Player Matchup

Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Artisblood
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 150L
1,518 Elo+
Party 2
Yemoja
Yemoja
Nedorazymenie
Yemoja
Level 37
God Stats
1W - 2L
1,301 SR
Queue Stats
64W - 73L
1,421 Elo+
Party 1
Chang'e
Chang'e
mccmio
Chang'e
Level 45
God Stats
3W - 5L
1,427 SR
Queue Stats
174W - 168L
1,491 Elo+
Party 2
Odin
Odin
noxik11
Odin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,399 Elo+
Party 1
Team Averages
Level 51
1,446 SR
1,466 Elo+

VS

Team Averages
Level 66
1,616 SR
1,519 Elo+
Hera
Hera
Aikontrol
Hera
Level 84
God Stats
18W - 7L
1,762 SR
Queue Stats
259W - 232L
1,564 Elo+
Party 3
Bakasura
Bakasura
Oiijii
Bakasura
Level 89
God Stats
2W - 1L
1,464 SR
Queue Stats
425W - 413L
1,602 Elo+
Party 3
Apollo
Apollo
TesloVTesto
Apollo
Level 92
God Stats
27W - 22L
1,550 SR
Queue Stats
473W - 459L
1,519 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TvojOtiec
Tsukuyomi
Level 16
God Stats
12W - 11L
1,564 SR
Queue Stats
71W - 64L
1,495 Elo+
Party 3
Ganesha
Ganesha
d2cBenzo
Ganesha
Level 48
God Stats
8W - 1L
1,741 SR
Queue Stats
80W - 102L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 3
6,487
360
7,734
8,325
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Artisblood
Erlang Shen
13
4 / 7 / 2
8,268
459
10,638
20,189
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
6,790
377
3,760
9,154
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
mccmio
Chang'e
13
2 / 7 / 2
8,148
453
4,098
14,184
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
noxik11
Odin
13
3 / 2 / 2
7,665
426
2,910
10,639
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 4 / 9
11,286
627
12,711
9,159
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Oiijii
Bakasura
19
10 / 0 / 7
11,956
664
11,669
14,259
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
7 / 0 / 5
10,604
589
9,756
11,666
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TvojOtiec
Tsukuyomi
16
3 / 4 / 1
10,160
564
10,962
12,615
7,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
d2cBenzo
Ganesha
14
0 / 1 / 6
9,608
534
5,536
10,071
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
24
24
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
3
0.38
W
Hera
4
4
9
2.13
L
Erlang Shen
Artisblood
Erlang Shen
4
7
2
0.71
L
0
4
3
0.38
W
Bakasura
Oiijii
Bakasura
10
0
7
13.5
W
Apollo
7
0
5
9.5
W
Tsukuyomi
TvojOtiec
Tsukuyomi
3
4
1
0.88
W
Ganesha
d2cBenzo
Ganesha
0
1
6
3
L
Chang'e
mccmio
Chang'e
2
7
2
0.43
L
Odin
noxik11
Odin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
50,634
62,491
Taken
57,770
28,148
Mitigated
32,189
14,057
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,734
3,173
0
1,232
8,325
2,040
0
2,002
6,315
0
35,426
W
Hera
12,711
2,179
109
1,960
9,159
2,778
3,048
569
8,590
74,716
0
L
Erlang Shen
Artisblood
Erlang Shen
10,638
3,717
0
4,531
20,189
9,044
0
6,192
12,856
0
56,913
L
3,760
1,354
1,762
1,285
9,154
5,096
0
2,117
6,386
14,594
0
W
Bakasura
Oiijii
Bakasura
11,669
7,351
0
6,781
14,259
7,912
3,673
2,228
12,031
0
73,133
W
Apollo
9,756
6,231
0
6,574
11,666
4,485
5,440
2,446
9,172
0
81,983
W
Tsukuyomi
TvojOtiec
Tsukuyomi
10,962
1,846
0
2,470
12,615
7,557
1,378
1,642
10,563
5,681
53,564
W
Ganesha
d2cBenzo
Ganesha
5,536
651
355
3,248
10,071
9,457
174
1,167
8,860
30,440
0
L
Chang'e
mccmio
Chang'e
4,098
662
1,522
2,940
14,184
4,248
0
5,343
8,016
45,550
0
L
Odin
noxik11
Odin
2,910
1,137
0
785
10,639
7,720
0
3,030
7,462
0
21,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
53,614
308
Minions Killed
579
0
Camps Cleared
0
1,534,064
Distance Traveled
1,818,402
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,487
360
53
3
0
260,956
2
W
Hera
11,286
627
146
8
0
336,157
2
L
Erlang Shen
8,268
459
85
5
0
363,210
3
L
Yemoja
6,790
377
21
1
0
286,715
6
W
Bakasura
11,956
664
146
8
0
450,473
4
W
Apollo
10,604
589
171
10
0
359,420
2
W
Tsukuyomi
10,160
564
109
6
0
324,334
3
W
Ganesha
9,608
534
7
0
0
348,018
6
L
Chang'e
8,148
453
107
6
0
287,407
0
L
Odin
7,665
426
42
2
0
335,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role