Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
RayGawaY
Gilgamesh
Silver I
Level 74
God Stats
13W - 11L
1,551 SR
Queue Stats
153W - 154L
1,206 MMR
Party 2
Janus
Janus
Silver V
Shaman147
Janus
Silver V
Level 102
God Stats
1W - 1L
1,381 SR
Queue Stats
23W - 30L
1,305 MMR
Solo
Anhur
Anhur
Gold IV
Slxsh9
Anhur
Gold IV
Level 88
God Stats
3W - 3L
1,510 SR
Queue Stats
152W - 150L
1,307 MMR
Solo
Thanatos
Thanatos
Silver II
ounaazh
Thanatos
Silver II
Level 144
God Stats
16W - 18L
1,518 SR
Queue Stats
94W - 109L
1,066 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,492 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,506 SR
1,262 MMR
Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
AndreiVlad21
Sylvanus
Silver II
Level 106
God Stats
9W - 8L
1,547 SR
Queue Stats
78W - 88L
994 MMR
Party 1
Mulan
Mulan
Silver IV
Andy2345
Mulan
Silver IV
Level 61
God Stats
2W - 3L
1,334 SR
Queue Stats
12W - 20L
1,224 MMR
Party 1
Vulcan
Vulcan
Gold IV
Lablador
Vulcan
Gold IV
Level 124
God Stats
0W - 3L
1,647 SR
Queue Stats
185W - 193L
1,291 MMR
Solo
Bakasura
Bakasura
Bronze V
Witheringblloom
Bakasura
Bronze V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 3
4,303
615
3,173
4,826
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
RayGawaY
Gilgamesh
8
1 / 1 / 0
4,796
685
1,459
4,129
2,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Shaman147
Janus
8
0 / 0 / 1
4,717
674
1,168
2,679
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Slxsh9
Anhur
7
3 / 1 / 0
4,598
657
2,780
3,331
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ounaazh
Thanatos
7
1 / 3 / 3
4,657
665
2,303
4,857
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArtioGebCamazotz

VS

Bans
AthenaBastetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 2 / 0
3,713
530
2,417
4,142
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
AndreiVlad21
Sylvanus
6
1 / 1 / 1
3,996
571
2,114
2,910
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
Andy2345
Mulan
8
3 / 1 / 0
4,706
672
2,825
4,562
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Lablador
Vulcan
8
0 / 1 / 0
4,426
632
1,820
3,194
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
1
0 / 0 / 0
2,880
411
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
5
5
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Olorun
 
Olorun
1
2
0
0.5
L
Sylvanus
AndreiVlad21
Sylvanus
1
1
1
1.5
L
Mulan
Andy2345
Mulan
3
1
0
3
L
Vulcan
Lablador
Vulcan
0
1
0
0
W
Gilgamesh
RayGawaY
Gilgamesh
1
1
0
1
W
Janus
Shaman147
Janus
0
0
1
0.5
W
Anhur
Slxsh9
Anhur
3
1
0
3
L
Bakasura
0
0
0
0
W
Thanatos
ounaazh
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,883
Damage
9,176
19,822
Taken
14,808
8,271
Mitigated
4,879
9,857
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,173
314
0
2,382
4,826
3,014
0
2,296
2,530
10,670
0
L
Olorun
 
Olorun
2,417
925
110
1,306
4,142
813
430
1,902
2,240
15,987
0
L
Sylvanus
AndreiVlad21
Sylvanus
2,114
816
380
438
2,910
1,290
102
1,271
1,639
7,701
2,028
L
Mulan
Andy2345
Mulan
2,825
409
0
1,232
4,562
1,949
0
150
4,412
33
16,164
L
Vulcan
Lablador
Vulcan
1,820
1,243
0
750
3,194
827
0
1,004
2,026
22,858
0
W
Gilgamesh
RayGawaY
Gilgamesh
1,459
500
0
2,066
4,129
2,069
0
0
3,736
2,295
16,714
W
Janus
Shaman147
Janus
1,168
41
0
1,099
2,679
663
0
1,205
1,474
23,768
0
W
Anhur
Slxsh9
Anhur
2,780
1,262
0
630
3,331
847
0
1,740
1,591
0
21,971
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
ounaazh
Thanatos
2,303
898
0
3,680
4,857
1,678
0
746
4,045
0
23,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
19,721
216
Minions Killed
154
0
Camps Cleared
0
688,987
Distance Traveled
535,366
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,303
615
14
2
0
137,509
5
L
Olorun
3,713
530
34
5
0
127,010
3
L
Sylvanus
3,996
571
20
3
0
121,078
2
L
Mulan
4,706
672
49
7
0
151,460
1
L
Vulcan
4,426
632
51
7
0
135,802
3
W
Gilgamesh
4,796
685
51
7
0
145,601
3
W
Janus
4,717
674
61
9
0
133,283
2
W
Anhur
4,598
657
40
6
0
127,053
2
L
Bakasura
2,880
411
0
0
0
16
0
W
Thanatos
4,657
665
50
7
0
145,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role