Player Matchup

Ra
Ra
Felixffzz07
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
KPVG_Potatofan
Ao Kuang
Level 24
God Stats
21W - 19L
1,477 SR
Queue Stats
48W - 44L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Malaweed420
Heimdallr
Level 17
God Stats
10W - 15L
1,162 SR
Queue Stats
55W - 77L
1,301 Elo+
Solo
Artio
Artio
Old_Yeller4
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,490 Elo+
Solo
Camazotz
Camazotz
honeyed-sunshine
Camazotz
Level 16
God Stats
3W - 10L
1,433 SR
Queue Stats
58W - 55L
1,341 Elo+
Solo
Team Averages
Level 17
1,415 SR
1,387 Elo+

VS

Team Averages
Level 16
1,426 SR
1,442 Elo+
Sylvanus
Sylvanus
TerribleTutor
Sylvanus
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
29W - 31L
1,492 Elo+
Solo
Ares
Ares
antonis081276
Ares
Level 5
God Stats
0W - 3L
1,152 SR
Queue Stats
3W - 10L
1,303 Elo+
Solo
Fenrir
Fenrir
jose_kakaroto
Fenrir
Level 28
God Stats
18W - 30L
1,480 SR
Queue Stats
116W - 144L
1,338 Elo+
Solo
The Morrigan
The Morrigan
justcallmenoob14
The Morrigan
Level 28
God Stats
5W - 6L
1,691 SR
Queue Stats
76W - 80L
1,577 Elo+
Solo
Rama
Rama
stony85
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 15
12,835
513
20,214
20,603
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
19
7 / 1 / 6
12,306
492
14,557
23,360
10,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Malaweed420
Heimdallr
16
6 / 3 / 10
11,478
459
8,208
11,827
4,563
Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 1 / 13
13,556
542
17,996
28,219
34,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 1 / 12
13,925
557
21,629
23,933
23,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TerribleTutor
Sylvanus
15
1 / 8 / 6
10,059
402
9,439
30,102
28,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 13 / 7
9,945
398
8,626
26,894
15,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 0
8,653
346
3,075
10,889
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
justcallmenoob14
The Morrigan
17
7 / 7 / 2
10,989
440
17,630
15,543
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
stony85
Rama
16
2 / 11 / 1
10,944
438
11,817
17,464
5,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
43
Kills
12
13
Deaths
43
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
7
15
2.36
W
Ao Kuang
7
1
6
10
W
Heimdallr
Malaweed420
Heimdallr
6
3
10
3.67
W
11
1
13
17.5
L
Sylvanus
TerribleTutor
Sylvanus
1
8
6
0.5
L
2
13
7
0.42
W
10
1
12
16
L
0
4
0
0
L
The Morrigan
justcallmenoob14
The Morrigan
7
7
2
1.14
L
Rama
stony85
Rama
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,604
Damage
50,587
107,942
Taken
100,892
80,524
Mitigated
60,078
53,698
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,214
2,668
1,556
9,045
20,603
8,296
2,181
10,644
9,959
74,340
0
W
Ao Kuang
14,557
3,648
0
15,406
23,360
10,267
636
8,134
15,226
85,009
0
W
Heimdallr
Malaweed420
Heimdallr
8,208
3,156
0
2,009
11,827
4,563
2,029
2,707
9,120
0
55,800
W
17,996
2,449
2,178
8,095
28,219
34,057
892
7,199
21,020
99,330
0
L
Sylvanus
TerribleTutor
Sylvanus
9,439
2,585
4,263
9,086
30,102
28,227
50
15,448
14,320
37,440
0
L
8,626
739
0
507
26,894
15,249
423
18,677
7,633
24,127
0
W
21,629
6,027
0
15,409
23,933
23,341
2,306
4,059
19,874
0
121,052
L
3,075
218
0
3,261
10,889
4,564
864
5,153
5,664
0
26,379
L
The Morrigan
justcallmenoob14
The Morrigan
17,630
4,072
0
1,165
15,543
6,092
0
5,738
9,638
77,901
4,774
L
Rama
stony85
Rama
11,817
8,193
0
2,049
17,464
5,946
1,010
6,691
10,638
0
60,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,100
Gold Earned
50,590
619
Minions Killed
338
0
Camps Cleared
0
2,239,980
Distance Traveled
1,805,468
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,835
513
135
5
0
429,667
0
W
Ao Kuang
12,306
492
95
4
0
440,219
0
W
Heimdallr
11,478
459
85
3
0
376,598
2
W
Artio
13,556
542
139
6
0
466,108
2
L
Sylvanus
10,059
402
48
2
0
394,397
3
L
Ares
9,945
398
31
1
0
325,390
2
W
Camazotz
13,925
557
165
7
0
527,388
6
L
Fenrir
8,653
346
52
2
0
269,549
0
L
The Morrigan
10,989
440
118
5
0
410,102
3
L
Rama
10,944
438
89
4
0
406,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role