W - 17L
1,349 Elo+
Party 3
Kali
Kali
lololoo
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,252 Elo+
Party 3
Team Averages
Level 18
1,485 SR
1,359 Elo+

VS

Team Averages
Level 44
1,519 SR
1,472 Elo+
Guan Yu
Guan Yu
Sardinilla1308
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SpeeDx94
Yemoja
Level 39
God Stats
7W - 7L
1,349 SR
Queue Stats
70W - 94L
1,334 Elo+
Party 4
Mercury
Mercury
TLScout
Mercury
Level 158
God Stats
2W - 1L
1,436 SR
Queue Stats
151W - 143L
1,560 Elo+
Party 1
Izanami
Izanami
pitonul56
Izanami
Level 16
God Stats
2W - 0L
1,539 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 4
Thoth
Thoth
Эстра
Thoth
Level 7
God Stats
2W - 0L
1,773 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 5 / 1
7,285
405
1,815
10,697
2,922
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Itsmeyuu
Nu Wa
13
1 / 2 / 3
8,054
447
3,896
12,146
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
LockeyImp
Bellona
11
1 / 7 / 0
7,044
391
7,062
13,359
11,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 12 / 0
7,456
414
4,867
15,544
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
lololoo
Kali
12
2 / 12 / 2
7,924
440
7,026
15,665
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 5
12,235
680
13,682
15,556
16,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SpeeDx94
Yemoja
14
4 / 1 / 11
10,152
564
6,512
10,370
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
TLScout
Mercury
20
8 / 1 / 4
11,902
661
7,847
11,885
6,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
pitonul56
Izanami
14
6 / 2 / 8
9,511
528
11,418
9,815
3,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
16
5 / 1 / 3
10,302
572
6,978
5,193
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
38
38
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
L
Nu Wa
Itsmeyuu
Nu Wa
1
2
3
1.25
L
Bellona
LockeyImp
Bellona
1
7
0
0.14
L
1
12
0
0.08
W
15
0
5
17.5
W
Yemoja
SpeeDx94
Yemoja
4
1
11
9.5
W
Mercury
TLScout
Mercury
8
1
4
10
L
Kali
lololoo
Kali
2
12
2
0.25
W
Izanami
pitonul56
Izanami
6
2
8
5
W
Thoth
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
46,437
67,411
Taken
52,819
28,428
Mitigated
41,273
9,255
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,815
913
208
2,052
10,697
2,922
1,228
3,721
6,976
0
34,292
L
Nu Wa
Itsmeyuu
Nu Wa
3,896
1,079
0
3,198
12,146
3,438
1,092
2,732
9,414
41,562
0
L
Bellona
LockeyImp
Bellona
7,062
1,450
0
802
13,359
11,216
23
2,118
11,241
0
28,616
L
4,867
1,473
0
1,553
15,544
3,840
0
2,274
13,270
0
40,594
W
13,682
1,381
1,395
4,809
15,556
16,583
2,826
447
15,109
9,388
58,784
W
Yemoja
SpeeDx94
Yemoja
6,512
940
993
2,272
10,370
13,149
1,574
747
9,623
29,595
0
W
Mercury
TLScout
Mercury
7,847
4,622
0
1,895
11,885
6,353
5,337
489
11,396
0
110,814
L
Kali
lololoo
Kali
7,026
2,925
0
1,442
15,665
7,012
0
4,720
10,945
0
28,556
W
Izanami
pitonul56
Izanami
11,418
8,384
0
3,812
9,815
3,642
2,100
1,590
8,225
0
52,085
W
Thoth
6,978
245
0
1,475
5,193
1,546
1,844
680
4,513
53,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
54,102
301
Minions Killed
527
0
Camps Cleared
0
1,509,710
Distance Traveled
1,716,920
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,285
405
77
4
0
289,359
5
L
Nu Wa
8,054
447
65
4
0
290,385
5
L
Bellona
7,044
391
47
3
0
309,998
6
L
Loki
7,456
414
74
4
0
317,831
0
W
Guan Yu
12,235
680
127
7
0
376,715
1
W
Yemoja
10,152
564
37
2
0
324,491
1
W
Mercury
11,902
661
173
10
0
402,656
0
L
Kali
7,924
440
38
2
0
302,137
0
W
Izanami
9,511
528
97
5
0
306,254
0
W
Thoth
10,302
572
93
5
0
306,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role