Player Matchup

Cthulhu
Cthulhu
bradderzilla3
Cthulhu
Level 16
God Stats
44W - 22L
1,560 SR
Queue Stats
84W - 40L
1,569 Elo+
Party 1
Cupid
Cupid
ionicmercury398
Cupid
Level 27
God Stats
2W - 1L
1,514 SR
Queue Stats
8W - 6L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
kdiggy112
Baron Samedi
Level 79
God Stats
7W - 8L
1,467 SR
Queue Stats
62W - 44L
1,560 Elo+
Party 1
Team Averages
Level 41
1,513 SR
1,553 Elo+

VS

Team Averages
Level 105
1,652 SR
1,537 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Adcyourface
Amaterasu
Level 134
God Stats
6W - 6L
1,681 SR
Queue Stats
251W - 251L
1,536 Elo+
Party 2
Freya
Freya
Mr Bananaman117
Freya
Level 123
God Stats
0W - 1L
1,776 SR
Queue Stats
32W - 18L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 2 / 20
11,171
859
9,167
18,364
21,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
13 / 2 / 10
11,358
874
21,911
15,283
5,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
kdiggy112
Baron Samedi
15
9 / 2 / 12
10,566
813
11,401
11,474
4,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 11 / 0
8,193
630
12,855
14,445
6,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Adcyourface
Amaterasu
11
0 / 7 / 3
7,787
599
5,851
16,930
16,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 9 / 1
8,624
663
13,754
18,709
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
27
Kills
6
6
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
11
0
0.18
L
Amaterasu
Adcyourface
Amaterasu
0
7
3
0.21
L
4
9
1
0.5
W
Cthulhu
5
2
20
7.5
W
13
2
10
9
W
Baron Samedi
kdiggy112
Baron Samedi
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,479
Damage
32,460
45,121
Taken
50,084
32,636
Mitigated
28,953
19,713
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,855
1,551
0
1,578
14,445
6,237
0
5,383
9,062
0
29,125
L
Amaterasu
Adcyourface
Amaterasu
5,851
1,588
0
3,547
16,930
16,003
0
7,429
9,501
0
15,020
L
13,754
5,052
0
3,975
18,709
6,713
0
7,948
10,761
27,311
3,461
W
Cthulhu
9,167
625
1,065
3,982
18,364
21,780
26
6,527
11,837
23,936
0
W
21,911
14,592
2,147
6,276
15,283
5,950
2,209
3,320
11,963
0
46,285
W
Baron Samedi
kdiggy112
Baron Samedi
11,401
1,049
2,208
4,035
11,474
4,906
610
3,162
8,312
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
24,604
149
Minions Killed
100
6
Camps Cleared
3
744,809
Distance Traveled
654,213
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,193
630
34
3
0
207,152
1
L
Amaterasu
7,787
599
21
2
0
236,544
6
L
Freya
8,624
663
45
3
3
210,517
3
W
Cthulhu
11,171
859
28
2
1
277,429
0
W
Cupid
11,358
874
83
6
2
239,768
0
W
Baron Samedi
10,566
813
38
3
3
227,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role